Player Matchup

Fafnir
Fafnir
Lincoln122
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Sniky_BDN
Ra
Level 23
God Stats
20W - 31L
1,481 SR
Queue Stats
69W - 116L
1,354 Elo+
Solo
Jing Wei
Jing Wei
WishingSquid164
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,524 Elo+
Solo
Tiamat
Tiamat
XxEzClpzxX
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,259 Elo+
Solo
Chaac
Chaac
gamebred360
Chaac
Level 18
God Stats
2W - 6L
1,262 SR
Queue Stats
31W - 62L
1,372 Elo+
Solo
Team Averages
Level 15
1,449 SR
1,402 Elo+

VS

Team Averages
Level 21
1,450 SR
1,322 Elo+
Pele
Pele
Aihara Yuzu
Pele
Level 27
God Stats
16W - 11L
1,362 SR
Queue Stats
53W - 58L
1,305 Elo+
Solo
Chernobog
Chernobog
AskUrmumAboutMe
Chernobog
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 87L
1,296 Elo+
Party 1
King Arthur
King Arthur
CeaJayAre
King Arthur
Level 14
God Stats
14W - 21L
1,363 SR
Queue Stats
40W - 55L
1,282 Elo+
Solo
Hera
Hera
KaiserZero16
Hera
Level 28
God Stats
23W - 17L
1,505 SR
Queue Stats
130W - 137L
1,412 Elo+
Solo
Merlin
Merlin
MrPigeonEye
Merlin
Level 17
God Stats
7W - 10L
1,518 SR
Queue Stats
95W - 95L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Lincoln122
Fafnir
16
0 / 11 / 4
9,865
897
3,937
17,321
21,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 6 / 1
9,177
834
4,188
11,065
4,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
16
2 / 4 / 3
10,764
979
10,072
14,744
6,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
XxEzClpzxX
Tiamat
15
0 / 6 / 0
9,399
854
7,654
13,745
10,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 7 / 2
10,883
989
13,616
16,095
18,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 13
13,640
1,240
24,676
11,931
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
AskUrmumAboutMe
Chernobog
18
4 / 1 / 22
11,423
1,038
8,458
5,524
2,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
CeaJayAre
King Arthur
18
5 / 1 / 12
11,344
1,031
6,520
12,602
6,498
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 1 / 23
11,998
1,091
12,232
7,587
2,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
18
3 / 2 / 18
11,332
1,030
13,428
10,542
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
121
6
Kills
33
34
Deaths
7
10
Assists
88
Player
Kills
Deaths
Assists
KDA
W
17
2
13
11.75
W
Chernobog
AskUrmumAboutMe
Chernobog
4
1
22
15
W
King Arthur
CeaJayAre
King Arthur
5
1
12
11
W
4
1
23
15.5
L
Fafnir
Lincoln122
Fafnir
0
11
4
0.18
W
Merlin
3
2
18
6
L
0
6
1
0.08
L
Jing Wei
2
4
3
0.88
L
Tiamat
XxEzClpzxX
Tiamat
0
6
0
0
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,467
Damage
65,314
72,970
Taken
48,186
60,330
Mitigated
19,474
4,691
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,676
13,563
255
2,268
11,931
4,003
0
4,432
6,020
0
37,996
W
Chernobog
AskUrmumAboutMe
Chernobog
8,458
5,559
0
762
5,524
2,144
0
1,479
4,045
0
18,561
W
King Arthur
CeaJayAre
King Arthur
6,520
1,033
0
3,247
12,602
6,498
0
4,724
7,878
0
25,159
W
12,232
4,974
127
960
7,587
2,670
0
2,257
5,330
45,961
0
L
Fafnir
Lincoln122
Fafnir
3,937
1,223
0
905
17,321
21,040
0
7,912
9,409
11,176
0
W
Merlin
13,428
2,086
0
0
10,542
4,159
0
2,887
7,655
27,904
0
L
4,188
378
114
1
11,065
4,352
0
2,699
8,366
16,471
0
L
Jing Wei
10,072
7,301
0
0
14,744
6,024
0
4,546
10,198
0
35,426
L
Tiamat
XxEzClpzxX
Tiamat
7,654
2,086
0
1,409
13,745
10,523
0
6,088
7,657
20,915
0
L
13,616
2,546
0
2,262
16,095
18,391
0
4,415
11,680
0
25,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,088
Gold Earned
59,737
135
Minions Killed
215
4
Camps Cleared
9
753,198
Distance Traveled
1,095,012
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,640
1,240
19
2
6
215,548
0
W
Chernobog
11,423
1,038
27
2
0
226,681
0
W
King Arthur
11,344
1,031
54
5
0
244,090
0
W
Hera
11,998
1,091
87
8
0
207,907
0
L
Fafnir
9,865
897
9
1
1
150,053
1
W
Merlin
11,332
1,030
28
3
3
200,786
0
L
Ra
9,177
834
24
2
0
85,020
0
L
Jing Wei
10,764
979
51
5
3
180,262
0
L
Tiamat
9,399
854
28
3
0
168,034
1
L
Chaac
10,883
989
23
2
0
169,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role