Player Matchup

Neith
Neith
KingDylan98
Neith
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 13L
1,769 Elo+
Solo
Arachne
Arachne
LWorkfhnfwo
Arachne
Level 88
God Stats
16W - 2L
1,848 SR
Queue Stats
94W - 100L
1,421 Elo+
Party 1
Anubis
Anubis
SeryXin
Anubis
Level 8
God Stats
12W - 4L
1,824 SR
Queue Stats
50W - 13L
1,805 Elo+
Party 1
Tyr
Tyr
SnugCozy
Tyr
Level 17
God Stats
8W - 10L
1,652 SR
Queue Stats
414W - 381L
1,614 Elo+
Solo
Ares
Ares
αrcευs
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,673 Elo+
Solo
Team Averages
Level 29
1,665 SR
1,657 Elo+

VS

Team Averages
Level 24
1,650 SR
1,609 Elo+
Gilgamesh
Gilgamesh
GurrenSama01
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,640 Elo+
Solo
Chronos
Chronos
LikeABradLowery
Chronos
Level 27
God Stats
22W - 7L
1,759 SR
Queue Stats
118W - 69L
1,721 Elo+
Party 2
Danzaburou
Danzaburou
UnfairUnbalanced
Danzaburou
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 90L
1,478 Elo+
Solo
Bakasura
Bakasura
Vilhelm88
Bakasura
Level 29
God Stats
2W - 1L
1,910 SR
Queue Stats
36W - 32L
1,563 Elo+
Solo
Vamana
Vamana
endershadowxx
Vamana
Level 29
God Stats
5W - 5L
1,580 SR
Queue Stats
155W - 99L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
9,430
629
7,255
4,785
1,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
LWorkfhnfwo
Arachne
14
8 / 2 / 2
9,030
602
10,249
12,975
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
SeryXin
Anubis
11
1 / 2 / 7
7,197
480
6,439
6,713
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 2
9,664
644
11,364
12,866
9,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
12
1 / 2 / 11
8,147
543
6,264
10,515
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GurrenSama01
Gilgamesh
11
1 / 5 / 5
7,099
473
4,066
14,005
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 4 / 2
7,458
497
4,183
9,911
2,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
UnfairUnbalanced
Danzaburou
13
0 / 2 / 0
7,164
478
1,800
8,877
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Vilhelm88
Bakasura
12
3 / 3 / 1
7,330
489
5,851
11,029
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 0
7,969
531
9,928
14,303
9,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
6
6
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GurrenSama01
Gilgamesh
1
5
5
0.7
W
3
0
3
4.5
W
Arachne
LWorkfhnfwo
Arachne
8
2
2
4.5
L
1
4
2
0.5
W
Anubis
SeryXin
Anubis
1
2
7
2.25
W
3
0
2
4
L
Danzaburou
UnfairUnbalanced
Danzaburou
0
2
0
0
L
Bakasura
Vilhelm88
Bakasura
3
3
1
1.17
L
1
2
0
0.5
W
Ares
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,571
Damage
25,828
47,854
Taken
58,125
27,314
Mitigated
23,625
19,325
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GurrenSama01
Gilgamesh
4,066
933
0
1,766
14,005
4,626
0
5,289
8,716
0
22,814
W
7,255
3,698
0
1,911
4,785
1,745
495
333
4,312
0
72,232
W
Arachne
LWorkfhnfwo
Arachne
10,249
5,873
0
6,244
12,975
6,451
391
1,402
11,518
0
73,423
L
4,183
1,749
0
2,542
9,911
2,473
0
3,142
6,769
38,268
0
W
Anubis
SeryXin
Anubis
6,439
271
0
1,973
6,713
3,178
0
1,049
5,304
34,839
0
W
11,364
2,019
0
7,008
12,866
9,024
0
78
12,386
0
66,217
L
Danzaburou
UnfairUnbalanced
Danzaburou
1,800
797
0
4,109
8,877
2,802
1,268
748
8,129
0
45,062
L
Bakasura
Vilhelm88
Bakasura
5,851
3,651
0
3,134
11,029
4,644
0
1,997
9,032
0
41,623
L
9,928
2,957
0
4,366
14,303
9,080
0
1,527
12,776
0
52,736
W
Ares
6,264
906
0
2,189
10,515
6,916
272
1,321
9,009
23,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,468
Gold Earned
37,020
494
Minions Killed
431
0
Camps Cleared
0
1,431,283
Distance Traveled
1,480,265
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,099
473
38
3
0
288,893
5
W
Neith
9,430
629
154
10
0
274,732
7
W
Arachne
9,030
602
93
6
0
307,853
4
L
Chronos
7,458
497
102
7
0
298,685
3
W
Anubis
7,197
480
49
3
0
234,049
2
W
Tyr
9,664
644
160
11
0
299,475
6
L
Danzaburou
7,164
478
80
5
0
266,190
6
L
Bakasura
7,330
489
96
6
0
321,319
3
L
Vamana
7,969
531
115
8
0
305,178
2
W
Ares
8,147
543
38
3
0
315,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role