Player Matchup

King Arthur
King Arthur
Alefu
King Arthur
Level 17
God Stats
2W - 2L
1,287 SR
Queue Stats
47W - 49L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Benny10k
Kukulkan
Level 15
God Stats
2W - 0L
1,512 SR
Queue Stats
21W - 28L
1,415 Elo+
Party 2
Ymir
Ymir
Lobsters4Hands
Ymir
Level 25
God Stats
14W - 14L
1,463 SR
Queue Stats
104W - 98L
1,393 Elo+
Party 2
Hou Yi
Hou Yi
beauxbo
Hou Yi
Level 12
God Stats
6W - 8L
1,292 SR
Queue Stats
7W - 11L
1,323 Elo+
Party 2
Tsukuyomi
Tsukuyomi
brodyque
Tsukuyomi
Level 18
God Stats
4W - 4L
1,426 SR
Queue Stats
27W - 28L
1,437 Elo+
Party 2
Team Averages
Level 17
1,396 SR
1,401 Elo+

VS

Team Averages
Level 14
1,446 SR
1,393 Elo+
Thor
Thor
CcPolar
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,331 Elo+
Party 3
Cerberus
Cerberus
Chagg234
Cerberus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 112L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Piscesgaming
Danzaburou
Level 15
God Stats
1W - 3L
1,431 SR
Queue Stats
98W - 106L
1,341 Elo+
Party 1
Odin
Odin
RosaMaui
Odin
Level 17
God Stats
6W - 5L
1,298 SR
Queue Stats
103W - 104L
1,365 Elo+
Party 1
Baron Samedi
Baron Samedi
Scare_Bear303
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alefu
King Arthur
14
1 / 1 / 3
8,118
478
3,424
11,599
10,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Benny10k
Kukulkan
15
6 / 1 / 7
9,771
575
5,924
6,460
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 4 / 6
7,794
458
4,604
11,948
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
beauxbo
Hou Yi
14
3 / 2 / 4
8,486
499
7,237
7,486
2,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
brodyque
Tsukuyomi
16
11 / 3 / 2
9,740
573
14,174
14,213
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CcPolar
Thor
10
0 / 7 / 1
6,510
383
3,163
12,886
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Chagg234
Cerberus
13
3 / 4 / 5
8,706
512
6,374
14,925
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Piscesgaming
Danzaburou
14
5 / 3 / 3
9,376
552
8,909
9,210
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
13
3 / 3 / 0
8,162
480
7,400
10,576
11,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Scare_Bear303
Baron Samedi
11
0 / 8 / 1
6,435
379
1,095
8,472
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
23
Kills
11
11
Deaths
25
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alefu
King Arthur
1
1
3
2.5
W
Kukulkan
Benny10k
Kukulkan
6
1
7
9.5
L
Thor
CcPolar
Thor
0
7
1
0.07
L
Cerberus
Chagg234
Cerberus
3
4
5
1.38
W
2
4
6
1.25
L
Danzaburou
Piscesgaming
Danzaburou
5
3
3
2.17
L
Odin
3
3
0
1
L
Baron Samedi
Scare_Bear303
Baron Samedi
0
8
1
0.06
W
Hou Yi
beauxbo
Hou Yi
3
2
4
2.5
W
Tsukuyomi
brodyque
Tsukuyomi
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,363
Damage
26,941
51,706
Taken
56,069
26,761
Mitigated
32,988
13,864
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alefu
King Arthur
3,424
688
0
2,570
11,599
10,384
7
0
11,159
0
28,476
W
Kukulkan
Benny10k
Kukulkan
5,924
778
0
2,403
6,460
2,165
428
1,820
4,409
50,507
0
L
Thor
CcPolar
Thor
3,163
1,311
0
1,917
12,886
3,550
0
944
11,896
0
37,059
L
Cerberus
Chagg234
Cerberus
6,374
817
0
3,561
14,925
11,552
0
3,402
11,401
25,535
0
W
4,604
1,020
0
1,258
11,948
7,189
720
2,886
9,062
27,212
0
L
Danzaburou
Piscesgaming
Danzaburou
8,909
5,021
0
2,727
9,210
3,232
0
1,396
7,814
0
51,577
L
Odin
7,400
1,976
0
821
10,576
11,081
410
1,840
8,321
0
48,772
L
Baron Samedi
Scare_Bear303
Baron Samedi
1,095
89
0
478
8,472
3,573
160
2,477
5,804
17,729
0
W
Hou Yi
beauxbo
Hou Yi
7,237
4,042
0
1,707
7,486
2,232
2,584
1,411
6,075
0
52,632
W
Tsukuyomi
brodyque
Tsukuyomi
14,174
3,740
0
5,926
14,213
4,791
289
1,146
12,967
0
61,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
39,189
386
Minions Killed
345
0
Camps Cleared
0
1,551,460
Distance Traveled
1,368,392
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,118
478
59
3
0
273,739
2
W
Kukulkan
9,771
575
113
7
0
305,901
3
L
Thor
6,510
383
67
4
0
261,989
0
L
Cerberus
8,706
512
58
3
0
298,857
5
W
Ymir
7,794
458
36
2
0
305,321
1
L
Danzaburou
9,376
552
97
6
0
268,232
0
L
Odin
8,162
480
92
5
0
324,310
1
L
Baron Samedi
6,435
379
31
2
0
215,004
1
W
Hou Yi
8,486
499
80
5
0
297,659
4
W
Tsukuyomi
9,740
573
98
6
0
368,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role