Player Matchup

Bellona
Bellona
Delithor
Bellona
Level 24
God Stats
8W - 6L
1,867 SR
Queue Stats
91W - 93L
1,617 Elo+
Party 2
Scylla
Scylla
EVlLONE
Scylla
Level 16
God Stats
6W - 8L
1,478 SR
Queue Stats
29W - 28L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
SuperAcuariano
Heimdallr
Level 29
God Stats
14W - 11L
1,644 SR
Queue Stats
78W - 80L
1,542 Elo+
Solo
Pele
Pele
XxRealMartixX
Pele
Level 46
God Stats
24W - 14L
1,554 SR
Queue Stats
232W - 214L
1,462 Elo+
Party 2
King Arthur
King Arthur
jackpot9090
King Arthur
Level 29
God Stats
41W - 45L
1,524 SR
Queue Stats
60W - 60L
1,443 Elo+
Solo
Team Averages
Level 29
1,613 SR
1,502 Elo+

VS

Team Averages
Level 26
1,638 SR
1,528 Elo+
Hercules
Hercules
Bandorion
Hercules
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
BunnySense1
Nox
Level 7
God Stats
4W - 1L
1,565 SR
Queue Stats
5W - 2L
1,785 Elo+
Party 1
Susano
Susano
ImOnTheSmallBus
Susano
Level 16
God Stats
1W - 0L
1,539 SR
Queue Stats
3W - 1L
1,585 Elo+
Party 3
Sun Wukong
Sun Wukong
Lamster03
Sun Wukong
Level 8
God Stats
1W - 1L
1,665 SR
Queue Stats
1W - 1L
1,266 Elo+
Party 3
Scylla
Scylla
tintchy
Scylla
Level 7
God Stats
1W - 0L
1,922 SR
Queue Stats
2W - 1L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Delithor
Bellona
12
0 / 4 / 0
6,624
473
2,475
7,457
6,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
EVlLONE
Scylla
10
0 / 4 / 1
6,172
441
1,706
6,951
1,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SuperAcuariano
Heimdallr
10
0 / 4 / 1
6,091
435
5,052
9,003
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 5 / 0
6,876
491
3,461
11,196
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
jackpot9090
King Arthur
10
1 / 2 / 0
5,790
414
3,389
7,645
4,523
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bandorion
Hercules
10
1 / 1 / 4
6,391
457
2,516
5,824
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 0 / 4
6,633
474
3,898
3,849
1,205
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
10 / 0 / 2
8,646
618
10,265
9,451
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Lamster03
Sun Wukong
13
2 / 0 / 8
7,699
550
6,388
9,250
5,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
tintchy
Scylla
13
3 / 1 / 5
7,882
563
6,671
4,938
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
19
19
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bandorion
Hercules
1
1
4
3
W
3
0
4
5
L
Bellona
Delithor
Bellona
0
4
0
0
L
Scylla
EVlLONE
Scylla
0
4
1
0.13
W
10
0
2
11
W
Sun Wukong
Lamster03
Sun Wukong
2
0
8
6
L
Heimdallr
SuperAcuariano
Heimdallr
0
4
1
0.13
L
1
5
0
0.2
L
King Arthur
jackpot9090
King Arthur
1
2
0
0.5
W
Scylla
tintchy
Scylla
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,083
Damage
29,738
42,252
Taken
33,312
18,684
Mitigated
15,987
8,657
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bandorion
Hercules
2,516
456
0
2,142
5,824
3,331
417
0
5,824
1,518
20,597
W
3,898
321
629
1,536
3,849
1,205
520
0
3,849
29,170
0
L
Bellona
Delithor
Bellona
2,475
798
0
1,880
7,457
6,202
0
243
7,170
0
33,029
L
Scylla
EVlLONE
Scylla
1,706
253
0
711
6,951
1,658
552
2,938
3,815
24,438
0
W
10,265
2,700
0
242
9,451
3,879
0
721
8,730
0
61,714
W
Sun Wukong
Lamster03
Sun Wukong
6,388
1,695
0
2,426
9,250
5,955
938
0
9,250
0
37,339
L
Heimdallr
SuperAcuariano
Heimdallr
5,052
2,846
306
2,325
9,003
3,044
282
2,781
6,206
0
34,115
L
3,461
765
0
982
11,196
3,257
0
2,838
8,258
0
46,390
L
King Arthur
jackpot9090
King Arthur
3,389
250
306
2,147
7,645
4,523
0
1,498
6,147
0
25,751
W
Scylla
tintchy
Scylla
6,671
1,068
0
557
4,938
1,617
366
985
3,953
33,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
37,251
335
Minions Killed
356
0
Camps Cleared
0
1,229,624
Distance Traveled
1,372,283
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,391
457
35
3
0
280,588
0
W
Nox
6,633
474
71
5
0
241,600
2
L
Bellona
6,624
473
75
5
0
249,494
4
L
Scylla
6,172
441
45
3
0
211,493
0
W
Susano
8,646
618
101
7
0
314,494
0
W
Sun Wukong
7,699
550
67
5
0
283,470
3
L
Heimdallr
6,091
435
69
5
0
202,844
7
L
Pele
6,876
491
93
7
0
284,325
1
L
King Arthur
5,790
414
53
4
0
281,468
3
W
Scylla
7,882
563
82
6
0
252,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role