Player Matchup

Hou Yi
Hou Yi
FrEaKeD
Hou Yi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Party 3
King Arthur
King Arthur
Speedphamtom
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Sykura
Scylla
Level 29
God Stats
4W - 12L
1,326 SR
Queue Stats
485W - 462L
1,665 Elo+
Party 2
Ares
Ares
TheHuntarr
Ares
Level 6
God Stats
2W - 1L
1,552 SR
Queue Stats
4W - 3L
1,576 Elo+
Party 3
Nemesis
Nemesis
modine
Nemesis
Level 6
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 4L
1,583 Elo+
Party 3
Team Averages
Level 18
1,516 SR
1,581 Elo+

VS

Team Averages
Level 38
1,493 SR
1,629 Elo+
Izanami
Izanami
BigBehrHugs
Izanami
Level 12
God Stats
8W - 2L
1,348 SR
Queue Stats
94W - 50L
1,578 Elo+
Party 1
Cabrakan
Cabrakan
Contramundum159
Cabrakan
Level 28
God Stats
12W - 6L
1,716 SR
Queue Stats
70W - 44L
1,744 Elo+
Solo
Sol
Sol
LazyBehr
Sol
Level 124
God Stats
3W - 4L
1,401 SR
Queue Stats
193W - 157L
1,651 Elo+
Party 1
Gilgamesh
Gilgamesh
Nycememes
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,673 Elo+
Solo
Fafnir
Fafnir
Rejeitadoff
Fafnir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FrEaKeD
Hou Yi
15
4 / 4 / 2
9,264
463
7,452
15,361
5,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Speedphamtom
King Arthur
15
2 / 3 / 0
9,379
469
7,333
19,760
11,420
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Sykura
Scylla
15
1 / 5 / 0
9,285
464
3,855
10,426
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 4
8,031
402
3,733
12,956
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
modine
Nemesis
12
0 / 4 / 3
7,460
373
3,243
14,021
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigBehrHugs
Izanami
20
3 / 1 / 3
13,678
684
12,998
16,957
7,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
20
9 / 1 / 3
13,476
674
20,128
13,582
14,580
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 1 / 7
12,149
607
11,915
8,653
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Nycememes
Gilgamesh
17
5 / 4 / 3
11,261
563
5,183
13,110
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
16
1 / 3 / 12
11,205
560
3,631
7,693
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
22
22
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigBehrHugs
Izanami
3
1
3
4.5
W
Cabrakan
9
1
3
10.5
L
Hou Yi
FrEaKeD
Hou Yi
4
4
2
1.25
W
4
1
7
7.5
W
Gilgamesh
Nycememes
Gilgamesh
5
4
3
1.63
W
Fafnir
1
3
12
2.33
L
King Arthur
Speedphamtom
King Arthur
2
3
0
0.67
L
Scylla
Sykura
Scylla
1
5
0
0.2
L
2
6
4
0.67
L
Nemesis
modine
Nemesis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,616
Damage
53,855
72,524
Taken
59,995
36,729
Mitigated
37,756
12,655
Healing
24,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigBehrHugs
Izanami
12,998
8,509
0
9,401
16,957
7,471
7,337
2,157
14,800
0
127,323
W
Cabrakan
20,128
3,138
0
4,960
13,582
14,580
1,979
1,032
12,550
98,110
0
L
Hou Yi
FrEaKeD
Hou Yi
7,452
3,823
0
2,031
15,361
5,463
132
5,410
9,951
0
59,637
W
11,915
2,889
0
5,708
8,653
3,155
2,184
2,905
5,748
87,915
0
W
Gilgamesh
Nycememes
Gilgamesh
5,183
1,273
0
2,988
13,110
6,227
34
1,359
11,751
0
84,267
W
Fafnir
3,631
1,690
0
1,624
7,693
6,323
720
2,887
4,806
21,764
0
L
King Arthur
Speedphamtom
King Arthur
7,333
944
0
4,817
19,760
11,420
0
13,273
6,487
0
60,414
L
Scylla
Sykura
Scylla
3,855
207
0
1,065
10,426
3,929
0
5,184
5,242
64,431
0
L
3,733
802
0
715
12,956
11,134
115
7,550
5,406
16,819
0
L
Nemesis
modine
Nemesis
3,243
626
0
4,027
14,021
4,783
266
4,257
9,764
0
42,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,419
Gold Earned
61,769
499
Minions Killed
709
0
Camps Cleared
0
1,860,079
Distance Traveled
1,793,593
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,678
684
218
11
0
364,513
9
W
Cabrakan
13,476
674
186
9
0
335,746
8
L
Hou Yi
9,264
463
104
5
0
352,660
2
W
Sol
12,149
607
166
8
0
354,683
7
W
Gilgamesh
11,261
563
109
5
0
362,424
4
W
Fafnir
11,205
560
30
2
0
376,227
1
L
King Arthur
9,379
469
137
7
0
366,397
6
L
Scylla
9,285
464
149
7
0
365,010
5
L
Ares
8,031
402
29
1
0
382,154
5
L
Nemesis
7,460
373
80
4
0
393,858
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role