Player Matchup

The Morrigan
The Morrigan
GrandmastrFelip
The Morrigan
Level 105
God Stats
6W - 9L
1,687 SR
Queue Stats
408W - 353L
1,568 Elo+
Solo
Anhur
Anhur
HVN CENT
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,511 Elo+
Party 2
Kali
Kali
SaintMykull
Kali
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
jumpingbean314
Vamana
Level 157
God Stats
2W - 2L
1,430 SR
Queue Stats
139W - 97L
1,588 Elo+
Solo
Athena
Athena
texasjuicegod
Athena
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 87L
1,650 Elo+
Party 2
Team Averages
Level 121
1,523 SR
1,563 Elo+

VS

Team Averages
Level 130
1,621 SR
1,521 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
KagetanexHiruko
Tyr
Level 158
God Stats
8W - 4L
1,871 SR
Queue Stats
404W - 380L
1,536 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Krispy Ice101
Ah Muzen Cab
Level 160
God Stats
13W - 6L
1,673 SR
Queue Stats
472W - 432L
1,493 Elo+
Party 1
Mercury
Mercury
Tmet2106
Mercury
Level 66
God Stats
1W - 3L
1,137 SR
Queue Stats
52W - 61L
1,504 Elo+
Solo
Fenrir
Fenrir
TryingToGitGud
Fenrir
Level 105
God Stats
7W - 1L
1,926 SR
Queue Stats
40W - 37L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GrandmastrFelip
The Morrigan
11
1 / 5 / 2
6,488
463
3,781
8,128
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
HVN CENT
Anhur
10
1 / 7 / 1
6,162
440
3,430
10,928
3,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 2
6,703
479
5,173
12,464
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 0
8,290
592
3,514
8,674
6,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 2
6,059
433
5,032
12,878
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 1 / 7
9,216
658
9,109
6,332
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 6
9,070
648
6,966
10,067
9,484
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
Krispy Ice101
Ah Muzen Cab
15
7 / 1 / 4
9,225
659
10,743
8,726
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Tmet2106
Mercury
14
3 / 2 / 10
8,525
609
3,197
9,077
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 2 / 8
8,817
630
7,483
9,245
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
25
25
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
7
8.5
L
The Morrigan
GrandmastrFelip
The Morrigan
1
5
2
0.4
L
Anhur
HVN CENT
Anhur
1
7
1
0.21
W
3
0
6
6
W
Ah Muzen Cab
Krispy Ice101
Ah Muzen Cab
7
1
4
9
L
2
5
2
0.6
W
Mercury
Tmet2106
Mercury
3
2
10
4
W
7
2
8
5.5
L
0
3
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,930
Damage
37,498
53,072
Taken
43,447
23,266
Mitigated
23,500
9,673
Healing
21,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,109
1,202
0
1,956
6,332
2,174
1,244
1,501
4,831
61,612
0
L
The Morrigan
GrandmastrFelip
The Morrigan
3,781
416
0
1,142
8,128
2,883
0
3,036
4,908
40,063
2,101
L
Anhur
HVN CENT
Anhur
3,430
2,304
0
1,610
10,928
3,589
0
1,558
9,258
0
22,596
W
6,966
737
0
5,652
10,067
9,484
264
396
9,671
0
59,575
W
Ah Muzen Cab
Krispy Ice101
Ah Muzen Cab
10,743
6,284
0
5,544
8,726
2,601
3,316
2,331
6,395
0
57,382
L
5,173
2,494
0
2,776
12,464
4,787
0
2,552
9,812
0
31,694
W
Mercury
Tmet2106
Mercury
3,197
1,690
0
4,275
9,077
3,688
0
1,260
7,817
0
43,683
W
7,483
2,334
0
3,729
9,245
5,553
1,694
2,095
7,150
0
18,408
L
3,514
968
0
2,321
8,674
6,435
0
579
8,063
0
53,790
L
5,032
1,187
0
1,824
12,878
5,572
0
914
11,922
27,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
44,853
385
Minions Killed
470
0
Camps Cleared
0
1,267,471
Distance Traveled
1,328,493
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,216
658
130
9
0
292,195
6
L
The Morrigan
6,488
463
80
6
0
229,684
3
L
Anhur
6,162
440
68
5
0
231,331
4
W
Tyr
9,070
648
123
9
0
233,533
4
W
Ah Muzen Cab
9,225
659
113
8
0
235,173
2
L
Kali
6,703
479
65
5
0
257,096
0
W
Mercury
8,525
609
89
6
0
291,549
4
W
Fenrir
8,817
630
15
1
0
276,043
4
L
Vamana
8,290
592
124
9
0
264,978
4
L
Athena
6,059
433
48
3
0
284,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role