Player Matchup

Ymir
Ymir
Caster Red
Ymir
Level 69
God Stats
6W - 5L
1,550 SR
Queue Stats
519W - 539L
1,482 Elo+
Solo
Pele
Pele
PostalDevotee15
Pele
Level 129
God Stats
6W - 7L
1,498 SR
Queue Stats
188W - 193L
1,491 Elo+
Solo
Anhur
Anhur
SwiftKO
Anhur
Level 82
God Stats
1W - 3L
1,732 SR
Queue Stats
444W - 395L
1,452 Elo+
Party 1
Chaac
Chaac
Torkums91
Chaac
Level 128
God Stats
22W - 29L
1,323 SR
Queue Stats
167W - 180L
1,361 Elo+
Solo
Chang'e
Chang'e
Vid-Hogg
Chang'e
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
420W - 381L
1,475 Elo+
Party 1
Team Averages
Level 96
1,520 SR
1,452 Elo+

VS

Team Averages
Level 104
1,548 SR
1,530 Elo+
Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jcoby1Kenobi
Heimdallr
Level 100
God Stats
4W - 4L
1,685 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Fenrir
Fenrir
KrashxReaper
Fenrir
Level 121
God Stats
7W - 4L
1,500 SR
Queue Stats
20W - 23L
1,648 Elo+
Party 2
Zhong Kui
Zhong Kui
jbigman
Zhong Kui
Level 75
God Stats
4W - 2L
1,555 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
King Arthur
King Arthur
kuckles
King Arthur
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,809
454
4,270
14,127
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 3
9,031
602
6,701
9,543
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
SwiftKO
Anhur
10
1 / 5 / 3
6,471
431
3,568
11,954
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Torkums91
Chaac
13
1 / 3 / 1
7,441
496
6,152
13,108
8,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Chang'e
Vid-Hogg
Chang'e
11
1 / 3 / 3
6,784
452
4,057
7,128
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 1 / 0
8,728
582
4,539
9,018
4,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Jcoby1Kenobi
Heimdallr
13
7 / 2 / 3
8,130
542
14,343
8,075
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
14
3 / 2 / 0
9,105
607
4,527
9,387
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
jbigman
Zhong Kui
12
2 / 5 / 4
7,017
468
7,185
9,761
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
kuckles
King Arthur
13
2 / 2 / 1
8,132
542
8,057
9,493
4,024
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
12
Kills
16
16
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
0
2
L
3
4
1
0.88
W
Heimdallr
Jcoby1Kenobi
Heimdallr
7
2
3
4.25
W
Fenrir
3
2
0
1.5
L
6
1
3
7.5
L
Anhur
SwiftKO
Anhur
1
5
3
0.5
L
Chaac
Torkums91
Chaac
1
3
1
0.5
L
Chang'e
Vid-Hogg
Chang'e
1
3
3
0.83
W
Zhong Kui
jbigman
Zhong Kui
2
5
4
0.8
W
King Arthur
kuckles
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
38,651
55,860
Taken
45,734
26,809
Mitigated
19,744
19,744
Healing
19,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,539
825
0
7,061
9,018
4,139
2,354
3,503
5,515
49,509
0
L
4,270
628
0
3,559
14,127
8,828
162
4,846
8,766
20,816
0
W
Heimdallr
Jcoby1Kenobi
Heimdallr
14,343
6,471
0
2,397
8,075
2,569
614
2,092
5,983
0
45,886
W
Fenrir
4,527
1,186
0
3,545
9,387
3,465
562
131
9,131
0
53,504
L
6,701
1,597
0
3,989
9,543
3,655
1,123
163
9,346
0
56,789
L
Anhur
SwiftKO
Anhur
3,568
1,114
234
4,333
11,954
3,518
564
1,407
10,410
0
30,538
L
Chaac
Torkums91
Chaac
6,152
1,379
0
5,651
13,108
8,383
352
0
13,108
0
39,816
L
Chang'e
Vid-Hogg
Chang'e
4,057
480
133
1,845
7,128
2,425
0
4,615
2,506
31,013
0
W
Zhong Kui
jbigman
Zhong Kui
7,185
826
438
3,914
9,761
5,547
19
2,601
7,160
28,829
0
W
King Arthur
kuckles
King Arthur
8,057
1,280
0
2,326
9,493
4,024
160
0
8,979
0
40,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
41,112
333
Minions Killed
420
0
Camps Cleared
0
1,293,793
Distance Traveled
1,350,293
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,728
582
113
8
0
239,287
6
L
Ymir
6,809
454
25
2
0
228,068
1
W
Heimdallr
8,130
542
61
4
0
276,614
2
W
Fenrir
9,105
607
108
7
0
300,315
1
L
Pele
9,031
602
113
8
0
327,869
0
L
Anhur
6,471
431
56
4
0
278,777
3
L
Chaac
7,441
496
80
5
0
256,760
0
L
Chang'e
6,784
452
59
4
0
202,319
3
W
Zhong Kui
7,017
468
56
4
0
233,623
1
W
King Arthur
8,132
542
82
5
0
300,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role