Player Matchup

Danzaburou
Danzaburou
Costflipper
Danzaburou
Level 87
God Stats
6W - 6L
1,527 SR
Queue Stats
313W - 270L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Dez_Loco75
Cthulhu
Level 109
God Stats
6W - 3L
1,715 SR
Queue Stats
422W - 446L
1,387 Elo+
Party 2
Kali
Kali
GSIL MM DOCTOR
Kali
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 107L
1,405 Elo+
Solo
Ymir
Ymir
bombardero69
Ymir
Level 76
God Stats
6W - 3L
1,539 SR
Queue Stats
80W - 60L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
lilhayes12
Sun Wukong
Level 92
God Stats
16W - 5L
1,665 SR
Queue Stats
519W - 498L
1,441 Elo+
Party 2
Team Averages
Level 95
1,589 SR
1,432 Elo+

VS

Team Averages
Level 79
1,470 SR
1,367 Elo+
Nox
Nox
AlaerteMJunior
Nox
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 151L
1,456 Elo+
Solo
Jormungandr
Jormungandr
MidniteTigress
Jormungandr
Level 109
God Stats
2W - 1L
1,624 SR
Queue Stats
33W - 47L
1,396 Elo+
Party 3
Loki
Loki
MidniteWolfPack
Loki
Level 109
God Stats
1W - 2L
1,225 SR
Queue Stats
25W - 40L
1,349 Elo+
Party 3
Chang'e
Chang'e
Vyxies
Chang'e
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,306 Elo+
Party 3
Khepri
Khepri
thedtrain04
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Costflipper
Danzaburou
20
3 / 11 / 7
14,691
588
23,609
29,425
12,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Dez_Loco75
Cthulhu
20
2 / 9 / 18
14,204
568
32,053
30,667
33,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
7 / 10 / 11
16,104
644
14,613
27,781
14,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 7 / 13
15,573
623
26,230
40,997
57,469
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
lilhayes12
Sun Wukong
20
8 / 6 / 15
16,957
678
27,155
32,080
66,257
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 20
14,392
576
22,468
19,941
12,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MidniteTigress
Jormungandr
20
8 / 3 / 25
17,891
716
36,137
36,130
40,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
26 / 7 / 10
19,392
776
43,261
24,009
15,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Vyxies
Chang'e
20
1 / 4 / 27
14,108
564
18,324
24,963
26,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
20
2 / 5 / 22
14,123
565
12,188
36,111
54,551
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
143
26
Kills
39
43
Deaths
26
64
Assists
104
Player
Kills
Deaths
Assists
KDA
W
2
7
20
1.71
L
Danzaburou
Costflipper
Danzaburou
3
11
7
0.59
L
Cthulhu
Dez_Loco75
Cthulhu
2
9
18
1.22
L
7
10
11
1.25
W
Jormungandr
MidniteTigress
Jormungandr
8
3
25
6.83
W
26
7
10
4.43
W
Chang'e
Vyxies
Chang'e
1
4
27
3.63
L
6
7
13
1.79
L
Sun Wukong
lilhayes12
Sun Wukong
8
6
15
2.58
W
Khepri
2
5
22
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,660
Damage
132,378
160,950
Taken
141,154
184,257
Mitigated
149,295
59,330
Healing
61,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,468
1,651
5,002
3,538
19,941
12,337
1,750
9,674
10,267
41,188
0
L
Danzaburou
Costflipper
Danzaburou
23,609
10,323
2,930
6,227
29,425
12,846
80
13,684
15,741
0
51,954
L
Cthulhu
Dez_Loco75
Cthulhu
32,053
776
11,892
5,015
30,667
33,580
905
16,376
14,291
52,041
0
L
14,613
8,128
2,188
6,258
27,781
14,105
1,610
14,275
13,506
0
31,700
W
Jormungandr
MidniteTigress
Jormungandr
36,137
2,957
3,052
14,317
36,130
40,049
1,009
13,117
23,013
102,851
0
W
43,261
8,347
3,717
4,300
24,009
15,664
2,246
6,934
17,075
0
70,094
W
Chang'e
Vyxies
Chang'e
18,324
3,892
14,104
8,264
24,963
26,694
362
11,436
13,527
32,555
0
L
26,230
2,485
5,849
10,911
40,997
57,469
1,699
26,207
14,790
48,507
0
L
Sun Wukong
lilhayes12
Sun Wukong
27,155
4,861
2,287
5,773
32,080
66,257
1,208
18,575
13,505
0
53,695
W
Khepri
12,188
1,165
1,811
3,382
36,111
54,551
207
17,122
18,989
22,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,529
Gold Earned
79,906
238
Minions Killed
271
0
Camps Cleared
0
1,913,362
Distance Traveled
2,057,332
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,392
576
51
2
0
374,995
0
L
Danzaburou
14,691
588
67
3
0
325,084
0
L
Cthulhu
14,204
568
50
2
0
354,770
0
L
Kali
16,104
644
33
1
0
427,557
1
W
Jormungandr
17,891
716
130
5
0
450,435
4
W
Loki
19,392
776
44
2
0
427,692
0
W
Chang'e
14,108
564
30
1
0
381,171
0
L
Ymir
15,573
623
48
2
0
353,033
0
L
Sun Wukong
16,957
678
40
2
0
452,918
4
W
Khepri
14,123
565
16
1
0
423,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role