Player Matchup

Janus
Janus
Celo88
Janus
Level 26
God Stats
2W - 0L
1,360 SR
Queue Stats
15W - 20L
1,430 Elo+
Party 3
Ganesha
Ganesha
HingleMcCringle
Ganesha
Level 42
God Stats
10W - 6L
1,616 SR
Queue Stats
51W - 37L
1,599 Elo+
Party 2
Thanatos
Thanatos
Zopra
Thanatos
Level 69
God Stats
5W - 4L
1,486 SR
Queue Stats
31W - 37L
1,403 Elo+
Party 3
Chernobog
Chernobog
crabmasterjohn7
Chernobog
Level 93
God Stats
9W - 2L
1,729 SR
Queue Stats
56W - 48L
1,569 Elo+
Party 2
Sun Wukong
Sun Wukong
fakes09
Sun Wukong
Level 120
God Stats
3W - 6L
1,363 SR
Queue Stats
60W - 55L
1,478 Elo+
Party 3
Team Averages
Level 70
1,511 SR
1,496 Elo+

VS

Team Averages
Level 49
1,552 SR
1,495 Elo+
Ymir
Ymir
Aidofett
Ymir
Level 34
God Stats
16W - 16L
1,566 SR
Queue Stats
73W - 80L
1,457 Elo+
Solo
Merlin
Merlin
Aldaeviri
Merlin
Level 40
God Stats
3W - 1L
1,692 SR
Queue Stats
36W - 26L
1,536 Elo+
Party 1
Chiron
Chiron
Dudenicetry
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Evopog
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,490 Elo+
Party 1
Jing Wei
Jing Wei
Noopledoop
Jing Wei
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Celo88
Janus
15
0 / 1 / 8
9,455
525
6,553
6,719
2,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 16
9,890
549
7,943
13,381
7,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Zopra
Thanatos
18
13 / 2 / 5
11,377
632
14,569
17,116
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
crabmasterjohn7
Chernobog
18
8 / 1 / 6
11,637
647
13,973
12,933
5,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
fakes09
Sun Wukong
17
7 / 4 / 1
10,715
595
9,497
16,141
7,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 4 / 2
7,954
442
6,898
14,288
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Aldaeviri
Merlin
13
2 / 7 / 1
8,337
463
8,429
10,521
3,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chiron
14
2 / 5 / 3
8,485
471
6,597
11,607
3,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Evopog
Cerberus
14
4 / 8 / 1
9,394
522
10,009
21,230
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Noopledoop
Jing Wei
15
1 / 4 / 1
9,343
519
9,527
13,362
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
28
Kills
10
10
Deaths
28
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
2
0.5
L
Merlin
Aldaeviri
Merlin
2
7
1
0.36
W
Janus
Celo88
Janus
0
1
8
4
L
Chiron
2
5
3
0.7
L
Cerberus
Evopog
Cerberus
4
8
1
0.56
W
0
2
16
4
L
Jing Wei
Noopledoop
Jing Wei
1
4
1
0.38
W
Thanatos
Zopra
Thanatos
13
2
5
7.75
W
Chernobog
crabmasterjohn7
Chernobog
8
1
6
11
W
Sun Wukong
fakes09
Sun Wukong
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,535
Damage
41,460
66,290
Taken
71,008
29,829
Mitigated
26,852
31,835
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,898
680
0
641
14,288
8,080
0
5,900
8,388
39,668
0
L
Merlin
Aldaeviri
Merlin
8,429
357
0
3,115
10,521
3,428
0
261
10,260
39,804
0
W
Janus
Celo88
Janus
6,553
533
0
1,860
6,719
2,223
358
2,129
4,544
59,263
0
L
Chiron
6,597
1,275
477
2,615
11,607
3,844
1,534
2,208
9,399
0
44,219
L
Cerberus
Evopog
Cerberus
10,009
1,371
0
5,304
21,230
7,321
504
5,339
15,891
53,551
0
W
7,943
495
0
1,496
13,381
7,500
0
5,511
7,832
33,902
0
L
Jing Wei
Noopledoop
Jing Wei
9,527
8,033
0
1,430
13,362
4,179
309
788
12,574
0
63,803
W
Thanatos
Zopra
Thanatos
14,569
4,377
0
16,240
17,116
6,974
619
6,621
10,427
0
81,080
W
Chernobog
crabmasterjohn7
Chernobog
13,973
11,214
0
6,905
12,933
5,178
973
2,882
10,019
0
83,357
W
Sun Wukong
fakes09
Sun Wukong
9,497
1,893
0
5,334
16,141
7,954
350
7,561
8,132
0
61,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,074
Gold Earned
43,513
512
Minions Killed
441
0
Camps Cleared
0
1,784,420
Distance Traveled
1,673,086
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,954
442
56
3
0
320,866
3
L
Merlin
8,337
463
93
5
0
336,152
6
W
Janus
9,455
525
105
6
0
346,795
0
L
Chiron
8,485
471
66
4
0
325,040
0
L
Cerberus
9,394
522
106
6
0
333,296
0
W
Ganesha
9,890
549
18
1
0
361,615
4
L
Jing Wei
9,343
519
120
7
0
357,732
2
W
Thanatos
11,377
632
129
7
0
373,872
1
W
Chernobog
11,637
647
156
9
0
351,973
7
W
Sun Wukong
10,715
595
104
6
0
350,165
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role