Player Matchup

Thor
Thor
CRKrizz07
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
KillerChipmunk_
Sol
Level 122
God Stats
7W - 6L
1,596 SR
Queue Stats
71W - 89L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
Mushking
Gilgamesh
Level 29
God Stats
14W - 5L
1,769 SR
Queue Stats
252W - 249L
1,478 Elo+
Solo
Khepri
Khepri
PINEAPPLESSSSSSS
Khepri
Level 11
God Stats
1W - 5L
1,239 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Rama
Rama
Ramihrdus
Rama
Level 6
God Stats
6W - 4L
1,175 SR
Queue Stats
24W - 13L
1,453 Elo+
Solo
Team Averages
Level 34
1,456 SR
1,488 Elo+

VS

Team Averages
Level 14
1,274 SR
1,233 Elo+
Sol
Sol
Angel29937
Sol
Level 16
God Stats
26W - 42L
991 SR
Queue Stats
62W - 97L
1,151 Elo+
Party 2
Nemesis
Nemesis
ThouShalVibe
Nemesis
Level 5
God Stats
4W - 4L
1,342 SR
Queue Stats
7W - 9L
1,436 Elo+
Party 2
Athena
Athena
actuallybentley
Athena
Level 24
God Stats
1W - 3L
1,337 SR
Queue Stats
49W - 37L
1,439 Elo+
Solo
Rama
Rama
Ðęíțý
Rama
Level 20
God Stats
24W - 37L
1,203 SR
Queue Stats
120W - 194L
1,134 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ριαyεr1
Cu Chulainn
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
87W - 137L
1,005 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
1 / 17 / 11
13,977
437
4,144
21,609
8,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
16 / 7 / 11
20,694
647
43,968
32,916
15,149
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Mushking
Gilgamesh
20
8 / 6 / 13
17,557
549
27,882
35,960
27,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 13 / 17
14,337
448
7,073
29,376
30,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
20
18 / 5 / 12
18,649
583
48,944
23,643
11,665
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 10
13,483
421
13,797
25,607
9,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ThouShalVibe
Nemesis
20
18 / 10 / 12
18,212
569
42,810
34,585
18,569
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 4 / 18
14,609
457
7,940
50,110
51,958
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 8 / 8
16,719
522
22,634
32,283
15,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
ριαyεr1
Cu Chulainn
18
5 / 12 / 7
12,579
393
9,450
28,594
33,680
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
99
43
Kills
44
48
Deaths
45
64
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
11
10
0.82
W
Thor
1
17
11
0.38
W
16
7
11
3.07
W
Gilgamesh
Mushking
Gilgamesh
8
6
13
2.42
W
0
13
17
0.65
W
Rama
18
5
12
4.8
L
Nemesis
ThouShalVibe
Nemesis
18
10
12
2.4
L
2
4
18
2.75
L
15
8
8
2.38
L
Cu Chulainn
ριαyεr1
Cu Chulainn
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,011
Damage
96,631
143,504
Taken
171,179
93,253
Mitigated
129,196
36,278
Healing
37,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,797
4,951
0
5,374
25,607
9,916
3,045
6,960
18,647
62,249
0
W
Thor
4,144
1,247
0
45
21,609
8,874
401
3,207
18,402
0
25,163
W
43,968
16,761
0
19,927
32,916
15,149
7,674
5,387
27,529
172,156
0
W
Gilgamesh
Mushking
Gilgamesh
27,882
10,146
0
2,328
35,960
27,243
547
4,699
31,261
0
150,306
W
7,073
1,979
0
1,923
29,376
30,322
418
7,511
21,865
19,175
0
W
Rama
48,944
43,391
0
12,055
23,643
11,665
1,494
3,838
19,805
0
126,957
L
Nemesis
ThouShalVibe
Nemesis
42,810
21,928
0
4,447
34,585
18,569
2,133
14,621
19,964
0
155,872
L
7,940
3,483
0
12,727
50,110
51,958
426
15,648
34,462
77,293
0
L
22,634
18,209
0
14,925
32,283
15,073
968
9,226
23,057
0
97,883
L
Cu Chulainn
ριαyεr1
Cu Chulainn
9,450
3,447
0
0
28,594
33,680
0
5,142
23,452
0
48,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,214
Gold Earned
75,602
574
Minions Killed
616
0
Camps Cleared
0
2,568,302
Distance Traveled
2,622,486
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,483
421
103
3
0
461,802
0
W
Thor
13,977
437
38
1
0
425,224
0
W
Sol
20,694
647
214
7
0
554,968
2
W
Gilgamesh
17,557
549
185
6
0
626,216
2
W
Khepri
14,337
448
20
1
0
507,158
0
W
Rama
18,649
583
117
4
0
454,736
0
L
Nemesis
18,212
569
190
6
0
557,659
2
L
Athena
14,609
457
98
3
0
556,801
0
L
Rama
16,719
522
162
5
0
508,212
0
L
Cu Chulainn
12,579
393
63
2
0
538,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role