Player Matchup

Guan Yu
Guan Yu
ItsLJuice
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
444W - 269L
1,602 Elo+
Party 2
Chang'e
Chang'e
NeverLimbo
Chang'e
Level 25
God Stats
4W - 4L
1,486 SR
Queue Stats
169W - 152L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
peachy0523
Tsukuyomi
Level 7
God Stats
2W - 1L
1,790 SR
Queue Stats
13W - 11L
1,591 Elo+
Party 2
Team Averages
Level 20
1,592 SR
1,559 Elo+

VS

Team Averages
Level 44
1,530 SR
1,492 Elo+
Ymir
Ymir
Bzmxrk
Ymir
Level 75
God Stats
3W - 1L
1,354 SR
Queue Stats
33W - 32L
1,489 Elo+
Party 1
Scylla
Scylla
KrimzynnTTV
Scylla
Level 30
God Stats
0W - 3L
1,734 SR
Queue Stats
29W - 24L
1,497 Elo+
Party 1
Apollo
Apollo
outlaxw
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItsLJuice
Guan Yu
15
0 / 6 / 19
14,200
592
9,646
35,568
41,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
NeverLimbo
Chang'e
20
13 / 2 / 8
16,844
702
24,268
25,374
14,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
peachy0523
Tsukuyomi
19
9 / 5 / 12
16,423
684
32,032
25,735
11,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bzmxrk
Ymir
14
2 / 6 / 7
14,398
600
11,353
29,592
36,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
19
4 / 8 / 3
14,915
621
17,430
23,262
6,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
outlaxw
Apollo
17
7 / 8 / 3
15,683
653
21,296
22,104
9,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
22
Kills
13
13
Deaths
22
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bzmxrk
Ymir
2
6
7
0.92
W
Guan Yu
ItsLJuice
Guan Yu
0
6
19
1.58
L
Scylla
4
8
3
0.69
W
Chang'e
NeverLimbo
Chang'e
13
2
8
8.5
L
Apollo
outlaxw
Apollo
7
8
3
1.06
W
Tsukuyomi
peachy0523
Tsukuyomi
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,946
Damage
50,079
86,677
Taken
74,958
67,538
Mitigated
53,617
48,345
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bzmxrk
Ymir
11,353
1,325
0
4,777
29,592
36,897
0
9,522
20,070
35,475
0
W
Guan Yu
ItsLJuice
Guan Yu
9,646
2,900
4,894
11,664
35,568
41,594
860
10,854
24,714
0
41,692
L
Scylla
17,430
3,217
0
2,341
23,262
6,911
236
5,904
17,358
72,854
0
W
Chang'e
NeverLimbo
Chang'e
24,268
1,276
9,952
13,532
25,374
14,068
887
10,112
15,262
101,994
0
L
Apollo
outlaxw
Apollo
21,296
14,890
0
780
22,104
9,809
1,895
8,902
13,202
0
82,152
W
Tsukuyomi
peachy0523
Tsukuyomi
32,032
7,854
0
8,303
25,735
11,876
704
9,835
15,684
0
95,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,467
Gold Earned
44,996
213
Minions Killed
186
0
Camps Cleared
0
1,313,104
Distance Traveled
1,189,944
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,398
600
26
1
0
396,009
8
W
Guan Yu
14,200
592
46
2
0
423,448
3
L
Scylla
14,915
621
75
3
0
420,087
4
W
Chang'e
16,844
702
98
4
0
456,991
4
L
Apollo
15,683
653
85
4
0
373,848
4
W
Tsukuyomi
16,423
684
69
3
0
432,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role