Player Matchup

Raijin
Raijin
DamageKhepri
Raijin
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
291W - 233L
1,553 Elo+
Party 2
Fafnir
Fafnir
Heliostic
Fafnir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 52L
1,535 Elo+
Party 2
Cernunnos
Cernunnos
Jubbalochevin
Cernunnos
Level 58
God Stats
16W - 23L
1,522 SR
Queue Stats
241W - 203L
1,553 Elo+
Party 2
Team Averages
Level 43
1,507 SR
1,547 Elo+

VS

Team Averages
Level 54
1,515 SR
1,442 Elo+
Zeus
Zeus
Heiliger_Kaiser
Zeus
Level 128
God Stats
2W - 2L
1,545 SR
Queue Stats
14W - 15L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
KillerElite720
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,408 Elo+
Party 1
Medusa
Medusa
LewdTy
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
3 / 2 / 2
8,288
691
5,418
5,898
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Heliostic
Fafnir
11
0 / 0 / 4
8,633
719
4,845
9,279
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Jubbalochevin
Cernunnos
13
3 / 0 / 2
8,643
720
4,394
6,471
2,339
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,869
656
10,932
5,615
1,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
KillerElite720
Jormungandr
10
0 / 0 / 1
7,027
586
2,539
6,369
2,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
LewdTy
Medusa
9
0 / 5 / 2
6,882
574
1,315
6,059
2,959
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
2
2
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
2
2
2
L
2
1
0
2
W
Fafnir
Heliostic
Fafnir
0
0
4
2
W
Cernunnos
Jubbalochevin
Cernunnos
3
0
2
4
L
Jormungandr
KillerElite720
Jormungandr
0
0
1
0.5
L
Medusa
LewdTy
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,657
Damage
14,786
21,648
Taken
18,043
12,711
Mitigated
7,340
7,768
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
5,418
362
0
683
5,898
2,047
0
4,109
1,789
26,149
0
L
10,932
592
0
1,659
5,615
1,715
0
3,463
2,051
53,057
0
W
Fafnir
Heliostic
Fafnir
4,845
1,499
0
2,994
9,279
8,325
10
5,715
3,342
22,545
0
W
Cernunnos
Jubbalochevin
Cernunnos
4,394
1,999
0
4,091
6,471
2,339
0
3,823
2,460
0
44,175
L
Jormungandr
KillerElite720
Jormungandr
2,539
420
387
1,657
6,369
2,666
135
3,579
2,622
19,084
0
L
Medusa
LewdTy
Medusa
1,315
438
0
0
6,059
2,959
90
2,806
3,059
0
2,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,564
Gold Earned
21,778
162
Minions Killed
123
0
Camps Cleared
0
679,938
Distance Traveled
625,838
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,288
691
48
4
0
218,056
1
L
Zeus
7,869
656
78
7
0
235,706
6
W
Fafnir
8,633
719
24
2
0
231,033
3
W
Cernunnos
8,643
720
90
8
0
230,849
1
L
Jormungandr
7,027
586
35
3
0
212,322
3
L
Medusa
6,882
574
10
1
0
177,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role