Player Matchup

Athena
Athena
HunterLeviSmite
Athena
Level 29
God Stats
1W - 4L
1,502 SR
Queue Stats
45W - 58L
1,456 Elo+
Solo
Arachne
Arachne
TheLegendTakano
Arachne
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 153L
1,614 Elo+
Solo
Anubis
Anubis
UnfairUnbalanced
Anubis
Level 18
God Stats
14W - 10L
1,601 SR
Queue Stats
78W - 90L
1,486 Elo+
Solo
Bellona
Bellona
Vilhelm88
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,571 Elo+
Solo
Neith
Neith
timzprojr
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Team Averages
Level 22
1,521 SR
1,565 Elo+

VS

Team Averages
Level 23
1,732 SR
1,710 Elo+
Tsukuyomi
Tsukuyomi
DemonicKin
Tsukuyomi
Level 8
God Stats
8W - 1L
1,985 SR
Queue Stats
64W - 22L
1,843 Elo+
Party 1
Ullr
Ullr
KCGromins
Ullr
Level 8
God Stats
25W - 5L
1,879 SR
Queue Stats
59W - 21L
1,843 Elo+
Party 1
Olorun
Olorun
KImchyHelix
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Wylhellm
Gilgamesh
Level 14
God Stats
1W - 0L
1,519 SR
Queue Stats
9W - 8L
1,572 Elo+
Solo
Xing Tian
Xing Tian
Zer0MMR
Xing Tian
Level 75
God Stats
6W - 0L
1,777 SR
Queue Stats
100W - 35L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
8,089
404
4,603
21,013
13,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
9 / 4 / 1
12,189
609
14,129
17,278
9,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 10 / 0
8,616
431
8,469
15,509
6,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Vilhelm88
Bellona
16
5 / 5 / 1
10,174
509
9,448
16,436
15,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
timzprojr
Neith
13
0 / 10 / 3
8,025
401
2,370
12,047
3,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DemonicKin
Tsukuyomi
20
18 / 1 / 3
13,923
696
23,368
16,123
7,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
20
15 / 3 / 10
13,113
656
21,895
16,422
6,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
14
1 / 3 / 8
9,281
464
5,660
8,584
2,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Wylhellm
Gilgamesh
9
0 / 5 / 1
7,445
372
4,387
9,663
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
Zer0MMR
Xing Tian
16
4 / 4 / 19
11,823
591
7,139
15,581
11,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
16
Kills
38
38
Deaths
16
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DemonicKin
Tsukuyomi
18
1
3
19.5
L
1
9
4
0.33
W
Ullr
15
3
10
6.67
W
Olorun
1
3
8
1.67
L
9
4
1
2.38
L
1
10
0
0.1
L
Bellona
Vilhelm88
Bellona
5
5
1
1.1
W
Gilgamesh
Wylhellm
Gilgamesh
0
5
1
0.1
W
Xing Tian
Zer0MMR
Xing Tian
4
4
19
3.38
L
Neith
timzprojr
Neith
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,019
Damage
62,449
82,283
Taken
66,373
48,672
Mitigated
35,388
17,791
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DemonicKin
Tsukuyomi
23,368
5,489
0
8,691
16,123
7,814
857
2,167
13,956
0
119,617
L
4,603
1,438
0
690
21,013
13,043
0
3,509
17,504
17,952
0
W
Ullr
21,895
9,820
0
1,588
16,422
6,944
3,225
3,565
12,857
0
119,136
W
Olorun
5,660
2,957
242
2,008
8,584
2,529
3,019
3,119
5,465
45,315
0
L
14,129
9,390
0
6,367
17,278
9,786
0
3,929
13,324
0
82,076
L
8,469
148
0
4,186
15,509
6,575
160
2,788
12,721
55,430
0
L
Bellona
Vilhelm88
Bellona
9,448
2,889
0
4,491
16,436
15,811
95
650
15,336
0
59,057
W
Gilgamesh
Wylhellm
Gilgamesh
4,387
1,121
0
2,909
9,663
7,092
150
0
9,663
407
19,281
W
Xing Tian
Zer0MMR
Xing Tian
7,139
933
0
425
15,581
11,009
1,061
4,221
11,360
30,278
0
L
Neith
timzprojr
Neith
2,370
597
0
2,057
12,047
3,457
0
2,182
9,865
0
43,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,093
Gold Earned
55,585
470
Minions Killed
575
0
Camps Cleared
0
1,919,590
Distance Traveled
1,675,439
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,923
696
205
10
0
438,917
3
L
Athena
8,089
404
26
1
0
403,905
2
W
Ullr
13,113
656
168
8
0
375,211
1
W
Olorun
9,281
464
96
5
0
315,057
3
L
Arachne
12,189
609
129
6
0
443,224
4
L
Anubis
8,616
431
99
5
0
333,339
5
L
Bellona
10,174
509
133
7
0
369,310
4
W
Gilgamesh
7,445
372
43
2
0
183,842
0
W
Xing Tian
11,823
591
63
3
0
362,412
2
L
Neith
8,025
401
83
4
0
369,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role