Player Matchup

Nu Wa
Nu Wa
IttzG
Nu Wa
Level 23
God Stats
3W - 2L
1,790 SR
Queue Stats
13W - 18L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
LowRyder88
Cthulhu
Level 15
God Stats
10W - 7L
1,397 SR
Queue Stats
22W - 20L
1,360 Elo+
Party 1
Hel
Hel
Mumbleray05
Hel
Level 18
God Stats
0W - 1L
1,761 SR
Queue Stats
1W - 2L
1,334 Elo+
Party 2
Ullr
Ullr
ZanexThexRipper
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Susano
Susano
hardenfan13
Susano
Level 10
God Stats
1W - 2L
1,498 SR
Queue Stats
3W - 2L
1,470 Elo+
Party 1
Team Averages
Level 14
1,589 SR
1,350 Elo+

VS

Team Averages
Level 21
1,509 SR
1,429 Elo+
Skadi
Skadi
CallMeTIFF
Skadi
Level 26
God Stats
7W - 3L
1,563 SR
Queue Stats
20W - 14L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Herbe a fumer12
Sun Wukong
Level 6
God Stats
1W - 1L
1,184 SR
Queue Stats
1W - 2L
1,253 Elo+
Solo
Gilgamesh
Gilgamesh
KimTrouble5424
Gilgamesh
Level 29
God Stats
28W - 24L
1,600 SR
Queue Stats
557W - 591L
1,425 Elo+
Solo
Ne Zha
Ne Zha
VotedJewel59098
Ne Zha
Level 18
God Stats
7W - 1L
1,500 SR
Queue Stats
75W - 74L
1,486 Elo+
Solo
Artio
Artio
theogkenobi2
Artio
Level 25
God Stats
7W - 5L
1,697 SR
Queue Stats
130W - 124L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IttzG
Nu Wa
12
3 / 5 / 2
7,741
455
9,029
8,908
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
LowRyder88
Cthulhu
12
4 / 4 / 2
8,026
472
10,714
11,382
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 8 / 2
6,333
373
1,935
9,307
5,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 4
6,710
395
4,105
11,684
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
10
1 / 5 / 2
6,211
365
3,610
12,032
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
5 / 5 / 3
8,326
490
10,785
10,441
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Herbe a fumer12
Sun Wukong
11
2 / 3 / 4
7,276
428
4,215
10,262
4,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
KimTrouble5424
Gilgamesh
16
8 / 1 / 5
9,936
584
10,603
10,134
5,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
9 / 1 / 2
10,343
608
10,326
11,329
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 1 / 6
8,223
484
7,369
15,408
10,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
9
Kills
28
28
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
5
5
3
1.3
W
Sun Wukong
Herbe a fumer12
Sun Wukong
2
3
4
1.33
L
Nu Wa
IttzG
Nu Wa
3
5
2
0.8
W
Gilgamesh
KimTrouble5424
Gilgamesh
8
1
5
10.5
L
Cthulhu
LowRyder88
Cthulhu
4
4
2
1.25
L
0
8
2
0.13
W
9
1
2
10
L
1
6
4
0.5
L
Susano
1
5
2
0.4
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,393
Damage
43,298
53,313
Taken
57,574
24,862
Mitigated
29,084
8,267
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
10,785
5,342
0
0
10,441
3,760
670
5,019
4,995
0
43,621
W
Sun Wukong
Herbe a fumer12
Sun Wukong
4,215
1,318
0
797
10,262
4,921
1,225
3,110
6,981
0
27,342
L
Nu Wa
IttzG
Nu Wa
9,029
1,874
15
578
8,908
2,545
305
451
8,457
34,576
0
W
Gilgamesh
KimTrouble5424
Gilgamesh
10,603
2,653
0
2,854
10,134
5,333
128
2,338
7,566
1,604
60,248
L
Cthulhu
LowRyder88
Cthulhu
10,714
587
0
1,313
11,382
8,823
76
3,529
7,853
37,298
0
L
1,935
372
992
1,950
9,307
5,155
58
439
8,868
15,925
0
W
10,326
2,926
0
6,772
11,329
4,450
1,424
3,227
7,743
0
76,911
L
4,105
3,197
0
1,903
11,684
3,948
1,297
1,765
9,919
0
21,177
L
Susano
3,610
552
0
1,516
12,032
4,391
0
1,994
10,038
0
17,397
W
7,369
384
1,150
6,995
15,408
10,620
396
6,236
8,611
35,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,021
Gold Earned
44,104
201
Minions Killed
435
0
Camps Cleared
0
1,407,847
Distance Traveled
1,558,728
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,326
490
73
4
0
276,057
0
W
Sun Wukong
7,276
428
51
3
0
344,770
2
L
Nu Wa
7,741
455
47
3
0
277,160
5
W
Gilgamesh
9,936
584
113
7
0
307,853
5
L
Cthulhu
8,026
472
50
3
0
340,334
0
L
Hel
6,333
373
32
2
0
265,168
1
W
Ne Zha
10,343
608
146
9
0
329,522
0
L
Ullr
6,710
395
42
2
0
220,445
0
L
Susano
6,211
365
30
2
0
304,740
2
W
Artio
8,223
484
52
3
0
300,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role