Player Matchup

Gilgamesh
Gilgamesh
Cam_Rellim_BSP
Gilgamesh
Level 107
God Stats
6W - 2L
1,643 SR
Queue Stats
46W - 27L
1,547 Elo+
Party 1
Fenrir
Fenrir
MangleRub
Fenrir
Level 13
God Stats
18W - 6L
1,796 SR
Queue Stats
73W - 36L
1,789 Elo+
Solo
Chang'e
Chang'e
StaleMcWhale
Chang'e
Level 22
God Stats
26W - 12L
1,595 SR
Queue Stats
27W - 12L
1,551 Elo+
Solo
Ymir
Ymir
Trippie_Hippie_Y
Ymir
Level 4
God Stats
2W - 0L
1,716 SR
Queue Stats
2W - 1L
1,629 Elo+
Party 1
Agni
Agni
asian_andrew331
Agni
Level 28
God Stats
2W - 0L
1,716 SR
Queue Stats
15W - 15L
1,495 Elo+
Party 1
Team Averages
Level 35
1,693 SR
1,602 Elo+

VS

Team Averages
Level 19
1,614 SR
1,568 Elo+
Fafnir
Fafnir
Crazy_Rager2010
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,644 Elo+
Solo
Cthulhu
Cthulhu
StrawGorgon1258
Cthulhu
Level 29
God Stats
35W - 28L
1,604 SR
Queue Stats
94W - 109L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Th3 TroubleMan
Danzaburou
Level 29
God Stats
40W - 22L
1,823 SR
Queue Stats
294W - 259L
1,579 Elo+
Solo
Anubis
Anubis
bryanfranc6
Anubis
Level 8
God Stats
6W - 13L
1,642 SR
Queue Stats
16W - 20L
1,618 Elo+
Solo
Jormungandr
Jormungandr
tr3rb0y
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cam_Rellim_BSP
Gilgamesh
19
5 / 2 / 19
12,379
1,125
18,351
14,792
14,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
MangleRub
Fenrir
18
8 / 0 / 12
11,786
1,071
15,465
10,241
4,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
StaleMcWhale
Chang'e
19
14 / 0 / 14
13,775
1,252
20,967
7,002
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 1 / 16
10,733
976
7,589
8,995
10,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 0 / 17
11,315
1,029
15,939
6,535
2,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 1
9,279
844
3,018
21,453
24,725
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 7 / 2
10,012
910
16,002
24,067
17,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Th3 TroubleMan
Danzaburou
15
1 / 5 / 1
9,648
877
7,599
11,052
4,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
1 / 5 / 1
9,546
868
4,512
9,878
4,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
tr3rb0y
Jormungandr
15
0 / 4 / 2
9,439
858
7,434
19,434
18,113
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
10
33
Kills
3
3
Deaths
33
78
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cam_Rellim_BSP
Gilgamesh
5
2
19
7.25
L
0
12
1
0.04
W
Fenrir
MangleRub
Fenrir
8
0
12
14
W
Chang'e
StaleMcWhale
Chang'e
14
0
14
21
L
1
7
2
0.29
L
Danzaburou
Th3 TroubleMan
Danzaburou
1
5
1
0.3
W
1
1
16
9
W
5
0
17
13.5
L
Anubis
1
5
1
0.3
L
Jormungandr
tr3rb0y
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,311
Damage
38,565
47,565
Taken
85,884
34,632
Mitigated
69,116
13,659
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cam_Rellim_BSP
Gilgamesh
18,351
5,790
0
333
14,792
14,560
0
9,171
5,621
211
33,530
L
3,018
1,404
0
754
21,453
24,725
0
12,101
8,028
9,257
0
W
Fenrir
MangleRub
Fenrir
15,465
5,186
0
1,480
10,241
4,245
0
6,520
3,721
0
25,953
W
Chang'e
StaleMcWhale
Chang'e
20,967
1,032
5,559
5,412
7,002
2,714
0
4,756
2,246
52,020
0
L
16,002
541
1,059
2,534
24,067
17,730
0
11,112
12,701
38,377
0
L
Danzaburou
Th3 TroubleMan
Danzaburou
7,599
2,315
0
464
11,052
4,052
0
6,277
4,541
0
21,989
W
7,589
1,149
0
145
8,995
10,553
0
5,484
3,511
22,505
0
W
15,939
1,419
0
730
6,535
2,560
0
5,035
1,500
37,138
0
L
Anubis
4,512
256
0
430
9,878
4,496
0
3,505
6,260
22,226
0
L
Jormungandr
tr3rb0y
Jormungandr
7,434
1,699
0
181
19,434
18,113
0
10,588
8,563
22,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,988
Gold Earned
47,924
226
Minions Killed
157
10
Camps Cleared
2
1,097,800
Distance Traveled
840,658
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,379
1,125
33
3
0
236,332
0
L
Fafnir
9,279
844
8
1
0
168,596
1
W
Fenrir
11,786
1,071
18
2
3
192,926
0
W
Chang'e
13,775
1,252
96
9
1
225,209
0
L
Cthulhu
10,012
910
52
5
1
202,031
0
L
Danzaburou
9,648
877
28
3
0
151,355
0
W
Ymir
10,733
976
30
3
4
229,710
0
W
Agni
11,315
1,029
49
4
2
213,623
0
L
Anubis
9,546
868
37
3
0
153,402
0
L
Jormungandr
9,439
858
32
3
1
165,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role