Player Matchup

Cthulhu
Cthulhu
Kingtrick01
Cthulhu
Level 28
God Stats
54W - 25L
1,709 SR
Queue Stats
140W - 69L
1,777 Elo+
Party 1
Fenrir
Fenrir
Sleepypuss
Fenrir
Level 157
God Stats
14W - 5L
1,788 SR
Queue Stats
375W - 119L
1,909 Elo+
Party 1
Eset
Eset
YoungBull69
Eset
Level 160
God Stats
12W - 2L
2,007 SR
Queue Stats
670W - 272L
1,744 Elo+
Party 1
Team Averages
Level 115
1,835 SR
1,810 Elo+

VS

Team Averages
Level 42
1,629 SR
1,629 Elo+
Cupid
Cupid
TheBendyStraw
Cupid
Level 87
God Stats
7W - 10L
1,617 SR
Queue Stats
162W - 122L
1,718 Elo+
Party 2
Tiamat
Tiamat
lilbluu
Tiamat
Level 28
God Stats
7W - 6L
1,759 SR
Queue Stats
117W - 70L
1,714 Elo+
Party 2
Gilgamesh
Gilgamesh
tMLuner
Gilgamesh
Level 10
God Stats
2W - 1L
1,513 SR
Queue Stats
4W - 5L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kingtrick01
Cthulhu
11
0 / 2 / 17
9,362
780
8,531
10,125
7,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Sleepypuss
Fenrir
15
18 / 3 / 3
11,742
979
14,724
12,733
9,077
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 3 / 15
9,322
777
11,226
11,476
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
9,267
772
7,219
13,757
4,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
lilbluu
Tiamat
11
3 / 9 / 4
8,597
716
8,605
11,563
6,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
tMLuner
Gilgamesh
10
1 / 6 / 3
7,240
603
3,023
14,611
5,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
21
Kills
8
8
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Kingtrick01
Cthulhu
0
2
17
4.25
W
Fenrir
Sleepypuss
Fenrir
18
3
3
6.5
L
4
6
3
0.92
W
3
3
15
3.5
L
Tiamat
lilbluu
Tiamat
3
9
4
0.56
L
Gilgamesh
tMLuner
Gilgamesh
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,481
Damage
18,847
34,334
Taken
39,931
20,657
Mitigated
17,094
8,554
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Kingtrick01
Cthulhu
8,531
404
80
0
10,125
7,698
260
2,281
7,483
21,604
0
W
Fenrir
Sleepypuss
Fenrir
14,724
4,820
0
2,410
12,733
9,077
0
1,762
10,717
0
35,173
L
7,219
3,978
191
2,481
13,757
4,430
0
7,344
6,413
0
28,107
W
11,226
940
1,057
5,007
11,476
3,882
1,233
3,685
7,521
47,847
0
L
Tiamat
lilbluu
Tiamat
8,605
234
0
1,198
11,563
6,762
0
4,835
6,728
25,021
0
L
Gilgamesh
tMLuner
Gilgamesh
3,023
792
0
443
14,611
5,902
0
7,682
6,929
0
15,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
25,104
134
Minions Killed
94
0
Camps Cleared
0
709,717
Distance Traveled
615,152
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,362
780
32
3
0
246,702
0
W
Fenrir
11,742
979
32
3
0
244,346
2
L
Cupid
9,267
772
53
4
0
206,394
0
W
Eset
9,322
777
70
6
0
218,669
2
L
Tiamat
8,597
716
25
2
0
193,784
5
L
Gilgamesh
7,240
603
16
1
0
214,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role