Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DaSoupbox
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,466 SR
Queue Stats
130W - 110L
1,733 Elo+
Party 1
Aphrodite
Aphrodite
Imfaintly
Aphrodite
Level 160
God Stats
3W - 4L
1,822 SR
Queue Stats
327W - 214L
1,792 Elo+
Party 1
Achilles
Achilles
requiette
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,811 Elo+
Party 1
Team Averages
Level 135
1,596 SR
1,779 Elo+

VS

Team Averages
Level 132
1,473 SR
1,698 Elo+
Janus
Janus
IanelCrak
Janus
Level 143
God Stats
6W - 9L
1,368 SR
Queue Stats
151W - 117L
1,677 Elo+
Party 2
King Arthur
King Arthur
Leyteh
King Arthur
Level 107
God Stats
3W - 0L
1,707 SR
Queue Stats
111W - 71L
1,668 Elo+
Party 2
Ne Zha
Ne Zha
manzanito
Ne Zha
Level 147
God Stats
5W - 4L
1,343 SR
Queue Stats
99W - 67L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaSoupbox
Ah Muzen Cab
16
2 / 4 / 9
12,268
646
13,898
14,907
6,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Imfaintly
Aphrodite
17
9 / 7 / 7
13,686
720
19,224
19,219
8,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
requiette
Achilles
15
5 / 2 / 7
12,022
633
12,606
22,763
26,673
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IanelCrak
Janus
16
5 / 6 / 7
13,246
697
16,346
13,352
4,162
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
Leyteh
King Arthur
17
5 / 4 / 8
13,739
723
9,682
24,816
23,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
manzanito
Ne Zha
16
3 / 6 / 9
12,854
677
17,284
17,745
13,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
16
Kills
13
13
Deaths
16
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DaSoupbox
Ah Muzen Cab
2
4
9
1.63
W
Janus
IanelCrak
Janus
5
6
7
1.42
L
Aphrodite
Imfaintly
Aphrodite
9
7
7
1.79
W
King Arthur
Leyteh
King Arthur
5
4
8
2.25
W
Ne Zha
manzanito
Ne Zha
3
6
9
1.25
L
Achilles
requiette
Achilles
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,728
Damage
43,312
56,889
Taken
55,913
41,135
Mitigated
41,748
22,908
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DaSoupbox
Ah Muzen Cab
13,898
6,704
0
3,251
14,907
6,371
531
3,560
11,347
0
70,717
W
Janus
IanelCrak
Janus
16,346
1,179
81
2,028
13,352
4,162
2,259
7,517
5,835
75,204
0
L
Aphrodite
Imfaintly
Aphrodite
19,224
2,752
7,752
8,771
19,219
8,091
345
5,631
13,588
64,288
0
W
King Arthur
Leyteh
King Arthur
9,682
1,538
0
6,166
24,816
23,930
364
6,751
18,065
0
34,820
W
Ne Zha
manzanito
Ne Zha
17,284
5,101
0
5,579
17,745
13,656
881
5,334
12,411
0
58,214
L
Achilles
requiette
Achilles
12,606
3,988
709
2,425
22,763
26,673
273
7,171
15,592
576
35,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,976
Gold Earned
39,839
221
Minions Killed
234
0
Camps Cleared
0
987,047
Distance Traveled
1,090,958
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,268
646
95
5
0
318,836
2
W
Janus
13,246
697
131
7
0
333,149
3
L
Aphrodite
13,686
720
88
5
0
300,655
2
W
King Arthur
13,739
723
48
3
0
385,186
3
W
Ne Zha
12,854
677
55
3
0
372,623
3
L
Achilles
12,022
633
38
2
0
367,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role