Player Matchup

Khepri
Khepri
DSWr
Khepri
Level 47
God Stats
39W - 10L
1,751 SR
Queue Stats
117W - 83L
1,591 Elo+
Party 1
Set
Set
GScags10
Set
Level 8
God Stats
6W - 6L
1,468 SR
Queue Stats
32W - 30L
1,560 Elo+
Solo
Jormungandr
Jormungandr
KJ57
Jormungandr
Level 17
God Stats
45W - 18L
1,672 SR
Queue Stats
50W - 27L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
Shoot-_-F1rst
Ah Puch
Level 16
God Stats
9W - 5L
1,697 SR
Queue Stats
98W - 112L
1,465 Elo+
Solo
Chiron
Chiron
kenjo321
Chiron
Level 27
God Stats
20W - 11L
1,686 SR
Queue Stats
78W - 39L
1,631 Elo+
Party 1
Team Averages
Level 23
1,655 SR
1,567 Elo+

VS

Team Averages
Level 16
1,479 SR
1,433 Elo+
Poseidon
Poseidon
LightMamba33
Poseidon
Level 13
God Stats
1W - 1L
1,717 SR
Queue Stats
24W - 21L
1,493 Elo+
Party 2
Izanami
Izanami
Phoenix3241927
Izanami
Level 12
God Stats
10W - 17L
1,366 SR
Queue Stats
18W - 23L
1,378 Elo+
Party 2
Horus
Horus
PrinceArii
Horus
Level 17
God Stats
2W - 2L
1,603 SR
Queue Stats
29W - 36L
1,393 Elo+
Party 2
Cerberus
Cerberus
Pulldude
Cerberus
Level 16
God Stats
3W - 4L
1,461 SR
Queue Stats
24W - 25L
1,487 Elo+
Party 2
Arachne
Arachne
TheAzkena
Arachne
Level 24
God Stats
1W - 4L
1,247 SR
Queue Stats
63W - 60L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DSWr
Khepri
19
3 / 1 / 30
13,053
1,088
6,273
13,702
15,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 6 / 28
12,337
1,028
16,235
12,312
6,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
KJ57
Jormungandr
20
13 / 2 / 29
14,146
1,179
26,572
13,639
16,610
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
19
5 / 2 / 24
12,923
1,077
25,734
7,860
3,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
kenjo321
Chiron
20
21 / 0 / 19
15,437
1,286
39,350
11,250
6,158
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LightMamba33
Poseidon
17
3 / 14 / 5
11,443
954
12,679
21,933
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 8 / 4
12,029
1,002
13,944
23,229
10,669
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
18
2 / 7 / 7
11,796
983
5,808
27,710
23,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Pulldude
Cerberus
18
0 / 4 / 8
11,093
924
7,037
24,309
14,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
TheAzkena
Arachne
17
1 / 14 / 6
10,909
909
9,406
28,817
10,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
41
47
Kills
11
11
Deaths
47
130
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Khepri
DSWr
Khepri
3
1
30
18
W
5
6
28
3.17
W
Jormungandr
KJ57
Jormungandr
13
2
29
13.75
L
Poseidon
LightMamba33
Poseidon
3
14
5
0.39
L
5
8
4
0.88
L
Horus
2
7
7
0.79
L
Cerberus
Pulldude
Cerberus
0
4
8
1
W
Ah Puch
5
2
24
8.5
L
Arachne
TheAzkena
Arachne
1
14
6
0.29
W
Chiron
kenjo321
Chiron
21
0
19
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,164
Damage
48,874
58,763
Taken
125,998
48,818
Mitigated
64,272
11,009
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DSWr
Khepri
6,273
56
0
460
13,702
15,734
0
3,895
6,895
16,107
0
W
16,235
5,968
0
292
12,312
6,412
0
5,098
7,214
0
33,037
W
Jormungandr
KJ57
Jormungandr
26,572
6,926
1,095
1,527
13,639
16,610
0
4,567
9,072
49,226
0
L
Poseidon
LightMamba33
Poseidon
12,679
2,254
0
1,479
21,933
6,079
0
12,831
9,102
39,145
0
L
13,944
11,440
0
0
23,229
10,669
0
9,354
13,875
0
37,465
L
Horus
5,808
3,267
4,308
3,847
27,710
23,287
0
15,279
12,431
0
16,382
L
Cerberus
Pulldude
Cerberus
7,037
225
0
3,213
24,309
14,037
0
10,548
13,761
30,667
0
W
Ah Puch
25,734
739
0
852
7,860
3,904
0
2,005
5,855
44,784
0
L
Arachne
TheAzkena
Arachne
9,406
7,963
0
3,216
28,817
10,200
0
10,567
18,250
0
15,414
W
Chiron
kenjo321
Chiron
39,350
22,294
2,105
4,678
11,250
6,158
0
4,151
7,099
0
70,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,896
Gold Earned
57,270
237
Minions Killed
236
8
Camps Cleared
3
1,043,602
Distance Traveled
1,013,309
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,053
1,088
17
1
0
210,238
0
W
Set
12,337
1,028
34
3
5
175,597
2
W
Jormungandr
14,146
1,179
59
5
0
203,370
0
L
Poseidon
11,443
954
52
4
0
191,528
0
L
Izanami
12,029
1,002
58
5
0
175,595
0
L
Horus
11,796
983
28
2
1
224,968
1
L
Cerberus
11,093
924
73
6
1
219,725
0
W
Ah Puch
12,923
1,077
61
5
1
226,210
0
L
Arachne
10,909
909
25
2
1
201,493
0
W
Chiron
15,437
1,286
66
6
2
228,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role