Player Matchup

Baron Samedi
Baron Samedi
Iweatherman
Baron Samedi
Level 88
God Stats
1W - 1L
1,708 SR
Queue Stats
380W - 336L
1,390 Elo+
Party 1
Yemoja
Yemoja
MysT Baller
Yemoja
Level 77
God Stats
24W - 31L
1,492 SR
Queue Stats
573W - 584L
1,416 Elo+
Party 1
Anubis
Anubis
SeeK_N_DestroyU
Anubis
Level 78
God Stats
19W - 12L
1,625 SR
Queue Stats
454W - 458L
1,481 Elo+
Party 3
Ne Zha
Ne Zha
TheTuna2564
Ne Zha
Level 59
God Stats
4W - 3L
1,893 SR
Queue Stats
435W - 459L
1,475 Elo+
Party 3
Skadi
Skadi
spludgingSpoon
Skadi
Level 66
God Stats
26W - 14L
1,587 SR
Queue Stats
255W - 246L
1,446 Elo+
Party 3
Team Averages
Level 74
1,661 SR
1,442 Elo+

VS

Team Averages
Level 94
1,588 SR
1,466 Elo+
Neith
Neith
DuckTheKid
Neith
Level 125
God Stats
24W - 21L
1,533 SR
Queue Stats
271W - 269L
1,444 Elo+
Party 2
Da Ji
Da Ji
KashathanG
Da Ji
Level 103
God Stats
1W - 0L
1,852 SR
Queue Stats
90W - 92L
1,505 Elo+
Party 2
Cerberus
Cerberus
SirrBitties
Cerberus
Level 66
God Stats
12W - 7L
1,482 SR
Queue Stats
169W - 153L
1,471 Elo+
Solo
Fenrir
Fenrir
Skulte3
Fenrir
Level 67
God Stats
14W - 15L
1,395 SR
Queue Stats
236W - 255L
1,441 Elo+
Party 2
Chang'e
Chang'e
SourishThrone53
Chang'e
Level 107
God Stats
22W - 18L
1,677 SR
Queue Stats
236W - 231L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Iweatherman
Baron Samedi
20
5 / 4 / 7
13,145
526
22,415
22,227
15,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
4 / 7 / 8
11,376
455
10,485
28,019
25,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 6 / 9
12,284
491
29,240
27,883
17,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
19
5 / 6 / 9
12,427
497
8,579
23,111
9,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 8 / 8
12,567
503
21,184
25,299
10,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
8 / 6 / 9
13,296
532
22,864
20,083
7,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
18
4 / 10 / 11
12,312
492
13,272
21,444
10,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SirrBitties
Cerberus
20
8 / 5 / 11
14,081
563
21,224
35,379
30,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Skulte3
Fenrir
18
5 / 3 / 17
13,679
547
12,012
25,415
26,513
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
6 / 7 / 11
12,978
519
26,303
25,179
7,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
90
31
Kills
31
31
Deaths
31
41
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Neith
8
6
9
2.08
L
Baron Samedi
Iweatherman
Baron Samedi
5
4
7
2.13
W
Da Ji
4
10
11
0.95
L
Yemoja
4
7
8
1.14
L
9
6
9
2.25
W
Cerberus
SirrBitties
Cerberus
8
5
11
2.7
W
Fenrir
Skulte3
Fenrir
5
3
17
4.5
W
6
7
11
1.64
L
Ne Zha
5
6
9
1.58
L
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,903
Damage
95,675
126,539
Taken
127,500
78,031
Mitigated
84,109
44,938
Healing
50,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
22,864
12,222
0
7,559
20,083
7,972
5,962
6,617
13,466
0
90,269
L
Baron Samedi
Iweatherman
Baron Samedi
22,415
2,008
2,199
7,416
22,227
15,471
1,262
10,118
11,962
95,554
0
W
Da Ji
13,272
4,597
0
3,108
21,444
10,834
1,269
7,892
13,552
0
73,674
L
Yemoja
10,485
2,125
3,350
4,601
28,019
25,796
180
11,634
16,029
37,208
0
L
29,240
809
0
12,122
27,883
17,171
38
11,332
15,915
83,223
0
W
Cerberus
SirrBitties
Cerberus
21,224
746
0
14,044
35,379
30,850
945
21,311
14,068
85,633
0
W
Fenrir
Skulte3
Fenrir
12,012
1,357
0
4,330
25,415
26,513
800
9,724
15,691
796
30,071
W
26,303
883
9,897
11,274
25,179
7,940
1,208
16,596
8,583
79,801
0
L
Ne Zha
8,579
4,572
0
7,712
23,111
9,485
0
7,293
15,578
0
85,894
L
21,184
12,339
0
7,538
25,299
10,108
2,759
5,741
19,410
0
79,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,799
Gold Earned
66,346
558
Minions Killed
571
0
Camps Cleared
0
2,013,637
Distance Traveled
2,212,685
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,296
532
132
5
0
406,118
1
L
Baron Samedi
13,145
526
164
7
0
415,731
2
W
Da Ji
12,312
492
99
4
0
424,793
1
L
Yemoja
11,376
455
29
1
0
420,851
0
L
Anubis
12,284
491
121
5
0
345,413
3
W
Cerberus
14,081
563
180
7
0
421,156
7
W
Fenrir
13,679
547
32
1
0
511,838
8
W
Chang'e
12,978
519
128
5
0
448,780
8
L
Ne Zha
12,427
497
137
5
0
444,764
0
L
Skadi
12,567
503
107
4
0
386,878
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role