Player Matchup

Medusa
Medusa
BabyDirai
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,582 Elo+
Party 1
Mulan
Mulan
Quezad4
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,631 Elo+
Party 1
Agni
Agni
Yasgur
Agni
Level 23
God Stats
0W - 1L
1,476 SR
Queue Stats
8W - 6L
1,582 Elo+
Party 1
Bacchus
Bacchus
dragonjp18
Bacchus
Level 43
God Stats
0W - 1L
1,277 SR
Queue Stats
11W - 6L
1,609 Elo+
Party 1
Bastet
Bastet
kill0
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,372 Elo+
Party 1
Team Averages
Level 29
1,451 SR
1,555 Elo+

VS

Team Averages
Level 24
1,528 SR
1,558 Elo+
Izanami
Izanami
Himikinn
Izanami
Level 29
God Stats
13W - 11L
1,452 SR
Queue Stats
77W - 80L
1,509 Elo+
Solo
Athena
Athena
LeoDaVinci007
Athena
Level 28
God Stats
7W - 3L
1,558 SR
Queue Stats
129W - 91L
1,634 Elo+
Party 2
Hercules
Hercules
Minion5NoTeam
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,705 Elo+
Party 2
Janus
Janus
Raminha
Janus
Level 27
God Stats
35W - 30L
1,632 SR
Queue Stats
108W - 92L
1,454 Elo+
Solo
Bastet
Bastet
franciscogalan
Bastet
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 119L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabyDirai
Medusa
12
3 / 5 / 1
7,633
449
4,340
10,867
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Quezad4
Mulan
12
1 / 3 / 1
7,246
426
5,791
10,737
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
Yasgur
Agni
13
3 / 4 / 4
7,584
446
9,856
10,164
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
dragonjp18
Bacchus
9
0 / 1 / 4
6,609
389
5,405
11,435
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
kill0
Bastet
9
2 / 4 / 3
6,537
385
4,970
9,942
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Himikinn
Izanami
16
4 / 2 / 6
9,869
581
5,918
9,187
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
1 / 1 / 7
9,580
564
6,843
12,327
12,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Minion5NoTeam
Hercules
12
5 / 2 / 7
8,845
520
10,138
12,915
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
Raminha
Janus
14
6 / 2 / 5
9,092
535
10,825
6,320
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 4
8,070
475
5,347
11,374
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
17
17
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
BabyDirai
Medusa
3
5
1
0.7
W
Izanami
Himikinn
Izanami
4
2
6
3.5
W
1
1
7
4.5
W
Hercules
Minion5NoTeam
Hercules
5
2
7
4.25
L
Mulan
Quezad4
Mulan
1
3
1
0.5
W
Janus
Raminha
Janus
6
2
5
4.25
L
Agni
Yasgur
Agni
3
4
4
1.25
L
Bacchus
dragonjp18
Bacchus
0
1
4
2
W
1
2
4
1.5
L
Bastet
kill0
Bastet
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,362
Damage
39,071
53,145
Taken
52,123
25,517
Mitigated
30,379
11,385
Healing
22,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BabyDirai
Medusa
4,340
2,615
0
930
10,867
3,371
0
2,877
7,828
0
32,690
W
Izanami
Himikinn
Izanami
5,918
4,243
0
4,708
9,187
3,119
2,602
1,222
7,917
0
72,836
W
6,843
2,026
0
4,952
12,327
12,381
75
3,588
8,335
58,730
0
W
Hercules
Minion5NoTeam
Hercules
10,138
2,750
0
4,865
12,915
8,901
169
4,361
8,225
4,136
18,686
L
Mulan
Quezad4
Mulan
5,791
703
0
1,797
10,737
7,178
0
4,573
6,122
0
33,629
W
Janus
Raminha
Janus
10,825
270
0
2,533
6,320
2,172
314
2,971
2,998
45,896
0
L
Agni
Yasgur
Agni
9,856
1,060
0
2,859
10,164
3,357
0
4,591
5,271
35,949
0
L
Bacchus
dragonjp18
Bacchus
5,405
1,234
429
1,971
11,435
8,543
0
3,657
7,650
21,014
0
W
5,347
833
0
5,037
11,374
3,806
351
2,186
9,012
0
50,383
L
Bastet
kill0
Bastet
4,970
1,784
0
3,399
9,942
3,068
0
2,571
7,270
0
24,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,609
Gold Earned
45,456
295
Minions Killed
447
0
Camps Cleared
0
1,472,568
Distance Traveled
1,706,040
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,633
449
75
4
0
283,104
1
W
Izanami
9,869
581
134
8
0
295,052
3
W
Athena
9,580
564
128
8
0
365,740
3
W
Hercules
8,845
520
21
1
0
337,614
7
L
Mulan
7,246
426
80
5
0
288,431
0
W
Janus
9,092
535
80
5
0
350,603
3
L
Agni
7,584
446
73
4
0
303,631
2
L
Bacchus
6,609
389
27
2
0
349,753
4
W
Bastet
8,070
475
84
5
0
357,031
1
L
Bastet
6,537
385
40
2
0
247,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role