Player Matchup

Cthulhu
Cthulhu
Bronze III
Lemonsquirts
Cthulhu
Bronze III
Level 35
God Stats
2W - 2L
1,768 SR
Queue Stats
11W - 14L
1,600 MMR
Party 2
Janus
Janus
Gold I
WaveWolf
Janus
Gold I
Level 108
God Stats
1W - 1L
1,797 SR
Queue Stats
69W - 68L
1,665 MMR
Party 3
Chernobog
Chernobog
Bronze III
ZeroPiUneBarre
Chernobog
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,535 MMR
Party 2
Camazotz
Camazotz
Platinum IV
dggg1
Camazotz
Platinum IV
Level 151
God Stats
6W - 9L
1,479 SR
Queue Stats
444W - 446L
1,691 MMR
Solo
Kali
Kali
Silver I
jbob4mi
Kali
Silver I
Level 136
God Stats
0W - 3L
1,476 SR
Queue Stats
107W - 90L
1,483 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,604 SR
1,595 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,697 SR
1,600 MMR
Guan Yu
Guan Yu
Gold V
BEOWULFSK
Guan Yu
Gold V
Level 125
God Stats
3W - 0L
1,851 SR
Queue Stats
12W - 7L
1,688 MMR
Solo
Raijin
Raijin
Bronze III
Bussyking111
Raijin
Bronze III
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1
Anhur
Anhur
Gold II
Quierosertuhoyo
Anhur
Gold II
Level 135
God Stats
5W - 7L
1,393 SR
Queue Stats
220W - 217L
1,639 MMR
Solo
Ymir
Ymir
Bronze III
TempusVincere
Ymir
Bronze III
Level 31
God Stats
1W - 0L
1,834 SR
Queue Stats
35W - 16L
1,600 MMR
Party 1
Loki
Loki
Gold IV
WhosSenpai
Loki
Gold IV
Level 147
God Stats
2W - 0L
1,907 SR
Queue Stats
24W - 19L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lemonsquirts
Cthulhu
14
1 / 6 / 7
9,269
386
10,232
20,779
16,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
WaveWolf
Janus
18
4 / 11 / 2
11,472
478
12,042
18,156
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
ZeroPiUneBarre
Chernobog
19
4 / 10 / 5
13,040
543
12,472
25,307
8,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
dggg1
Camazotz
19
3 / 5 / 1
11,685
487
13,884
27,144
17,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
jbob4mi
Kali
17
2 / 7 / 2
10,798
450
11,218
21,837
10,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaTsukuyomiTiamatScyllaNemesis

VS

Bans
King ArthurYemojaMerlinSetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BEOWULFSK
Guan Yu
18
3 / 2 / 5
13,367
557
12,278
25,232
32,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
20
19 / 1 / 7
16,694
696
31,745
17,671
8,812
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 2 / 11
14,881
620
14,811
20,485
9,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 5 / 19
13,799
575
12,383
24,281
27,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 4 / 9
15,554
648
17,901
19,785
10,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
14
Kills
39
39
Deaths
14
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BEOWULFSK
Guan Yu
3
2
5
2.75
W
Raijin
19
1
7
22.5
L
Cthulhu
Lemonsquirts
Cthulhu
1
6
7
0.75
W
4
2
11
4.75
W
4
5
19
2.7
L
Janus
WaveWolf
Janus
4
11
2
0.45
W
9
4
9
3.38
L
Chernobog
ZeroPiUneBarre
Chernobog
4
10
5
0.65
L
Camazotz
dggg1
Camazotz
3
5
1
0.7
L
Kali
jbob4mi
Kali
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,848
Damage
89,118
113,223
Taken
107,454
58,940
Mitigated
88,212
28,625
Healing
49,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BEOWULFSK
Guan Yu
12,278
2,837
3,732
15,935
25,232
32,402
463
3,819
21,325
0
62,916
W
Raijin
31,745
3,470
423
8,952
17,671
8,812
2,283
5,374
12,135
107,505
0
L
Cthulhu
Lemonsquirts
Cthulhu
10,232
1,172
869
1,948
20,779
16,371
0
9,607
10,490
33,535
0
W
14,811
9,448
0
10,175
20,485
9,036
9,122
4,344
16,109
0
112,521
W
12,383
2,425
0
6,948
24,281
27,306
996
7,778
16,226
51,247
0
L
Janus
WaveWolf
Janus
12,042
487
0
1,806
18,156
5,479
0
8,611
9,182
74,518
0
W
17,901
6,272
0
3,082
19,785
10,656
4,314
2,565
17,198
0
131,692
L
Chernobog
ZeroPiUneBarre
Chernobog
12,472
6,881
0
6,623
25,307
8,952
2,486
8,386
16,726
0
97,763
L
Camazotz
dggg1
Camazotz
13,884
3,933
0
13,843
27,144
17,930
0
7,336
19,061
157
99,652
L
Kali
jbob4mi
Kali
11,218
6,334
0
3,536
21,837
10,208
0
9,098
12,429
0
76,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,264
Gold Earned
74,295
651
Minions Killed
692
0
Camps Cleared
0
2,087,189
Distance Traveled
2,310,482
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,367
557
115
5
0
502,482
8
W
Raijin
16,694
696
165
7
0
455,785
1
L
Cthulhu
9,269
386
48
2
0
435,185
4
W
Anhur
14,881
620
186
8
0
420,872
4
W
Ymir
13,799
575
60
3
0
448,975
6
L
Janus
11,472
478
155
6
0
405,005
7
W
Loki
15,554
648
166
7
0
482,368
9
L
Chernobog
13,040
543
169
7
0
363,117
9
L
Camazotz
11,685
487
161
7
0
430,471
1
L
Kali
10,798
450
118
5
0
453,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role