Player Matchup

Ymir
Ymir
Dankcon
Ymir
Level 25
God Stats
14W - 17L
1,627 SR
Queue Stats
44W - 51L
1,496 Elo+
Party 1
Skadi
Skadi
Kakau_Marz
Skadi
Level 14
God Stats
16W - 11L
1,515 SR
Queue Stats
134W - 124L
1,510 Elo+
Solo
Bellona
Bellona
OsirisRising
Bellona
Level 15
God Stats
14W - 9L
1,776 SR
Queue Stats
34W - 36L
1,471 Elo+
Party 1
Olorun
Olorun
feeding777
Olorun
Level 15
God Stats
0W - 1L
1,747 SR
Queue Stats
12W - 33L
1,403 Elo+
Solo
Susano
Susano
ninjablitz 58
Susano
Level 34
God Stats
0W - 2L
1,306 SR
Queue Stats
91W - 93L
1,479 Elo+
Party 1
Team Averages
Level 21
1,594 SR
1,472 Elo+

VS

Team Averages
Level 24
1,466 SR
1,477 Elo+
Pele
Pele
Beanz277865
Pele
Level 15
God Stats
8W - 9L
1,275 SR
Queue Stats
39W - 39L
1,491 Elo+
Solo
Medusa
Medusa
EFREdx
Medusa
Level 20
God Stats
2W - 0L
1,758 SR
Queue Stats
99W - 66L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
FaveLH
Cu Chulainn
Level 29
God Stats
7W - 8L
1,244 SR
Queue Stats
134W - 148L
1,463 Elo+
Solo
Ra
Ra
Kickslapped24
Ra
Level 29
God Stats
11W - 8L
1,556 SR
Queue Stats
192W - 209L
1,439 Elo+
Solo
Sol
Sol
Smmokey-J
Sol
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 56L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dankcon
Ymir
16
4 / 7 / 4
10,398
1,040
10,634
18,049
20,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
16
2 / 5 / 4
10,210
1,021
11,830
10,602
4,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
OsirisRising
Bellona
16
0 / 12 / 6
9,475
948
16,130
26,510
21,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
feeding777
Olorun
14
1 / 3 / 4
9,229
923
3,503
8,752
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 11 / 4
9,940
994
12,710
22,438
11,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

64

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 21
11,374
1,137
9,946
14,074
5,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
EFREdx
Medusa
19
11 / 0 / 21
12,622
1,262
23,240
8,798
3,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
FaveLH
Cu Chulainn
17
3 / 3 / 20
10,573
1,057
12,874
19,531
16,809
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
11 / 2 / 16
12,113
1,211
10,163
7,601
3,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
6 / 1 / 19
11,499
1,150
20,040
9,315
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
134
9
Kills
37
38
Deaths
9
22
Assists
97
Player
Kills
Deaths
Assists
KDA
W
6
3
21
5.5
L
Ymir
Dankcon
Ymir
4
7
4
0.86
W
Medusa
EFREdx
Medusa
11
0
21
21.5
W
Cu Chulainn
FaveLH
Cu Chulainn
3
3
20
4.33
L
Skadi
2
5
4
0.8
W
11
2
16
9.5
L
Bellona
OsirisRising
Bellona
0
12
6
0.25
W
6
1
19
15.5
L
Olorun
feeding777
Olorun
1
3
4
1
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,807
Damage
76,263
86,351
Taken
59,319
61,041
Mitigated
33,529
7,890
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,946
1,877
0
977
14,074
5,587
0
4,442
9,632
0
23,751
L
Ymir
Dankcon
Ymir
10,634
1,646
243
243
18,049
20,009
0
6,937
11,112
19,188
0
W
Medusa
EFREdx
Medusa
23,240
11,835
0
0
8,798
3,985
0
1,833
6,965
0
46,485
W
Cu Chulainn
FaveLH
Cu Chulainn
12,874
1,605
0
2,210
19,531
16,809
0
4,526
15,005
6,719
28,983
L
Skadi
11,830
5,739
0
0
10,602
4,523
0
3,994
6,608
0
32,031
W
10,163
1,270
1,620
439
7,601
3,219
0
1,652
5,949
15,767
0
L
Bellona
OsirisRising
Bellona
16,130
5,680
0
2,669
26,510
21,919
0
9,248
17,262
262
37,764
W
20,040
4,996
0
2,006
9,315
3,929
0
1,894
7,421
40,179
708
L
Olorun
feeding777
Olorun
3,503
1,240
766
3,204
8,752
3,575
0
1,811
6,941
20,007
0
L
12,710
2,809
0
765
22,438
11,015
0
10,664
11,774
0
38,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,252
Gold Earned
58,181
191
Minions Killed
204
3
Camps Cleared
9
846,026
Distance Traveled
1,017,400
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,374
1,137
35
4
2
226,835
0
L
Ymir
10,398
1,040
13
1
0
166,608
0
W
Medusa
12,622
1,262
48
5
7
211,562
0
W
Cu Chulainn
10,573
1,057
43
4
0
177,616
1
L
Skadi
10,210
1,021
38
4
2
195,928
0
W
Ra
12,113
1,211
23
2
0
191,954
0
L
Bellona
9,475
948
39
4
0
192,430
0
W
Sol
11,499
1,150
55
6
0
209,433
0
L
Olorun
9,229
923
35
4
1
97,851
2
L
Susano
9,940
994
66
7
0
193,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role