Player Matchup

Ganesha
Ganesha
BeBopstacle
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
IAmMijae
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,611 Elo+
Party 1
Chaac
Chaac
Shigedy
Chaac
Level 88
God Stats
39W - 41L
1,502 SR
Queue Stats
276W - 266L
1,546 Elo+
Party 1
Hachiman
Hachiman
TetraFlavasaver
Hachiman
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 278L
1,607 Elo+
Party 1
Anubis
Anubis
TetraSlate
Anubis
Level 12
God Stats
8W - 4L
1,830 SR
Queue Stats
65W - 62L
1,739 Elo+
Party 1
Team Averages
Level 31
1,566 SR
1,601 Elo+

VS

Team Averages
Level 23
1,629 SR
1,610 Elo+
Yemoja
Yemoja
Destenii
Yemoja
Level 25
God Stats
16W - 14L
1,529 SR
Queue Stats
77W - 78L
1,364 Elo+
Party 2
Ra
Ra
OffRole
Ra
Level 6
God Stats
3W - 1L
1,766 SR
Queue Stats
22W - 10L
1,764 Elo+
Party 2
Xbalanque
Xbalanque
WeAreChungus
Xbalanque
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 46L
1,691 Elo+
Party 2
Hercules
Hercules
YESTIMETOWIN1000
Hercules
Level 15
God Stats
4W - 0L
1,852 SR
Queue Stats
46W - 25L
1,749 Elo+
Party 2
Freya
Freya
fisj
Freya
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 32L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeBopstacle
Ganesha
8
0 / 4 / 1
5,212
434
2,088
9,089
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
IAmMijae
Susano
10
2 / 5 / 3
6,318
527
3,492
10,073
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Shigedy
Chaac
10
1 / 2 / 1
5,906
492
6,596
7,563
5,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
9
2 / 5 / 1
5,858
488
2,691
7,380
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
TetraSlate
Anubis
10
1 / 4 / 2
5,554
463
4,129
6,984
3,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Destenii
Yemoja
10
1 / 0 / 6
6,344
529
1,443
2,925
1,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
9 / 3 / 5
8,045
670
8,242
5,984
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
WeAreChungus
Xbalanque
10
4 / 3 / 4
6,498
542
6,633
7,754
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 0 / 2
8,199
683
5,566
8,574
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
fisj
Freya
12
4 / 0 / 7
7,305
609
7,782
7,201
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
20
20
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BeBopstacle
Ganesha
0
4
1
0.13
W
Yemoja
Destenii
Yemoja
1
0
6
4
L
Susano
IAmMijae
Susano
2
5
3
0.7
W
9
3
5
3.83
L
Chaac
Shigedy
Chaac
1
2
1
0.75
L
Hachiman
2
5
1
0.5
L
Anubis
TetraSlate
Anubis
1
4
2
0.5
W
Xbalanque
WeAreChungus
Xbalanque
4
3
4
2
W
2
0
2
3
W
Freya
fisj
Freya
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,996
Damage
29,666
41,089
Taken
32,438
16,924
Mitigated
11,488
11,323
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BeBopstacle
Ganesha
2,088
284
357
2,967
9,089
3,345
0
3,956
5,061
14,111
0
W
Yemoja
Destenii
Yemoja
1,443
136
614
845
2,925
1,295
178
389
2,536
15,737
0
L
Susano
IAmMijae
Susano
3,492
300
0
2,410
10,073
3,102
0
3,644
6,349
0
27,773
W
8,242
1,235
242
1,665
5,984
1,656
141
2,709
3,275
46,603
0
L
Chaac
Shigedy
Chaac
6,596
927
0
3,065
7,563
5,321
0
2,396
5,167
0
28,209
L
Hachiman
2,691
1,800
0
1,061
7,380
1,907
0
2,881
4,477
0
20,309
L
Anubis
TetraSlate
Anubis
4,129
143
0
1,463
6,984
3,249
0
4,244
2,568
23,729
0
W
Xbalanque
WeAreChungus
Xbalanque
6,633
3,000
0
2,825
7,754
2,093
535
884
6,845
0
37,692
W
5,566
2,931
0
5,294
8,574
3,999
0
820
7,354
0
50,887
W
Freya
fisj
Freya
7,782
3,376
0
3,383
7,201
2,445
22
1,415
5,736
47,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
36,391
230
Minions Killed
386
0
Camps Cleared
0
1,123,376
Distance Traveled
1,188,920
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,212
434
5
0
0
224,651
4
W
Yemoja
6,344
529
22
2
0
231,204
0
L
Susano
6,318
527
58
5
0
235,375
1
W
Ra
8,045
670
81
7
0
239,448
3
L
Chaac
5,906
492
55
5
0
262,691
1
L
Hachiman
5,858
488
62
5
0
202,313
3
L
Anubis
5,554
463
50
4
0
198,346
3
W
Xbalanque
6,498
542
66
6
0
217,984
0
W
Hercules
8,199
683
130
11
0
250,883
7
W
Freya
7,305
609
87
7
0
249,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role