Player Matchup

Cernunnos
Cernunnos
DepressedGoose
Cernunnos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
NeedMeACutie
Bellona
Level 88
God Stats
0W - 1L
1,300 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 1
Hades
Hades
Servin Boyz
Hades
Level 20
God Stats
0W - 3L
1,545 SR
Queue Stats
4W - 17L
1,241 Elo+
Party 1
Bacchus
Bacchus
TheTacoDynasty
Bacchus
Level 99
God Stats
0W - 1L
1,480 SR
Queue Stats
13W - 29L
1,277 Elo+
Party 1
Serqet
Serqet
TheyStoleMyLoli
Serqet
Level 100
God Stats
3W - 2L
1,406 SR
Queue Stats
33W - 45L
1,353 Elo+
Party 1
Team Averages
Level 80
1,446 SR
1,378 Elo+

VS

Team Averages
Level 108
1,539 SR
1,440 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Biotekt
Yemoja
Level 109
God Stats
188W - 197L
1,500 SR
Queue Stats
1,069W - 1,173L
1,378 Elo+
Party 2
Kukulkan
Kukulkan
Dawslaw
Kukulkan
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 120L
1,379 Elo+
Solo
Pele
Pele
Shadows_Haven
Pele
Level 129
God Stats
17W - 15L
1,444 SR
Queue Stats
176W - 200L
1,437 Elo+
Party 2
Artemis
Artemis
Tagrias
Artemis
Level 66
God Stats
2W - 1L
1,752 SR
Queue Stats
127W - 118L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DepressedGoose
Cernunnos
16
1 / 4 / 0
8,812
629
6,900
13,355
6,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
NeedMeACutie
Bellona
15
1 / 6 / 3
8,674
620
9,192
20,286
13,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 4 / 0
7,877
563
4,821
15,072
6,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 3
8,642
617
10,384
14,327
18,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 3 / 1
9,332
667
13,175
15,077
10,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
5 / 0 / 10
11,078
791
9,722
7,764
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Biotekt
Yemoja
15
0 / 0 / 15
9,339
667
5,023
8,332
5,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Dawslaw
Kukulkan
17
4 / 1 / 7
10,956
783
16,130
8,770
4,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 13
11,630
831
17,590
17,735
7,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Tagrias
Artemis
16
6 / 4 / 9
10,900
779
14,841
12,447
5,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
6
Kills
21
21
Deaths
6
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
0
10
10
W
Yemoja
Biotekt
Yemoja
0
0
15
7.5
W
Kukulkan
Dawslaw
Kukulkan
4
1
7
7.5
L
Cernunnos
DepressedGoose
Cernunnos
1
4
0
0.25
L
Bellona
NeedMeACutie
Bellona
1
6
3
0.42
L
1
4
0
0.25
W
6
1
13
12.5
W
Artemis
Tagrias
Artemis
6
4
9
2.63
L
1
4
3
0.63
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,472
Damage
63,306
78,117
Taken
55,048
54,976
Mitigated
26,349
10,574
Healing
32,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,722
358
8,237
5,342
7,764
4,086
886
998
6,666
24,282
0
W
Yemoja
Biotekt
Yemoja
5,023
894
9,734
2,989
8,332
5,264
328
2,807
5,203
15,662
0
W
Kukulkan
Dawslaw
Kukulkan
16,130
1,046
0
216
8,770
4,165
1,461
1,603
6,820
49,082
0
L
Cernunnos
DepressedGoose
Cernunnos
6,900
2,786
0
496
13,355
6,391
0
6,137
7,218
0
44,977
L
Bellona
NeedMeACutie
Bellona
9,192
2,278
684
2,990
20,286
13,369
0
8,250
12,036
0
31,734
L
4,821
142
1,028
2,573
15,072
6,963
1
7,486
7,586
15,083
0
W
17,590
3,092
0
4,973
17,735
7,465
1,005
4,384
12,525
0
53,687
W
Artemis
Tagrias
Artemis
14,841
7,375
0
572
12,447
5,369
2,424
5,316
6,582
0
20,511
L
10,384
746
0
1,090
14,327
18,119
230
5,334
8,993
25,402
0
L
13,175
2,071
984
729
15,077
10,134
0
4,178
10,899
0
28,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,337
Gold Earned
53,903
239
Minions Killed
261
12
Camps Cleared
4
1,242,597
Distance Traveled
1,243,416
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,078
791
49
4
1
214,019
2
W
Yemoja
9,339
667
21
2
0
246,632
0
W
Kukulkan
10,956
783
85
6
0
276,590
1
L
Cernunnos
8,812
629
84
6
5
226,142
3
L
Bellona
8,674
620
50
4
3
225,180
1
L
Hades
7,877
563
31
2
1
240,105
0
W
Pele
11,630
831
85
6
3
277,414
0
W
Artemis
10,900
779
21
2
0
228,761
2
L
Bacchus
8,642
617
31
2
1
268,282
0
L
Serqet
9,332
667
43
3
2
282,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role