Player Matchup

Sol
Sol
Beauxbaton
Sol
Level 28
God Stats
1W - 0L
1,732 SR
Queue Stats
133W - 124L
1,455 Elo+
Solo
Bellona
Bellona
DragonlanceDD
Bellona
Level 18
God Stats
7W - 11L
1,330 SR
Queue Stats
35W - 59L
1,225 Elo+
Solo
Zhong Kui
Zhong Kui
ReggieThePirate
Zhong Kui
Level 29
God Stats
23W - 19L
1,486 SR
Queue Stats
597W - 623L
1,420 Elo+
Solo
Jormungandr
Jormungandr
SnowflakeSenpai
Jormungandr
Level 22
God Stats
10W - 8L
1,537 SR
Queue Stats
119W - 138L
1,369 Elo+
Solo
Chang'e
Chang'e
manibalangleav
Chang'e
Level 29
God Stats
37W - 33L
1,599 SR
Queue Stats
198W - 197L
1,500 Elo+
Solo
Team Averages
Level 25
1,537 SR
1,394 Elo+

VS

Team Averages
Level 19
1,511 SR
1,391 Elo+
Scylla
Scylla
Dormz
Scylla
Level 13
God Stats
30W - 27L
1,598 SR
Queue Stats
105W - 105L
1,498 Elo+
Solo
Guan Yu
Guan Yu
Gorillacus
Guan Yu
Level 19
God Stats
0W - 1L
1,715 SR
Queue Stats
62W - 67L
1,286 Elo+
Party 1
Izanami
Izanami
HoldMiScotch
Izanami
Level 29
God Stats
24W - 28L
1,556 SR
Queue Stats
802W - 831L
1,523 Elo+
Solo
Ra
Ra
KiroNamikaze
Ra
Level 5
God Stats
1W - 4L
1,275 SR
Queue Stats
2W - 6L
1,319 Elo+
Solo
Merlin
Merlin
ModuMasterson
Merlin
Level 27
God Stats
23W - 24L
1,413 SR
Queue Stats
25W - 31L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 14
16,682
1,192
26,605
18,395
5,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
20
0 / 11 / 14
13,448
961
5,659
33,722
24,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
ReggieThePirate
Zhong Kui
20
8 / 6 / 13
15,605
1,115
23,484
25,420
14,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
SnowflakeSenpai
Jormungandr
18
8 / 7 / 6
13,980
999
9,220
21,074
7,450
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 2 / 18
14,699
1,050
23,164
19,511
6,435
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dormz
Scylla
20
10 / 7 / 20
16,259
1,161
35,219
24,685
8,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Gorillacus
Guan Yu
20
5 / 6 / 19
14,154
1,011
11,025
28,205
28,775
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
HoldMiScotch
Izanami
20
12 / 10 / 15
16,991
1,214
38,288
22,168
7,954
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 0 / 1
10,398
743
0
0
0
20
5 / 12 / 18
14,094
1,007
20,380
19,219
6,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
105
35
Kills
32
32
Deaths
35
65
Assists
73
Player
Kills
Deaths
Assists
KDA
W
12
6
14
3.17
L
Scylla
Dormz
Scylla
10
7
20
2.86
W
Bellona
0
11
14
0.64
L
Guan Yu
Gorillacus
Guan Yu
5
6
19
2.42
L
Izanami
HoldMiScotch
Izanami
12
10
15
1.95
L
0
0
1
0.5
L
5
12
18
1.17
W
Zhong Kui
ReggieThePirate
Zhong Kui
8
6
13
2.42
W
Jormungandr
SnowflakeSenpai
Jormungandr
8
7
6
1.57
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,132
Damage
104,912
118,122
Taken
94,277
58,900
Mitigated
52,187
20,889
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,605
8,427
0
2,284
18,395
5,804
0
9,248
9,094
56,094
0
L
Scylla
Dormz
Scylla
35,219
4,936
0
256
24,685
8,728
0
22,593
2,092
66,276
0
W
Bellona
5,659
2,319
815
3,615
33,722
24,489
0
16,494
16,600
256
24,450
L
Guan Yu
Gorillacus
Guan Yu
11,025
3,063
431
1,903
28,205
28,775
0
23,985
4,220
0
21,987
L
Izanami
HoldMiScotch
Izanami
38,288
31,201
0
778
22,168
7,954
0
19,487
2,681
0
73,246
L
0
0
0
0
0
0
0
0
0
0
0
L
20,380
2,506
0
429
19,219
6,730
0
16,664
2,555
53,239
0
W
Zhong Kui
ReggieThePirate
Zhong Kui
23,484
5,688
0
3,854
25,420
14,722
0
10,417
14,953
51,217
0
W
Jormungandr
SnowflakeSenpai
Jormungandr
9,220
1,910
0
584
21,074
7,450
0
13,190
7,687
21,536
0
W
23,164
265
4,669
5,068
19,511
6,435
0
6,250
13,136
57,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,414
Gold Earned
71,896
263
Minions Killed
242
10
Camps Cleared
7
1,188,682
Distance Traveled
907,467
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,682
1,192
93
7
0
213,693
0
L
Scylla
16,259
1,161
83
6
0
259,067
0
W
Bellona
13,448
961
49
4
1
223,380
0
L
Guan Yu
14,154
1,011
22
2
0
243,341
0
L
Izanami
16,991
1,214
63
5
5
199,580
1
L
Ra
10,398
743
0
0
0
3,744
0
L
Merlin
14,094
1,007
74
5
2
201,735
0
W
Zhong Kui
15,605
1,115
34
2
8
233,906
1
W
Jormungandr
13,980
999
26
2
0
162,839
1
W
Chang'e
14,699
1,050
61
4
1
354,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role