Player Matchup

Bakasura
Bakasura
ItzFlair25
Bakasura
Level 48
God Stats
10W - 8L
1,243 SR
Queue Stats
30W - 19L
1,321 Elo+
Party 1
Ravana
Ravana
PeachyTrees32
Ravana
Level 26
God Stats
10W - 4L
1,813 SR
Queue Stats
42W - 21L
1,703 Elo+
Party 2
Danzaburou
Danzaburou
manSHOOTSHEEEESH
Danzaburou
Level 71
God Stats
8W - 4L
1,721 SR
Queue Stats
29W - 24L
1,566 Elo+
Party 2
Cabrakan
Cabrakan
soap3023
Cabrakan
Level 29
God Stats
3W - 4L
1,607 SR
Queue Stats
57W - 62L
1,444 Elo+
Party 1
Janus
Janus
supermanskb
Janus
Level 78
God Stats
2W - 3L
1,472 SR
Queue Stats
33W - 19L
1,591 Elo+
Party 2
Team Averages
Level 50
1,571 SR
1,525 Elo+

VS

Team Averages
Level 67
1,524 SR
1,382 Elo+
Da Ji
Da Ji
Ayoussein
Da Ji
Level 105
God Stats
16W - 17L
1,627 SR
Queue Stats
481W - 556L
1,355 Elo+
Party 3
Cthulhu
Cthulhu
Frank6the9tank6
Cthulhu
Level 29
God Stats
18W - 30L
1,512 SR
Queue Stats
94W - 124L
1,416 Elo+
Party 3
Tyr
Tyr
Kingfeedback23
Tyr
Level 46
God Stats
4W - 13L
1,511 SR
Queue Stats
258W - 314L
1,385 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VKCxJok3R
Ah Muzen Cab
Level 67
God Stats
20W - 14L
1,469 SR
Queue Stats
212W - 270L
1,379 Elo+
Party 3
Janus
Janus
VKCxNathian
Janus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 247L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItzFlair25
Bakasura
13
0 / 3 / 0
7,436
531
3,375
8,650
3,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 0 / 4
8,167
583
6,364
4,198
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
manSHOOTSHEEEESH
Danzaburou
13
7 / 2 / 7
7,957
568
9,898
9,280
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
soap3023
Cabrakan
12
3 / 0 / 7
7,120
509
2,494
4,966
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 7
7,962
569
5,814
5,796
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ayoussein
Da Ji
12
3 / 4 / 1
7,317
523
5,573
10,149
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
6,505
465
4,138
8,012
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 0 / 1
8,340
596
4,538
6,569
3,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
VKCxJok3R
Ah Muzen Cab
10
0 / 5 / 1
6,098
436
3,331
7,658
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 7 / 1
7,173
512
3,026
10,335
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
20
Kills
7
7
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ayoussein
Da Ji
3
4
1
0.88
L
1
4
0
0.25
W
Bakasura
ItzFlair25
Bakasura
0
3
0
0
L
2
0
1
2.5
W
7
0
4
9
L
Ah Muzen Cab
VKCxJok3R
Ah Muzen Cab
0
5
1
0.1
L
1
7
1
0.21
W
Danzaburou
manSHOOTSHEEEESH
Danzaburou
7
2
7
5.25
W
Cabrakan
soap3023
Cabrakan
3
0
7
6.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,945
Damage
20,606
32,890
Taken
42,723
14,809
Mitigated
17,175
11,116
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ayoussein
Da Ji
5,573
904
0
380
10,149
3,503
0
1,699
8,340
0
37,849
L
4,138
306
0
2,210
8,012
4,967
160
2,159
5,811
23,461
0
W
Bakasura
ItzFlair25
Bakasura
3,375
2,186
0
3,398
8,650
3,852
1,190
0
8,650
0
30,092
L
4,538
448
0
2,777
6,569
3,544
690
0
6,301
0
48,475
W
6,364
1,445
0
2,211
4,198
1,708
0
1,170
2,963
0
41,286
L
Ah Muzen Cab
VKCxJok3R
Ah Muzen Cab
3,331
1,241
0
1,813
7,658
2,403
942
296
7,207
0
30,708
L
3,026
156
0
2,782
10,335
2,758
460
3,631
6,488
38,234
0
W
Danzaburou
manSHOOTSHEEEESH
Danzaburou
9,898
5,710
0
4,037
9,280
3,615
0
3,625
5,574
0
43,215
W
Cabrakan
soap3023
Cabrakan
2,494
206
0
920
4,966
3,787
0
1,497
3,444
13,241
0
W
5,814
1,013
0
550
5,796
1,847
0
647
5,095
50,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
35,433
396
Minions Killed
350
0
Camps Cleared
0
1,330,499
Distance Traveled
1,263,737
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,317
523
68
5
0
272,675
0
L
Cthulhu
6,505
465
29
2
0
260,483
0
W
Bakasura
7,436
531
96
7
0
261,949
3
L
Tyr
8,340
596
108
8
0
257,492
6
W
Ravana
8,167
583
88
6
0
301,830
4
L
Ah Muzen Cab
6,098
436
70
5
0
230,499
1
L
Janus
7,173
512
75
5
0
242,588
1
W
Danzaburou
7,957
568
85
6
0
216,384
2
W
Cabrakan
7,120
509
29
2
0
280,344
1
W
Janus
7,962
569
98
7
0
269,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role