Player Matchup

Bellona
Bellona
BlaqueNemesis
Bellona
Level 76
God Stats
66W - 78L
1,462 SR
Queue Stats
557W - 617L
1,388 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IsotonicPatioIII
Tsukuyomi
Level 81
God Stats
1W - 5L
1,107 SR
Queue Stats
29W - 59L
1,316 Elo+
Party 3
Khepri
Khepri
Jervs
Khepri
Level 66
God Stats
0W - 1L
1,868 SR
Queue Stats
25W - 35L
1,370 Elo+
Party 3
Scylla
Scylla
bloodytimes
Scylla
Level 21
God Stats
15W - 30L
1,349 SR
Queue Stats
47W - 82L
1,399 Elo+
Party 2
Izanami
Izanami
hawksimp258
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 54
1,457 SR
1,395 Elo+

VS

Team Averages
Level 121
1,608 SR
1,545 Elo+
Merlin
Merlin
GurtejpalS97
Merlin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 132L
1,623 Elo+
Party 1
Susano
Susano
SPazM5
Susano
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 174L
1,554 Elo+
Party 1
Pele
Pele
SerenityxWolf
Pele
Level 127
God Stats
2W - 2L
1,598 SR
Queue Stats
48W - 48L
1,510 Elo+
Party 1
Athena
Athena
TheDiMiToxD
Athena
Level 127
God Stats
2W - 0L
1,944 SR
Queue Stats
69W - 83L
1,442 Elo+
Solo
Skadi
Skadi
drreddawg
Skadi
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 61L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
7 / 8 / 14
16,385
1,024
28,286
39,110
28,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
20
13 / 7 / 9
17,525
1,095
31,306
30,614
16,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Jervs
Khepri
20
4 / 3 / 17
15,671
979
19,511
30,957
50,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
17
0 / 2 / 3
11,835
740
3,610
4,183
1,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
hawksimp258
Izanami
20
2 / 7 / 13
14,268
892
20,201
25,175
14,812
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 6 / 18
15,523
970
29,604
11,866
4,818
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
SPazM5
Susano
20
8 / 3 / 15
16,027
1,002
25,555
21,807
15,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 8 / 11
15,784
987
22,814
27,350
10,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
20
3 / 6 / 17
14,481
905
17,750
33,027
44,163
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
drreddawg
Skadi
20
3 / 3 / 17
15,121
945
28,115
16,696
6,660
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
105
26
Kills
27
27
Deaths
26
56
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bellona
7
8
14
1.75
W
Merlin
5
6
18
2.33
L
Tsukuyomi
13
7
9
2.5
L
Khepri
Jervs
Khepri
4
3
17
4.17
W
Susano
SPazM5
Susano
8
3
15
5.17
W
8
8
11
1.69
W
Athena
3
6
17
1.92
L
Scylla
0
2
3
0.75
W
Skadi
drreddawg
Skadi
3
3
17
3.83
L
Izanami
hawksimp258
Izanami
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,914
Damage
123,838
130,039
Taken
110,746
111,766
Mitigated
81,595
4,147
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
28,286
14,701
0
1,834
39,110
28,170
0
14,784
23,341
0
63,029
W
Merlin
29,604
1,372
0
160
11,866
4,818
0
2,435
9,431
68,124
0
L
Tsukuyomi
31,306
7,422
0
622
30,614
16,690
0
9,365
20,892
0
57,033
L
Khepri
Jervs
Khepri
19,511
1,945
0
0
30,957
50,558
0
9,843
20,460
38,832
0
W
Susano
SPazM5
Susano
25,555
5,593
0
312
21,807
15,912
0
5,512
16,295
0
41,012
W
22,814
2,985
0
4,141
27,350
10,042
0
5,163
22,187
0
48,304
W
Athena
17,750
2,901
1,104
4,897
33,027
44,163
0
7,038
25,989
32,774
0
L
Scylla
3,610
698
139
330
4,183
1,536
0
1,302
2,819
10,075
0
W
Skadi
drreddawg
Skadi
28,115
13,382
0
2,279
16,696
6,660
0
2,973
13,723
0
59,916
L
Izanami
hawksimp258
Izanami
20,201
15,428
0
1,222
25,175
14,812
0
9,611
15,173
0
50,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,684
Gold Earned
76,936
254
Minions Killed
306
5
Camps Cleared
8
1,357,836
Distance Traveled
1,495,075
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,385
1,024
61
4
4
312,990
1
W
Merlin
15,523
970
73
5
3
274,295
1
L
Tsukuyomi
17,525
1,095
51
3
0
375,005
0
L
Khepri
15,671
979
44
3
0
316,996
0
W
Susano
16,027
1,002
40
3
1
323,607
0
W
Pele
15,784
987
67
4
1
308,186
0
W
Athena
14,481
905
37
2
1
297,650
2
L
Scylla
11,835
740
15
1
0
87,752
0
W
Skadi
15,121
945
89
6
2
291,337
0
L
Izanami
14,268
892
83
5
1
265,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role