Player Matchup

Cernunnos
Cernunnos
ForbiddenAvacado
Cernunnos
Level 18
God Stats
27W - 19L
1,668 SR
Queue Stats
256W - 206L
1,534 Elo+
Party 1
Scylla
Scylla
Inobnoxious
Scylla
Level 105
God Stats
9W - 2L
1,815 SR
Queue Stats
400W - 339L
1,654 Elo+
Party 1
Bacchus
Bacchus
THEREDPHEASANT
Bacchus
Level 18
God Stats
8W - 7L
1,641 SR
Queue Stats
337W - 281L
1,500 Elo+
Party 1
Athena
Athena
THEREDPHEASANT
Athena
Level 17
God Stats
31W - 43L
1,493 SR
Queue Stats
149W - 181L
1,373 Elo+
Party 1
Hachiman
Hachiman
Voidminean
Hachiman
Level 7
God Stats
11W - 8L
1,511 SR
Queue Stats
63W - 62L
1,443 Elo+
Party 1
Team Averages
Level 33
1,626 SR
1,501 Elo+

VS

Team Averages
Level 18
1,513 SR
1,418 Elo+
Bellona
Bellona
Bobby_Shmurda_ni
Bellona
Level 23
God Stats
1W - 1L
1,782 SR
Queue Stats
45W - 54L
1,437 Elo+
Solo
Bakasura
Bakasura
CelisWine
Bakasura
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,443 Elo+
Solo
Achilles
Achilles
EvadeKin
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,536 Elo+
Solo
Odin
Odin
Nebzzyy
Odin
Level 8
God Stats
0W - 2L
1,283 SR
Queue Stats
18W - 18L
1,312 Elo+
Solo
Chang'e
Chang'e
TROLL SUPER
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 84L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
7 / 8 / 12
15,063
941
30,101
26,417
12,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
20
13 / 1 / 11
16,374
1,023
48,968
11,502
4,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 5 / 20
14,952
935
21,236
24,427
33,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
1 / 3 / 12
13,459
841
8,690
17,250
12,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Voidminean
Hachiman
20
3 / 1 / 15
14,591
912
20,697
13,516
9,029
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 13
14,022
876
21,696
40,768
39,156
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
CelisWine
Bakasura
20
6 / 8 / 6
14,718
920
10,965
33,892
12,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
EvadeKin
Achilles
20
6 / 3 / 10
14,850
928
31,135
25,254
33,998
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
Nebzzyy
Odin
20
4 / 3 / 6
14,240
890
10,011
20,812
25,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
TROLL SUPER
Chang'e
19
1 / 7 / 6
13,088
818
10,460
18,635
7,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
59
27
Kills
18
18
Deaths
27
70
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
6
13
1.25
L
Bakasura
CelisWine
Bakasura
6
8
6
1.13
L
Achilles
EvadeKin
Achilles
6
3
10
3.67
W
Cernunnos
7
8
12
1.63
W
Scylla
13
1
11
18.5
L
Odin
Nebzzyy
Odin
4
3
6
2.33
W
3
5
20
2.6
W
1
3
12
2.33
L
Chang'e
TROLL SUPER
Chang'e
1
7
6
0.57
W
Hachiman
Voidminean
Hachiman
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,692
Damage
84,267
93,112
Taken
139,361
72,122
Mitigated
118,858
6,915
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,696
6,613
1,393
4,188
40,768
39,156
0
21,890
18,878
0
55,701
L
Bakasura
CelisWine
Bakasura
10,965
6,051
0
61
33,892
12,757
0
21,393
12,499
0
29,000
L
Achilles
EvadeKin
Achilles
31,135
8,430
0
4,135
25,254
33,998
0
14,234
11,020
4,313
47,320
W
Cernunnos
30,101
17,690
0
1,698
26,417
12,934
0
3,825
21,816
0
56,027
W
Scylla
48,968
3,697
721
3,591
11,502
4,932
0
978
10,259
71,570
0
L
Odin
Nebzzyy
Odin
10,011
2,510
0
0
20,812
25,566
0
11,237
9,575
0
30,710
W
21,236
2,695
0
71
24,427
33,120
0
2,573
20,361
31,266
0
W
8,690
3,384
0
834
17,250
12,107
0
1,467
15,368
33,813
0
L
Chang'e
TROLL SUPER
Chang'e
10,460
1,841
1,593
1,854
18,635
7,381
0
10,140
8,495
31,352
0
W
Hachiman
Voidminean
Hachiman
20,697
13,847
0
0
13,516
9,029
0
3,488
9,611
0
56,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,439
Gold Earned
70,918
292
Minions Killed
276
2
Camps Cleared
8
1,365,865
Distance Traveled
1,474,253
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,022
876
66
4
2
286,366
0
L
Bakasura
14,718
920
48
3
5
337,776
1
L
Achilles
14,850
928
50
3
0
305,627
0
W
Cernunnos
15,063
941
79
5
0
242,756
0
W
Scylla
16,374
1,023
53
3
0
283,632
0
L
Odin
14,240
890
69
4
1
334,598
0
W
Bacchus
14,952
935
21
1
0
326,405
0
W
Athena
13,459
841
55
3
2
268,822
0
L
Chang'e
13,088
818
43
3
0
209,886
1
W
Hachiman
14,591
912
84
5
0
244,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role