Player Matchup

Kali
Kali
ChungusOohNahNah
Kali
Level 28
God Stats
7W - 8L
1,500 SR
Queue Stats
263W - 241L
1,568 Elo+
Solo
Ares
Ares
DrGreenThumb973
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,506 Elo+
Solo
Neith
Neith
KuromiSin
Neith
Level 21
God Stats
1W - 1L
1,781 SR
Queue Stats
2W - 1L
1,858 Elo+
Solo
Cthulhu
Cthulhu
Lunaticddragon
Cthulhu
Level 29
God Stats
7W - 9L
1,621 SR
Queue Stats
230W - 266L
1,555 Elo+
Solo
Scylla
Scylla
mercYuriii
Scylla
Level 27
God Stats
75W - 59L
1,582 SR
Queue Stats
185W - 180L
1,588 Elo+
Solo
Team Averages
Level 23
1,597 SR
1,615 Elo+

VS

Team Averages
Level 17
1,531 SR
1,657 Elo+
Agni
Agni
EsauGamer1
Agni
Level 27
God Stats
10W - 6L
1,373 SR
Queue Stats
346W - 322L
1,622 Elo+
Solo
Hel
Hel
Ghouligo
Hel
Level 17
God Stats
1W - 1L
1,785 SR
Queue Stats
201W - 175L
1,737 Elo+
Party 1
Odin
Odin
JAKandBEL
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,531 Elo+
Party 2
King Arthur
King Arthur
bmxdude77
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,662 Elo+
Party 2
Hercules
Hercules
weebswetdream
Hercules
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
197W - 171L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
7,347
525
4,711
12,338
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 2
6,197
443
2,666
10,574
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
KuromiSin
Neith
10
0 / 5 / 0
6,067
433
1,494
5,938
1,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 1
6,152
439
2,699
7,807
5,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
mercYuriii
Scylla
13
0 / 2 / 2
7,138
510
7,734
9,613
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
8,816
630
6,078
7,151
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 0 / 4
8,726
623
8,710
7,483
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
11
4 / 2 / 1
6,730
481
6,873
7,082
3,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
bmxdude77
King Arthur
10
0 / 3 / 5
6,448
461
3,236
14,010
4,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
weebswetdream
Hercules
11
3 / 2 / 5
7,476
534
4,051
12,628
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
16
17
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
0
5
2
0.2
W
4
1
2
5
W
5
0
4
7
W
Odin
4
2
1
2.25
L
Neith
KuromiSin
Neith
0
5
0
0
L
1
2
1
0.75
W
King Arthur
bmxdude77
King Arthur
0
3
5
0.83
L
Scylla
mercYuriii
Scylla
0
2
2
0.5
W
Hercules
weebswetdream
Hercules
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,304
Damage
28,948
46,270
Taken
48,354
22,068
Mitigated
20,132
8,459
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,711
2,038
0
3,837
12,338
4,338
0
3,607
8,668
0
40,095
L
2,666
610
0
420
10,574
8,039
885
0
10,238
14,830
0
W
6,078
658
0
4,297
7,151
2,810
992
2,078
4,887
64,210
0
W
8,710
710
2,481
4,423
7,483
2,724
396
1,605
5,790
70,369
0
W
Odin
6,873
3,825
0
1,546
7,082
3,609
329
3,602
3,130
0
19,716
L
Neith
KuromiSin
Neith
1,494
510
0
444
5,938
1,570
440
3,884
1,858
0
25,483
L
2,699
105
83
420
7,807
5,122
348
282
7,380
21,962
0
W
King Arthur
bmxdude77
King Arthur
3,236
1,365
0
3,170
14,010
4,598
280
1,792
12,180
0
35,027
L
Scylla
mercYuriii
Scylla
7,734
214
0
3,255
9,613
2,999
0
6,642
2,851
44,731
0
W
Hercules
weebswetdream
Hercules
4,051
1,253
0
4,417
12,628
6,391
287
3,134
9,268
0
13,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
38,196
301
Minions Killed
376
0
Camps Cleared
0
1,269,173
Distance Traveled
1,414,418
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,347
525
86
6
0
255,081
4
L
Ares
6,197
443
28
2
0
228,005
2
W
Agni
8,816
630
135
10
0
267,807
3
W
Hel
8,726
623
135
10
0
287,003
5
W
Odin
6,730
481
33
2
0
259,333
0
L
Neith
6,067
433
53
4
0
264,948
1
L
Cthulhu
6,152
439
36
3
0
260,335
0
W
King Arthur
6,448
461
58
4
0
287,059
1
L
Scylla
7,138
510
98
7
0
260,804
1
W
Hercules
7,476
534
15
1
0
313,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role