Player Matchup

Merlin
Merlin
GraysonCS
Merlin
Level 25
God Stats
5W - 8L
1,416 SR
Queue Stats
90W - 130L
1,231 Elo+
Party 1
Pele
Pele
Wrenbirds
Pele
Level 14
God Stats
2W - 9L
1,119 SR
Queue Stats
14W - 27L
1,255 Elo+
Party 1
Ymir
Ymir
guildofgoober
Ymir
Level 14
God Stats
10W - 21L
1,274 SR
Queue Stats
24W - 35L
1,287 Elo+
Party 1
Team Averages
Level 18
1,270 SR
1,258 Elo+

VS

Team Averages
Level 52
1,525 SR
1,403 Elo+
Athena
Athena
MercyResMePlease
Athena
Level 29
God Stats
51W - 26L
1,453 SR
Queue Stats
51W - 28L
1,308 Elo+
Party 2
Danzaburou
Danzaburou
Rozbie
Danzaburou
Level 62
God Stats
7W - 4L
1,492 SR
Queue Stats
45W - 58L
1,303 Elo+
Solo
Janus
Janus
jmell625
Janus
Level 66
God Stats
119W - 65L
1,631 SR
Queue Stats
191W - 150L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GraysonCS
Merlin
13
2 / 4 / 5
9,595
600
9,189
10,868
3,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
13
3 / 4 / 4
9,944
622
7,672
11,288
3,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 5
11,261
704
11,105
18,290
13,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
11,722
733
6,992
16,473
16,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Rozbie
Danzaburou
14
3 / 5 / 7
10,796
675
11,766
11,425
4,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
jmell625
Janus
15
7 / 2 / 6
11,832
740
14,626
8,900
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
13
13
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
GraysonCS
Merlin
2
4
5
1.13
W
3
1
9
7.5
W
Danzaburou
Rozbie
Danzaburou
3
5
7
1.3
L
Pele
3
4
4
1.25
L
3
5
5
1.1
W
Janus
jmell625
Janus
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,966
Damage
33,384
40,446
Taken
36,798
21,398
Mitigated
25,465
6,957
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GraysonCS
Merlin
9,189
755
548
2,542
10,868
3,908
0
4,648
6,007
41,121
0
W
6,992
2,161
0
4,891
16,473
16,949
297
7,917
8,556
20,983
0
W
Danzaburou
Rozbie
Danzaburou
11,766
3,647
696
2,019
11,425
4,906
919
6,607
4,818
0
51,715
L
Pele
7,672
1,572
0
714
11,288
3,514
0
5,937
5,091
0
33,186
L
11,105
1,363
624
2,529
18,290
13,976
0
10,222
7,668
24,601
0
W
Janus
jmell625
Janus
14,626
473
0
2,580
8,900
3,610
849
5,796
3,104
74,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
34,350
135
Minions Killed
203
0
Camps Cleared
0
803,035
Distance Traveled
890,928
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,595
600
57
4
0
228,767
0
W
Athena
11,722
733
27
2
0
344,293
7
W
Danzaburou
10,796
675
78
5
0
237,906
0
L
Pele
9,944
622
48
3
0
310,058
3
L
Ymir
11,261
704
30
2
0
264,210
2
W
Janus
11,832
740
98
6
0
308,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role