Player Matchup

Sol
Sol
The97thAn0moly
Sol
Level 103
God Stats
1W - 1L
1,518 SR
Queue Stats
18W - 49L
1,237 Elo+
Party 1
Ganesha
Ganesha
coolestlemur720
Ganesha
Level 67
God Stats
3W - 4L
1,440 SR
Queue Stats
28W - 55L
1,278 Elo+
Party 1
Nemesis
Nemesis
zeemaninmask
Nemesis
Level 29
God Stats
1W - 1L
1,443 SR
Queue Stats
8W - 42L
1,021 Elo+
Party 1
Team Averages
Level 66
1,467 SR
1,179 Elo+

VS

Team Averages
Level 46
1,385 SR
1,488 Elo+
Cerberus
Cerberus
Jackgatuno25
Cerberus
Level 63
God Stats
6W - 4L
1,495 SR
Queue Stats
207W - 234L
1,448 Elo+
Party 2
Thor
Thor
LegoGnocchi101
Thor
Level 7
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
Zeth07
Olorun
Level 69
God Stats
1W - 4L
1,356 SR
Queue Stats
149W - 126L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 2 / 2
8,811
881
11,919
6,184
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 0 / 13
7,947
795
5,018
6,758
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
zeemaninmask
Nemesis
10
3 / 3 / 9
7,522
752
3,886
6,858
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jackgatuno25
Cerberus
10
2 / 3 / 3
7,860
786
5,772
11,959
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 10 / 2
5,999
600
2,157
10,628
3,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Zeth07
Olorun
11
3 / 2 / 2
7,963
796
7,290
7,350
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Jackgatuno25
Cerberus
2
3
3
1.17
L
0
10
2
0.1
W
11
2
2
6
L
Olorun
Zeth07
Olorun
3
2
2
2
W
1
0
13
7.5
W
Nemesis
zeemaninmask
Nemesis
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,823
Damage
15,219
19,800
Taken
29,937
8,516
Mitigated
12,715
4,018
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Jackgatuno25
Cerberus
5,772
262
0
2,478
11,959
6,719
0
7,223
4,736
17,257
0
L
2,157
854
0
0
10,628
3,418
268
5,465
5,163
0
10,703
W
11,919
3,257
0
2,470
6,184
1,720
1,363
4,092
2,092
33,939
0
L
Olorun
Zeth07
Olorun
7,290
2,803
561
3,484
7,350
2,578
760
4,337
3,013
35,633
0
W
5,018
539
0
994
6,758
4,753
222
4,549
2,209
14,523
0
W
Nemesis
zeemaninmask
Nemesis
3,886
1,510
0
554
6,858
2,043
0
4,494
2,364
0
19,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
21,822
104
Minions Killed
119
0
Camps Cleared
0
522,661
Distance Traveled
545,850
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,860
786
41
4
0
172,181
0
L
Thor
5,999
600
13
1
0
195,631
0
W
Sol
8,811
881
69
7
0
153,847
1
L
Olorun
7,963
796
65
7
0
178,038
2
W
Ganesha
7,947
795
1
0
0
193,133
0
W
Nemesis
7,522
752
34
3
0
175,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role