Player Matchup

Loki
Loki
AngryKitten1432
Loki
Level 29
God Stats
5W - 5L
1,688 SR
Queue Stats
90W - 70L
1,631 Elo+
Solo
Chernobog
Chernobog
DeemusWorthy
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 132L
1,619 Elo+
Solo
Geb
Geb
Tsalt
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
daneh101
Anubis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 12L
1,833 Elo+
Solo
Bellona
Bellona
superdohj
Bellona
Level 27
God Stats
4W - 3L
1,693 SR
Queue Stats
208W - 207L
1,634 Elo+
Solo
Team Averages
Level 27
1,576 SR
1,643 Elo+

VS

Team Averages
Level 26
1,566 SR
1,579 Elo+
Gilgamesh
Gilgamesh
CodenameSunny
Gilgamesh
Level 23
God Stats
30W - 23L
1,691 SR
Queue Stats
193W - 170L
1,668 Elo+
Solo
Heimdallr
Heimdallr
JesusLightning
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Pillscosby69
Merlin
Level 28
God Stats
11W - 14L
1,746 SR
Queue Stats
989W - 946L
1,596 Elo+
Solo
Sobek
Sobek
Ragoholic
Sobek
Level 25
God Stats
2W - 2L
1,530 SR
Queue Stats
89W - 74L
1,601 Elo+
Solo
Janus
Janus
xxAlder
Janus
Level 26
God Stats
10W - 21L
1,365 SR
Queue Stats
43W - 47L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,549
650
811
3,335
835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
DeemusWorthy
Chernobog
6
0 / 1 / 0
4,012
573
2,988
3,728
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
Tsalt
Geb
6
0 / 1 / 0
3,937
562
2,017
6,568
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
daneh101
Anubis
1
0 / 0 / 0
1,362
195
0
0
0
Bellona
superdohj
Bellona
9
0 / 0 / 0
4,640
663
2,599
3,674
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CodenameSunny
Gilgamesh
8
0 / 0 / 0
4,172
596
1,637
4,220
1,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
JesusLightning
Heimdallr
7
1 / 0 / 0
4,348
621
3,722
2,881
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
7
2 / 0 / 0
4,385
626
1,148
2,605
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Ragoholic
Sobek
6
0 / 0 / 1
4,088
584
1,732
5,213
1,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
xxAlder
Janus
9
0 / 1 / 2
4,917
702
1,002
1,932
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Gilgamesh
CodenameSunny
Gilgamesh
0
0
0
0
L
Chernobog
DeemusWorthy
Chernobog
0
1
0
0
W
Heimdallr
JesusLightning
Heimdallr
1
0
0
1
W
Merlin
2
0
0
2
W
Sobek
Ragoholic
Sobek
0
0
1
0.5
L
Geb
Tsalt
Geb
0
1
0
0
L
Anubis
daneh101
Anubis
0
0
0
0
L
Bellona
superdohj
Bellona
0
0
0
0
W
Janus
xxAlder
Janus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,415
Damage
9,241
17,305
Taken
16,851
6,781
Mitigated
5,477
6,096
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
811
256
0
1,538
3,335
835
0
405
2,896
0
19,424
W
Gilgamesh
CodenameSunny
Gilgamesh
1,637
331
0
1,932
4,220
1,977
0
297
3,923
0
18,643
L
Chernobog
DeemusWorthy
Chernobog
2,988
1,863
0
868
3,728
834
0
818
2,870
0
22,305
W
Heimdallr
JesusLightning
Heimdallr
3,722
2,213
0
1,520
2,881
779
0
943
1,938
0
21,860
W
Merlin
1,148
0
0
465
2,605
557
0
91
2,514
17,361
0
W
Sobek
Ragoholic
Sobek
1,732
395
0
2,881
5,213
1,815
0
887
4,326
8,767
0
L
Geb
Tsalt
Geb
2,017
427
0
2,352
6,568
2,509
0
2,473
4,043
9,583
0
L
Anubis
daneh101
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
superdohj
Bellona
2,599
601
0
1,338
3,674
2,603
0
48
3,414
2,362
22,398
W
Janus
xxAlder
Janus
1,002
0
0
635
1,932
349
0
96
1,836
27,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,500
Gold Earned
21,910
167
Minions Killed
204
0
Camps Cleared
0
604,637
Distance Traveled
667,139
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,549
650
48
7
0
158,992
1
W
Gilgamesh
4,172
596
40
6
0
150,189
1
L
Chernobog
4,012
573
52
7
0
146,157
1
W
Heimdallr
4,348
621
43
6
0
119,261
1
W
Merlin
4,385
626
45
6
0
117,981
0
W
Sobek
4,088
584
16
2
0
135,209
0
L
Geb
3,937
562
9
1
0
156,594
2
L
Anubis
1,362
195
0
0
0
0
0
L
Bellona
4,640
663
58
8
0
142,894
0
W
Janus
4,917
702
60
9
0
144,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role