Player Matchup

Sobek
Sobek
EdwardEllric
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,486 Elo+
Party 1
Izanami
Izanami
GuardianVirtue91
Izanami
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
SirMacauly
Kukulkan
Level 16
God Stats
1W - 5L
1,251 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 82
1,417 SR
1,429 Elo+

VS

Team Averages
Level 21
1,624 SR
1,573 Elo+
Neith
Neith
PatuDeus
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,454 Elo+
Solo
Thor
Thor
anchantex
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
pacovid19
Ra
Level 48
God Stats
1W - 1L
1,873 SR
Queue Stats
53W - 63L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 5
8,549
658
7,183
16,326
14,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 6 / 3
8,644
665
7,204
13,421
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
SirMacauly
Kukulkan
12
5 / 9 / 2
9,325
717
7,221
12,008
4,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PatuDeus
Neith
16
11 / 0 / 10
11,633
895
21,405
12,179
5,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
13
5 / 5 / 9
9,963
766
3,159
10,031
3,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
9 / 4 / 9
10,903
839
12,728
9,653
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
25
25
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
L
2
6
3
0.58
W
Neith
PatuDeus
Neith
11
0
10
16
L
Kukulkan
SirMacauly
Kukulkan
5
9
2
0.67
W
Thor
5
5
9
1.9
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,608
Damage
37,292
41,755
Taken
31,863
23,577
Mitigated
13,573
2,721
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,183
817
0
1,816
16,326
14,718
0
4,078
11,969
12,986
0
L
7,204
4,482
0
250
13,421
4,362
0
4,059
9,108
0
39,472
W
Neith
PatuDeus
Neith
21,405
12,398
0
5,360
12,179
5,663
1,501
4,307
7,872
0
74,508
L
Kukulkan
SirMacauly
Kukulkan
7,221
2,237
0
655
12,008
4,497
0
3,959
7,825
21,920
0
W
Thor
3,159
553
0
490
10,031
3,950
103
5,404
4,627
0
22,252
W
12,728
264
1,179
3,657
9,653
3,960
373
4,757
4,896
42,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,518
Gold Earned
32,499
109
Minions Killed
174
0
Camps Cleared
0
615,207
Distance Traveled
712,058
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,549
658
2
0
0
223,844
4
L
Izanami
8,644
665
68
5
0
214,301
3
W
Neith
11,633
895
90
7
0
247,735
3
L
Kukulkan
9,325
717
39
3
0
177,062
2
W
Thor
9,963
766
30
2
0
241,407
4
W
Ra
10,903
839
54
4
0
222,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role