Player Matchup

Yemoja
Yemoja
AlexPander2505
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
OG_god-sway361
Ao Kuang
Level 23
God Stats
3W - 4L
1,717 SR
Queue Stats
77W - 57L
1,467 Elo+
Solo
Apollo
Apollo
OfcMario
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Pele
Pele
TeiZero
Pele
Level 17
God Stats
2W - 4L
1,405 SR
Queue Stats
3W - 11L
1,302 Elo+
Solo
Bastet
Bastet
goosesocks8467
Bastet
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 10
1,524 SR
1,454 Elo+

VS

Team Averages
Level 21
1,450 SR
1,352 Elo+
Bacchus
Bacchus
DogtorNopor
Bacchus
Level 26
God Stats
9W - 11L
1,444 SR
Queue Stats
71W - 71L
1,443 Elo+
Solo
Fenrir
Fenrir
ExLawliet
Fenrir
Level 8
God Stats
16W - 8L
1,344 SR
Queue Stats
31W - 26L
1,208 Elo+
Solo
Chang'e
Chang'e
TFredrickK
Chang'e
Level 28
God Stats
15W - 7L
1,572 SR
Queue Stats
119W - 110L
1,406 Elo+
Solo
Neith
Neith
chalky1989483
Neith
Level 27
God Stats
42W - 27L
1,530 SR
Queue Stats
55W - 66L
1,335 Elo+
Solo
Artemis
Artemis
sadantzzz
Artemis
Level 16
God Stats
72W - 70L
1,359 SR
Queue Stats
138W - 137L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,052
905
3,214
11,873
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
14
1 / 3 / 0
8,634
863
7,381
14,658
4,475
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
OfcMario
Apollo
14
0 / 15 / 2
8,549
855
8,228
20,021
6,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Pele
TeiZero
Pele
15
1 / 13 / 1
9,364
936
12,775
21,407
12,676
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 12 / 1
8,281
828
10,111
18,213
6,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DogtorNopor
Bacchus
18
8 / 0 / 29
11,583
1,158
11,119
7,448
10,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
ExLawliet
Fenrir
18
8 / 2 / 22
10,870
1,087
14,342
13,785
8,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
TFredrickK
Chang'e
19
12 / 0 / 29
12,247
1,225
17,908
9,395
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 0 / 22
11,800
1,180
14,821
6,217
2,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
sadantzzz
Artemis
18
7 / 1 / 25
10,090
1,009
20,055
9,091
4,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
175
3
Kills
48
48
Deaths
3
5
Assists
127
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Bacchus
DogtorNopor
Bacchus
8
0
29
22.5
W
Fenrir
ExLawliet
Fenrir
8
2
22
9.5
L
Ao Kuang
1
3
0
0.33
L
Apollo
OfcMario
Apollo
0
15
2
0.07
W
Chang'e
TFredrickK
Chang'e
12
0
29
26.5
L
Pele
TeiZero
Pele
1
13
1
0.12
W
13
0
22
24
L
0
12
1
0.04
W
Artemis
sadantzzz
Artemis
7
1
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,709
Damage
78,245
86,172
Taken
45,936
40,243
Mitigated
29,734
7,755
Healing
18,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,214
277
308
239
11,873
10,440
0
4,760
6,953
8,574
0
W
Bacchus
DogtorNopor
Bacchus
11,119
1,235
2,055
934
7,448
10,711
0
2,453
4,995
22,258
0
W
Fenrir
ExLawliet
Fenrir
14,342
6,149
0
797
13,785
8,028
0
2,089
11,696
0
21,953
L
Ao Kuang
7,381
1,751
390
3,507
14,658
4,475
0
5,679
8,891
14,447
0
L
Apollo
OfcMario
Apollo
8,228
4,455
0
987
20,021
6,521
0
7,164
12,677
0
23,890
W
Chang'e
TFredrickK
Chang'e
17,908
3,638
5,168
6,481
9,395
3,990
0
2,580
6,815
48,420
0
L
Pele
TeiZero
Pele
12,775
2,851
0
2,324
21,407
12,676
0
6,846
14,391
0
43,858
W
14,821
11,105
0
1,356
6,217
2,828
0
1,528
4,689
0
23,930
L
10,111
1,482
0
0
18,213
6,131
0
3,812
14,233
0
17,422
W
Artemis
sadantzzz
Artemis
20,055
13,266
540
1,659
9,091
4,177
0
1,945
7,146
0
23,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
56,590
131
Minions Killed
169
4
Camps Cleared
5
755,058
Distance Traveled
898,647
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,052
905
12
1
1
126,421
0
W
Bacchus
11,583
1,158
20
2
2
207,452
0
W
Fenrir
10,870
1,087
20
2
0
176,561
1
L
Ao Kuang
8,634
863
12
1
2
141,227
3
L
Apollo
8,549
855
20
2
0
137,099
0
W
Chang'e
12,247
1,225
89
9
2
175,392
0
L
Pele
9,364
936
78
8
1
149,556
0
W
Neith
11,800
1,180
30
3
1
176,025
0
L
Bastet
8,281
828
9
1
0
200,755
0
W
Artemis
10,090
1,009
10
1
0
163,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role