Player Matchup

Zeus
Zeus
DOE_1821
Zeus
Level 28
God Stats
19W - 31L
1,330 SR
Queue Stats
44W - 91L
1,187 Elo+
Party 1
Hades
Hades
HOOT CHAPO DK 5
Hades
Level 38
God Stats
10W - 21L
1,259 SR
Queue Stats
52W - 101L
1,182 Elo+
Party 1
Gilgamesh
Gilgamesh
Junior_jean
Gilgamesh
Level 123
God Stats
25W - 18L
1,441 SR
Queue Stats
448W - 515L
1,286 Elo+
Solo
Loki
Loki
RaptorSlave
Loki
Level 62
God Stats
20W - 34L
1,293 SR
Queue Stats
134W - 202L
1,307 Elo+
Party 2
Ah Puch
Ah Puch
WILFORG
Ah Puch
Level 57
God Stats
4W - 4L
1,365 SR
Queue Stats
148W - 226L
1,327 Elo+
Party 2
Team Averages
Level 62
1,338 SR
1,258 Elo+

VS

Team Averages
Level 62
1,510 SR
1,301 Elo+
Nu Wa
Nu Wa
Albertokirmi
Nu Wa
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
111W - 186L
1,186 Elo+
Party 3
Gilgamesh
Gilgamesh
CLEARLY DADDY
Gilgamesh
Level 42
God Stats
8W - 12L
1,475 SR
Queue Stats
136W - 165L
1,352 Elo+
Solo
Ra
Ra
TDS_alterno
Ra
Level 27
God Stats
2W - 0L
1,491 SR
Queue Stats
86W - 116L
1,201 Elo+
Party 3
Izanami
Izanami
XxSpiderxX1986
Izanami
Level 85
God Stats
44W - 27L
1,614 SR
Queue Stats
940W - 1,008L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
im th3 p3nguini
Kuzenbo
Level 109
God Stats
6W - 2L
1,473 SR
Queue Stats
339W - 336L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
6 / 12 / 2
8,125
478
10,226
11,779
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 10 / 5
7,273
428
6,489
15,331
5,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Junior_jean
Gilgamesh
14
7 / 1 / 9
9,349
550
11,406
14,284
5,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
6 / 2 / 6
9,351
550
6,584
9,324
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
WILFORG
Ah Puch
10
1 / 4 / 3
6,904
406
3,390
7,118
1,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 10
8,339
491
8,815
7,118
1,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
CLEARLY DADDY
Gilgamesh
14
5 / 4 / 2
9,222
542
7,313
14,889
9,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
5 / 7 / 7
7,683
452
9,160
11,304
3,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
9 / 2 / 7
10,346
609
10,898
8,669
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 6 / 8
9,962
586
4,922
15,816
13,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
22
Kills
29
29
Deaths
23
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
Gilgamesh
CLEARLY DADDY
Gilgamesh
5
4
2
1.5
L
Zeus
6
12
2
0.58
L
2
10
5
0.45
L
Gilgamesh
Junior_jean
Gilgamesh
7
1
9
11.5
L
6
2
6
4.5
W
5
7
7
1.21
L
Ah Puch
WILFORG
Ah Puch
1
4
3
0.63
W
9
2
7
6.25
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,095
Damage
41,108
57,836
Taken
57,796
18,772
Mitigated
31,241
9,787
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,815
2,244
0
336
7,118
1,778
887
1,779
5,237
25,369
0
W
Gilgamesh
CLEARLY DADDY
Gilgamesh
7,313
1,863
0
1,241
14,889
9,137
1,190
3,965
10,726
0
51,429
L
Zeus
10,226
1,437
0
705
11,779
3,268
270
5,632
6,147
27,693
0
L
6,489
623
159
2,055
15,331
5,255
416
11,001
4,330
22,358
0
L
Gilgamesh
Junior_jean
Gilgamesh
11,406
1,452
0
4,154
14,284
5,817
2,286
3,891
10,393
0
50,508
L
6,584
1,779
0
1,688
9,324
2,877
20
1,755
7,569
0
41,452
W
9,160
1,764
364
1,280
11,304
3,421
569
5,826
5,300
21,142
0
L
Ah Puch
WILFORG
Ah Puch
3,390
606
0
1,026
7,118
1,555
120
618
6,500
24,535
0
W
10,898
7,006
0
2,201
8,669
3,153
2,021
2,541
6,046
0
75,978
W
4,922
1,905
202
1,089
15,816
13,752
986
5,169
10,382
23,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,002
Gold Earned
45,552
297
Minions Killed
314
0
Camps Cleared
0
1,333,228
Distance Traveled
1,551,496
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,339
491
23
1
0
292,939
1
W
Gilgamesh
9,222
542
82
5
0
328,704
2
L
Zeus
8,125
478
43
3
0
260,826
1
L
Hades
7,273
428
36
2
0
280,701
0
L
Gilgamesh
9,349
550
83
5
0
267,487
1
L
Loki
9,351
550
86
5
0
317,401
2
W
Ra
7,683
452
28
2
0
321,590
2
L
Ah Puch
6,904
406
49
3
0
206,813
0
W
Izanami
10,346
609
141
8
0
301,707
0
W
Kuzenbo
9,962
586
40
2
0
306,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role