Player Matchup

Sobek
Sobek
Satchmodius
Sobek
Level 10
God Stats
5W - 7L
1,308 SR
Queue Stats
7W - 21L
1,194 Elo+
Party 2
Medusa
Medusa
Taehyunie
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,653 Elo+
Solo
Nemesis
Nemesis
mishalovett
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,678 Elo+
Party 2
Team Averages
Level 7
1,436 SR
1,508 Elo+

VS

Team Averages
Level 20
1,530 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
Drakkxinator
Cu Chulainn
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 18L
1,402 Elo+
Party 1
Ganesha
Ganesha
FrottoFraggins
Ganesha
Level 25
God Stats
3W - 4L
1,637 SR
Queue Stats
17W - 24L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
xxapexwarlordxx
Kukulkan
Level 18
God Stats
12W - 11L
1,452 SR
Queue Stats
25W - 32L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 4
8,319
693
3,288
15,183
14,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Taehyunie
Medusa
10
2 / 10 / 2
7,670
639
3,885
12,025
4,754
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
mishalovett
Nemesis
12
3 / 10 / 2
8,280
690
4,010
14,065
5,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drakkxinator
Cu Chulainn
13
12 / 3 / 7
10,418
868
5,879
7,478
6,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 3 / 21
8,978
748
9,556
9,579
8,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
15
17 / 1 / 10
11,475
956
15,738
5,589
2,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
29
29
Deaths
7
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Drakkxinator
Cu Chulainn
12
3
7
5.17
W
0
3
21
3.5
L
1
9
4
0.33
L
Medusa
Taehyunie
Medusa
2
10
2
0.3
L
Nemesis
mishalovett
Nemesis
3
10
2
0.4
W
Kukulkan
17
1
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,183
Damage
31,173
41,273
Taken
22,646
24,705
Mitigated
17,852
3,174
Healing
50
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Drakkxinator
Cu Chulainn
5,879
2,618
0
50
7,478
6,714
114
1,038
6,440
0
25,637
W
9,556
1,319
0
0
9,579
8,918
289
1,307
8,272
23,084
0
L
3,288
349
0
1,369
15,183
14,408
0
9,433
5,750
11,800
0
L
Medusa
Taehyunie
Medusa
3,885
1,423
0
980
12,025
4,754
0
8,649
3,376
0
15,853
L
Nemesis
mishalovett
Nemesis
4,010
1,832
0
825
14,065
5,543
0
7,249
6,816
0
18,738
W
Kukulkan
15,738
2,721
0
0
5,589
2,220
1,758
1,031
4,558
53,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,269
Gold Earned
30,871
63
Minions Killed
139
0
Camps Cleared
0
513,286
Distance Traveled
623,056
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,418
868
35
3
0
190,496
0
W
Ganesha
8,978
748
5
0
0
209,699
1
L
Sobek
8,319
693
10
1
0
163,731
2
L
Medusa
7,670
639
24
2
0
152,385
1
L
Nemesis
8,280
690
29
2
0
197,170
1
W
Kukulkan
11,475
956
99
8
0
222,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role