Player Matchup

Tsukuyomi
Tsukuyomi
AshoqNA
Tsukuyomi
Level 29
God Stats
21W - 19L
1,601 SR
Queue Stats
273W - 238L
1,672 Elo+
Solo
The Morrigan
The Morrigan
Doridoma
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,811 Elo+
Solo
Khepri
Khepri
Gdawg1813
Khepri
Level 28
God Stats
2W - 3L
1,339 SR
Queue Stats
292W - 255L
1,661 Elo+
Solo
Hercules
Hercules
Rondingu
Hercules
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 70L
1,835 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpiderWire022
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,675 SR
Queue Stats
2W - 5L
1,727 Elo+
Solo
Team Averages
Level 24
1,523 SR
1,741 Elo+

VS

Team Averages
Level 23
1,555 SR
1,582 Elo+
Yemoja
Yemoja
Destenii
Yemoja
Level 25
God Stats
16W - 14L
1,495 SR
Queue Stats
77W - 78L
1,341 Elo+
Party 1
Neith
Neith
OffRole
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,708 Elo+
Party 1
Discordia
Discordia
WeAreChungus
Discordia
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 46L
1,679 Elo+
Party 1
Hercules
Hercules
YESTIMETOWIN1000
Hercules
Level 15
God Stats
4W - 0L
1,779 SR
Queue Stats
46W - 25L
1,723 Elo+
Party 1
Zhong Kui
Zhong Kui
fisj
Zhong Kui
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 32L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AshoqNA
Tsukuyomi
16
12 / 6 / 4
10,212
537
21,064
19,061
8,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
Doridoma
The Morrigan
12
1 / 1 / 0
7,779
409
4,834
6,867
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Gdawg1813
Khepri
16
4 / 2 / 10
10,634
560
8,283
12,574
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Rondingu
Hercules
18
1 / 1 / 2
10,738
565
7,739
12,615
15,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
SpiderWire022
Ah Muzen Cab
14
1 / 8 / 4
8,653
455
5,655
11,199
3,888
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Destenii
Yemoja
14
2 / 6 / 3
9,429
496
3,921
12,645
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
OffRole
Neith
17
3 / 7 / 6
10,181
536
12,287
14,737
5,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
WeAreChungus
Discordia
19
4 / 3 / 3
11,573
609
8,347
9,972
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 1 / 0
12,120
638
6,310
16,133
10,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
fisj
Zhong Kui
18
7 / 2 / 3
11,011
580
14,983
18,201
10,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
19
Kills
18
18
Deaths
19
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AshoqNA
Tsukuyomi
12
6
4
2.33
W
Yemoja
Destenii
Yemoja
2
6
3
0.58
L
The Morrigan
Doridoma
The Morrigan
1
1
0
1
L
Khepri
Gdawg1813
Khepri
4
2
10
4.5
W
Neith
OffRole
Neith
3
7
6
0.86
L
Hercules
Rondingu
Hercules
1
1
2
2
L
Ah Muzen Cab
SpiderWire022
Ah Muzen Cab
1
8
4
0.38
W
Discordia
WeAreChungus
Discordia
4
3
3
1.83
W
2
1
0
2
W
Zhong Kui
fisj
Zhong Kui
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,575
Damage
45,848
62,316
Taken
71,688
40,699
Mitigated
40,954
15,391
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AshoqNA
Tsukuyomi
21,064
5,637
0
2,050
19,061
8,756
430
6,600
12,434
0
56,481
W
Yemoja
Destenii
Yemoja
3,921
664
874
645
12,645
10,278
795
3,400
9,245
18,812
0
L
The Morrigan
Doridoma
The Morrigan
4,834
1,581
0
3,496
6,867
2,301
0
3,409
3,320
38,601
97
L
Khepri
Gdawg1813
Khepri
8,283
1,056
0
577
12,574
10,471
250
6,532
5,916
38,978
0
W
Neith
OffRole
Neith
12,287
6,690
0
2,528
14,737
5,765
1,746
2,645
12,092
0
77,398
L
Hercules
Rondingu
Hercules
7,739
3,984
0
6,612
12,615
15,283
0
3,748
8,822
0
81,232
L
Ah Muzen Cab
SpiderWire022
Ah Muzen Cab
5,655
3,213
0
2,656
11,199
3,888
1,780
6,291
4,573
0
39,167
W
Discordia
WeAreChungus
Discordia
8,347
1,088
0
707
9,972
3,957
908
1,985
7,987
90,020
0
W
6,310
2,856
0
9,965
16,133
10,066
0
1,298
14,835
0
94,000
W
Zhong Kui
fisj
Zhong Kui
14,983
2,973
0
7,143
18,201
10,888
0
3,694
14,507
94,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,016
Gold Earned
54,314
474
Minions Killed
699
0
Camps Cleared
0
1,564,891
Distance Traveled
1,697,439
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,212
537
75
4
0
324,682
0
W
Yemoja
9,429
496
39
2
0
327,037
0
L
The Morrigan
7,779
409
84
4
0
224,650
5
L
Khepri
10,634
560
64
3
0
365,520
0
W
Neith
10,181
536
137
7
0
294,099
2
L
Hercules
10,738
565
177
9
0
369,497
0
L
Ah Muzen Cab
8,653
455
74
4
0
280,542
0
W
Discordia
11,573
609
175
9
0
343,474
3
W
Hercules
12,120
638
212
11
0
372,331
10
W
Zhong Kui
11,011
580
136
7
0
360,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role