Player Matchup

Gilgamesh
Gilgamesh
EVIL JERBAL
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,794 Elo+
Solo
Fenrir
Fenrir
RafaeruJN
Fenrir
Level 26
God Stats
10W - 7L
1,536 SR
Queue Stats
163W - 210L
1,371 Elo+
Solo
Ares
Ares
Thrasherparty10
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Danzaburou
Danzaburou
Yian_Krlozzz
Danzaburou
Level 29
God Stats
19W - 17L
1,721 SR
Queue Stats
59W - 56L
1,414 Elo+
Solo
Ra
Ra
Zaza_uwu
Ra
Level 28
God Stats
4W - 4L
1,546 SR
Queue Stats
54W - 58L
1,359 Elo+
Solo
Team Averages
Level 23
1,560 SR
1,428 Elo+

VS

Team Averages
Level 25
1,544 SR
1,387 Elo+
Loki
Loki
OCOF NeMeSiS
Loki
Level 29
God Stats
27W - 30L
1,342 SR
Queue Stats
395W - 433L
1,392 Elo+
Party 1
Neith
Neith
Squirroon
Neith
Level 28
God Stats
7W - 4L
1,596 SR
Queue Stats
118W - 132L
1,416 Elo+
Solo
Athena
Athena
StrangNightGho
Athena
Level 27
God Stats
11W - 6L
1,697 SR
Queue Stats
86W - 105L
1,329 Elo+
Solo
Nu Wa
Nu Wa
crystal_metheny3
Nu Wa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,365 Elo+
Solo
Anhur
Anhur
godlymichael1738
Anhur
Level 28
God Stats
6W - 5L
1,583 SR
Queue Stats
228W - 264L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EVIL JERBAL
Gilgamesh
20
8 / 6 / 2
13,703
473
18,154
25,663
13,960
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
RafaeruJN
Fenrir
19
5 / 8 / 3
12,932
446
12,838
31,163
15,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 11 / 1
11,329
391
9,832
31,842
34,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Yian_Krlozzz
Danzaburou
18
1 / 9 / 6
11,342
391
11,619
27,296
11,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 11 / 8
11,584
399
13,877
25,147
9,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 9
14,113
487
14,631
17,907
7,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Squirroon
Neith
20
6 / 2 / 6
14,312
494
19,441
16,315
7,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 5 / 15
12,252
422
10,637
20,970
33,206
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

20
15 / 5 / 9
14,928
515
37,787
16,302
5,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 3 / 15
15,097
521
27,498
24,441
9,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
17
Kills
44
45
Deaths
17
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EVIL JERBAL
Gilgamesh
8
6
2
1.5
W
8
2
9
6.25
L
Fenrir
RafaeruJN
Fenrir
5
8
3
0.81
W
Neith
Squirroon
Neith
6
2
6
4.5
W
3
5
15
2.1
L
3
11
1
0.32
L
Danzaburou
Yian_Krlozzz
Danzaburou
1
9
6
0.44
L
0
11
8
0.36
W
15
5
9
3.9
W
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,320
Damage
109,994
141,111
Taken
95,935
84,577
Mitigated
64,225
25,977
Healing
21,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EVIL JERBAL
Gilgamesh
18,154
3,330
236
830
25,663
13,960
772
9,822
15,487
0
70,393
W
14,631
4,814
0
5,212
17,907
7,598
1,088
3,314
14,593
0
103,395
L
Fenrir
RafaeruJN
Fenrir
12,838
2,288
0
9,374
31,163
15,496
0
9,877
20,941
0
85,596
W
Neith
Squirroon
Neith
19,441
9,246
0
6,132
16,315
7,713
2,550
1,088
15,227
0
109,459
W
10,637
2,333
0
0
20,970
33,206
722
8,146
12,824
37,008
0
L
9,832
694
0
638
31,842
34,824
618
9,028
22,386
32,717
0
L
Danzaburou
Yian_Krlozzz
Danzaburou
11,619
6,048
0
7,747
27,296
11,263
1,506
9,286
17,385
0
74,052
L
13,877
1,781
826
6,326
25,147
9,034
408
8,335
16,488
75,604
0
W
37,787
9,015
0
1,966
16,302
5,903
2,870
2,632
13,670
101,238
0
W
27,498
16,941
0
7,924
24,441
9,805
2,563
8,529
15,912
0
97,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,890
Gold Earned
70,702
453
Minions Killed
637
0
Camps Cleared
0
2,518,134
Distance Traveled
2,578,931
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,703
473
115
4
0
563,595
1
W
Loki
14,113
487
166
6
0
615,582
0
L
Fenrir
12,932
446
99
3
0
514,124
0
W
Neith
14,312
494
167
6
0
531,586
0
W
Athena
12,252
422
52
2
0
470,926
6
L
Ares
11,329
391
32
1
0
498,114
0
L
Danzaburou
11,342
391
93
3
0
498,416
0
L
Ra
11,584
399
114
4
0
443,885
0
W
Nu Wa
14,928
515
130
4
0
463,696
6
W
Anhur
15,097
521
122
4
0
497,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role