Player Matchup

Janus
Janus
KingSl1me
Janus
Level 29
God Stats
18W - 23L
1,474 SR
Queue Stats
82W - 97L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
Mega-LIZARD
Cthulhu
Level 8
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
SirApple87
Tiamat
Level 7
God Stats
39W - 44L
1,208 SR
Queue Stats
145W - 151L
1,239 Elo+
Party 1
Izanami
Izanami
THE-STREAK_29
Izanami
Level 48
God Stats
7W - 2L
1,714 SR
Queue Stats
227W - 245L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
ThePsychoTurtle_
Jormungandr
Level 20
God Stats
8W - 6L
1,531 SR
Queue Stats
68W - 88L
1,311 Elo+
Party 2
Team Averages
Level 22
1,445 SR
1,357 Elo+

VS

Team Averages
Level 8
1,451 SR
1,470 Elo+
Pele
Pele
AfromanChan
Pele
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3
Susano
Susano
FiggitNuts
Susano
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3
Artemis
Artemis
JoeJunkdog
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Thanatos
Thanatos
Mercury560
Thanatos
Level 27
God Stats
31W - 32L
1,256 SR
Queue Stats
275W - 290L
1,350 Elo+
Solo
Yemoja
Yemoja
PokeFlames123
Yemoja
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KingSl1me
Janus
20
15 / 4 / 12
14,319
573
23,775
12,988
4,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mega-LIZARD
Cthulhu
17
4 / 9 / 16
12,421
497
8,776
19,861
26,410
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
SirApple87
Tiamat
16
5 / 12 / 11
12,366
495
12,507
15,113
6,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
20
30 / 4 / 5
19,314
773
39,113
25,547
11,365
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
ThePsychoTurtle_
Jormungandr
16
5 / 6 / 13
11,575
463
9,180
18,269
16,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 7
11,111
444
13,905
23,718
7,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
FiggitNuts
Susano
16
7 / 18 / 5
10,986
439
15,466
24,061
7,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
JoeJunkdog
Artemis
16
3 / 12 / 4
10,128
405
12,937
17,610
5,703
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Mercury560
Thanatos
20
17 / 7 / 2
13,868
555
22,920
28,138
10,488
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 14 / 6
9,389
376
5,764
21,629
12,499
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
56
59
Kills
32
35
Deaths
61
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
10
7
0.65
L
Susano
FiggitNuts
Susano
7
18
5
0.53
L
Artemis
JoeJunkdog
Artemis
3
12
4
0.42
W
Janus
KingSl1me
Janus
15
4
12
5.25
W
Cthulhu
Mega-LIZARD
Cthulhu
4
9
16
1.33
L
Thanatos
Mercury560
Thanatos
17
7
2
2.57
L
2
14
6
0.36
W
Tiamat
SirApple87
Tiamat
5
12
11
0.88
W
Izanami
30
4
5
8.13
W
Jormungandr
ThePsychoTurtle_
Jormungandr
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,351
Damage
70,992
91,778
Taken
115,156
65,554
Mitigated
43,483
18,148
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,905
2,846
0
3,533
23,718
7,573
1,008
8,509
15,113
0
67,173
L
Susano
FiggitNuts
Susano
15,466
4,273
0
60
24,061
7,220
195
11,948
11,490
0
45,290
L
Artemis
JoeJunkdog
Artemis
12,937
7,751
0
250
17,610
5,703
616
9,166
8,334
0
44,851
W
Janus
KingSl1me
Janus
23,775
2,703
292
3,872
12,988
4,856
3,591
1,837
11,151
89,657
0
W
Cthulhu
Mega-LIZARD
Cthulhu
8,776
1,228
345
0
19,861
26,410
336
1,131
18,730
34,984
0
L
Thanatos
Mercury560
Thanatos
22,920
12,554
0
14,824
28,138
10,488
6
9,727
18,263
0
95,183
L
5,764
1,414
1,236
244
21,629
12,499
0
13,831
7,718
20,946
0
W
Tiamat
SirApple87
Tiamat
12,507
1,523
0
2,105
15,113
6,375
966
435
14,678
37,309
0
W
Izanami
39,113
31,242
0
10,232
25,547
11,365
7,078
1,006
24,541
0
144,802
W
Jormungandr
ThePsychoTurtle_
Jormungandr
9,180
2,290
521
781
18,269
16,548
1,920
1,355
16,914
34,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,995
Gold Earned
55,482
513
Minions Killed
410
0
Camps Cleared
0
2,186,634
Distance Traveled
2,003,011
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,111
444
111
4
0
446,265
3
L
Susano
10,986
439
57
2
0
457,445
1
L
Artemis
10,128
405
65
3
0
330,311
3
W
Janus
14,319
573
163
7
0
475,962
5
W
Cthulhu
12,421
497
40
2
0
403,691
1
L
Thanatos
13,868
555
156
6
0
459,871
0
L
Yemoja
9,389
376
21
1
0
309,119
0
W
Tiamat
12,366
495
59
2
0
376,715
0
W
Izanami
19,314
773
206
8
0
452,357
3
W
Jormungandr
11,575
463
45
2
0
477,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role