Player Matchup

Cthulhu
Cthulhu
DAGGAZBOY
Cthulhu
Level 16
God Stats
9W - 12L
1,414 SR
Queue Stats
127W - 235L
1,280 Elo+
Party 1
Fenrir
Fenrir
DeusTenebrae601
Fenrir
Level 28
God Stats
11W - 12L
1,579 SR
Queue Stats
98W - 120L
1,330 Elo+
Party 3
Neith
Neith
Foxhunt42000
Neith
Level 17
God Stats
6W - 11L
1,167 SR
Queue Stats
108W - 123L
1,389 Elo+
Party 3
Yemoja
Yemoja
Nokomus41418
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,353 Elo+
Party 1
Kali
Kali
ThtSatanicBoy
Kali
Level 17
God Stats
2W - 7L
1,494 SR
Queue Stats
40W - 70L
1,278 Elo+
Party 3
Team Averages
Level 16
1,431 SR
1,326 Elo+

VS

Team Averages
Level 26
1,455 SR
1,379 Elo+
Hachiman
Hachiman
BlastedBen7883
Hachiman
Level 25
God Stats
14W - 15L
1,410 SR
Queue Stats
298W - 394L
1,387 Elo+
Solo
Cthulhu
Cthulhu
BlueJoe64
Cthulhu
Level 10
God Stats
5W - 4L
1,379 SR
Queue Stats
8W - 13L
1,529 Elo+
Party 2
Ra
Ra
Invisiblez0mbe
Ra
Level 60
God Stats
4W - 0L
1,792 SR
Queue Stats
469W - 462L
1,493 Elo+
Party 2
Ares
Ares
KBx3
Ares
Level 16
God Stats
1W - 2L
1,186 SR
Queue Stats
6W - 12L
1,289 Elo+
Solo
The Morrigan
The Morrigan
Mideniko
The Morrigan
Level 17
God Stats
8W - 6L
1,510 SR
Queue Stats
180W - 204L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAGGAZBOY
Cthulhu
18
1 / 7 / 8
11,782
906
11,707
24,037
11,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
13 / 4 / 3
14,204
1,093
18,625
18,361
11,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
1 / 5 / 10
12,505
962
19,619
15,317
5,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
19
1 / 4 / 8
12,899
992
4,212
13,949
12,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 7 / 2
12,159
935
17,120
22,814
8,239
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
3 / 7 / 9
12,672
975
13,169
14,578
4,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
BlueJoe64
Cthulhu
18
3 / 4 / 13
12,742
980
17,118
25,036
27,274
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 4 / 8
15,400
1,185
29,528
13,843
6,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
KBx3
Ares
20
5 / 2 / 16
13,165
1,013
16,688
16,279
16,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Mideniko
The Morrigan
19
2 / 3 / 13
12,448
958
10,273
10,818
7,366
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
86
20
Kills
27
27
Deaths
20
31
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
7
9
1.07
W
Cthulhu
BlueJoe64
Cthulhu
3
4
13
2.38
L
Cthulhu
DAGGAZBOY
Cthulhu
1
7
8
0.71
L
13
4
3
3.63
L
1
5
10
1.2
W
14
4
8
4.5
W
Ares
KBx3
Ares
5
2
16
6.5
W
The Morrigan
Mideniko
The Morrigan
2
3
13
2.83
L
Yemoja
1
4
8
1.25
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,283
Damage
86,776
94,478
Taken
80,554
49,723
Mitigated
61,884
10,770
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
13,169
8,312
0
0
14,578
4,959
0
2,117
12,375
0
41,841
W
Cthulhu
BlueJoe64
Cthulhu
17,118
1,903
614
799
25,036
27,274
0
5,279
19,757
26,897
0
L
Cthulhu
DAGGAZBOY
Cthulhu
11,707
547
370
0
24,037
11,444
0
20,174
3,863
23,813
0
L
18,625
4,033
0
1,340
18,361
11,868
0
14,063
4,298
0
26,835
L
19,619
9,779
0
3,107
15,317
5,633
0
11,869
3,448
0
48,309
W
29,528
3,840
4,340
6,243
13,843
6,006
0
4,111
9,732
54,198
0
W
Ares
KBx3
Ares
16,688
243
0
0
16,279
16,279
0
1,776
12,347
32,724
0
W
The Morrigan
Mideniko
The Morrigan
10,273
3,134
937
0
10,818
7,366
0
2,636
8,182
28,007
0
L
Yemoja
4,212
1,217
1,334
1,077
13,949
12,539
0
11,188
2,761
16,949
0
L
17,120
11,278
0
3,542
22,814
8,239
0
16,313
6,501
0
29,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,549
Gold Earned
66,427
169
Minions Killed
235
3
Camps Cleared
4
1,100,242
Distance Traveled
1,169,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,672
975
68
5
1
206,413
0
W
Cthulhu
12,742
980
22
2
0
242,152
0
L
Cthulhu
11,782
906
38
3
1
188,181
0
L
Fenrir
14,204
1,093
18
1
1
275,557
0
L
Neith
12,505
962
64
5
0
247,822
0
W
Ra
15,400
1,185
83
6
2
253,357
0
W
Ares
13,165
1,013
26
2
0
273,337
0
W
The Morrigan
12,448
958
36
3
1
194,298
0
L
Yemoja
12,899
992
28
2
1
187,731
0
L
Kali
12,159
935
21
2
0
200,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role