Player Matchup

Pele
Pele
F__O__R__K
Pele
Level 44
God Stats
65W - 78L
1,524 SR
Queue Stats
312W - 411L
1,353 Elo+
Party 1
Cerberus
Cerberus
Fr4nky 4
Cerberus
Level 49
God Stats
2W - 1L
1,689 SR
Queue Stats
15W - 9L
1,477 Elo+
Solo
Hel
Hel
Kings_bay_
Hel
Level 45
God Stats
0W - 4L
1,329 SR
Queue Stats
186W - 223L
1,385 Elo+
Party 1
Scylla
Scylla
antonio99762
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,408 Elo+
Solo
Merlin
Merlin
jared1234ist
Merlin
Level 53
God Stats
72W - 90L
1,436 SR
Queue Stats
396W - 483L
1,351 Elo+
Party 1
Team Averages
Level 52
1,495 SR
1,395 Elo+

VS

Team Averages
Level 81
1,543 SR
1,402 Elo+
Ah Puch
Ah Puch
AngryKitten2099
Ah Puch
Level 122
God Stats
6W - 9L
1,568 SR
Queue Stats
61W - 77L
1,436 Elo+
Solo
The Morrigan
The Morrigan
Ho_No_Mo1124
The Morrigan
Level 57
God Stats
24W - 21L
1,583 SR
Queue Stats
186W - 185L
1,486 Elo+
Solo
Chiron
Chiron
SavageSwizz420
Chiron
Level 62
God Stats
1W - 0L
1,117 SR
Queue Stats
56W - 51L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Survivor37
Danzaburou
Level 125
God Stats
3W - 2L
1,705 SR
Queue Stats
319W - 319L
1,406 Elo+
Solo
Ares
Ares
chriswilson
Ares
Level 41
God Stats
2W - 1L
1,740 SR
Queue Stats
26W - 27L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 7
10,832
985
8,459
23,892
8,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Fr4nky 4
Cerberus
17
0 / 7 / 6
10,055
914
11,808
21,131
8,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 10 / 4
11,672
1,061
14,047
17,905
6,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
16
0 / 7 / 4
9,830
894
4,542
18,445
5,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
18
6 / 11 / 8
12,788
1,163
22,983
22,725
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 16
14,344
1,304
30,433
7,133
2,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Ho_No_Mo1124
The Morrigan
19
11 / 4 / 16
12,829
1,166
18,586
11,930
4,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 2 / 21
13,047
1,186
20,178
15,660
4,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Survivor37
Danzaburou
19
4 / 5 / 19
12,125
1,102
12,285
13,780
4,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 4 / 23
11,863
1,078
12,810
16,978
11,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
140
15
Kills
45
45
Deaths
15
29
Assists
95
Player
Kills
Deaths
Assists
KDA
W
15
0
16
23
L
3
10
7
0.65
L
Cerberus
Fr4nky 4
Cerberus
0
7
6
0.43
W
The Morrigan
Ho_No_Mo1124
The Morrigan
11
4
16
4.75
L
6
10
4
0.8
W
11
2
21
10.75
W
Danzaburou
Survivor37
Danzaburou
4
5
19
2.7
L
Scylla
0
7
4
0.29
W
4
4
23
3.88
L
Merlin
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,839
Damage
94,292
104,098
Taken
65,481
38,368
Mitigated
28,158
10,743
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,433
316
0
2,232
7,133
2,609
0
4,777
2,356
56,167
0
L
8,459
3,966
0
1,627
23,892
8,805
0
14,793
9,099
0
21,241
L
Cerberus
Fr4nky 4
Cerberus
11,808
54
0
2,204
21,131
8,742
0
10,297
10,834
22,790
0
W
The Morrigan
Ho_No_Mo1124
The Morrigan
18,586
2,492
1,129
1,779
11,930
4,550
0
9,514
2,416
29,727
586
L
14,047
1,844
2,273
2,099
17,905
6,052
0
12,388
5,517
36,945
0
W
20,178
11,377
1,585
5,145
15,660
4,651
0
13,948
1,711
0
51,940
W
Danzaburou
Survivor37
Danzaburou
12,285
8,537
0
2,962
13,780
4,642
0
11,677
2,103
0
33,623
L
Scylla
4,542
590
82
1,797
18,445
5,670
0
12,700
5,745
27,882
0
W
12,810
899
0
141
16,978
11,706
0
13,463
3,515
19,774
0
L
Merlin
22,983
837
0
661
22,725
9,099
0
11,065
11,660
52,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,177
Gold Earned
64,208
218
Minions Killed
222
4
Camps Cleared
11
993,838
Distance Traveled
1,001,094
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,344
1,304
57
5
5
221,824
1
L
Pele
10,832
985
12
1
1
228,222
0
L
Cerberus
10,055
914
27
2
3
211,611
1
W
The Morrigan
12,829
1,166
27
2
2
192,678
0
L
Hel
11,672
1,061
60
5
0
180,516
0
W
Chiron
13,047
1,186
83
8
0
202,881
0
W
Danzaburou
12,125
1,102
42
4
4
174,579
0
L
Scylla
9,830
894
55
5
0
185,298
0
W
Ares
11,863
1,078
13
1
0
209,132
0
L
Merlin
12,788
1,163
64
6
0
188,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role