Player Matchup

Ymir
Ymir
Elenicnarf
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,283 Elo+
Solo
Gilgamesh
Gilgamesh
Gakuto
Gilgamesh
Level 25
God Stats
1W - 1L
1,790 SR
Queue Stats
7W - 8L
1,658 Elo+
Party 1
Poseidon
Poseidon
Gupr73
Poseidon
Level 29
God Stats
7W - 12L
1,505 SR
Queue Stats
308W - 304L
1,568 Elo+
Solo
Apollo
Apollo
Pontual
Apollo
Level 28
God Stats
8W - 5L
1,698 SR
Queue Stats
75W - 66L
1,528 Elo+
Solo
Bastet
Bastet
Vorage
Bastet
Level 8
God Stats
0W - 5L
1,238 SR
Queue Stats
7W - 12L
1,533 Elo+
Party 1
Team Averages
Level 19
1,546 SR
1,514 Elo+

VS

Team Averages
Level 15
1,567 SR
1,575 Elo+
Ra
Ra
Joakoaviles
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,452 Elo+
Solo
Nox
Nox
LMARCELOLM
Nox
Level 29
God Stats
34W - 29L
1,404 SR
Queue Stats
197W - 224L
1,441 Elo+
Solo
Neith
Neith
Ziwion
Neith
Level 19
God Stats
2W - 0L
1,706 SR
Queue Stats
28W - 14L
1,636 Elo+
Solo
Sun Wukong
Sun Wukong
bnshd
Sun Wukong
Level 5
God Stats
2W - 0L
1,724 SR
Queue Stats
3W - 3L
1,673 Elo+
Party 2
Yemoja
Yemoja
diaborah
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 7
9,239
924
1,724
15,934
11,059
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Gakuto
Gilgamesh
16
1 / 9 / 7
10,482
1,048
9,173
21,717
15,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Gupr73
Poseidon
17
5 / 9 / 6
11,272
1,127
13,569
18,544
7,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Pontual
Apollo
16
3 / 8 / 4
10,291
1,029
11,269
15,544
6,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Vorage
Bastet
16
6 / 12 / 4
10,697
1,070
12,910
19,274
7,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 17
11,503
1,150
15,195
10,581
4,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 2 / 18
11,095
1,110
11,331
8,883
3,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Ziwion
Neith
20
30 / 1 / 6
16,746
1,675
40,173
10,965
5,370
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
bnshd
Sun Wukong
18
4 / 7 / 19
11,720
1,172
13,774
16,305
12,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
diaborah
Yemoja
18
1 / 3 / 22
11,104
1,110
4,232
5,621
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
128
15
Kills
46
46
Deaths
15
28
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
L
Gilgamesh
Gakuto
Gilgamesh
1
9
7
0.5
L
Poseidon
Gupr73
Poseidon
5
9
6
0.89
W
5
2
17
6.75
W
6
2
18
7.5
L
Apollo
Pontual
Apollo
3
8
4
0.63
L
Bastet
Vorage
Bastet
6
12
4
0.67
W
Neith
Ziwion
Neith
30
1
6
33
W
Sun Wukong
bnshd
Sun Wukong
4
7
19
1.93
W
Yemoja
diaborah
Yemoja
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,645
Damage
84,705
91,013
Taken
52,355
47,763
Mitigated
32,652
2,748
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,724
564
0
0
15,934
11,059
0
6,373
9,561
8,221
0
L
Gilgamesh
Gakuto
Gilgamesh
9,173
3,018
0
1,064
21,717
15,030
0
10,725
10,992
251
26,975
L
Poseidon
Gupr73
Poseidon
13,569
1,330
0
837
18,544
7,132
0
4,400
14,144
45,642
0
W
15,195
1,550
1,189
2,059
10,581
4,651
0
3,506
7,075
44,434
0
W
11,331
679
0
608
8,883
3,717
0
3,788
5,095
23,306
0
L
Apollo
Pontual
Apollo
11,269
5,877
0
847
15,544
6,563
0
4,312
11,232
0
29,324
L
Bastet
Vorage
Bastet
12,910
4,127
0
0
19,274
7,979
0
5,080
14,194
0
22,602
W
Neith
Ziwion
Neith
40,173
34,297
0
1,051
10,965
5,370
0
2,500
8,465
0
74,570
W
Sun Wukong
bnshd
Sun Wukong
13,774
4,581
0
1,035
16,305
12,775
0
4,977
11,328
132
18,068
W
Yemoja
diaborah
Yemoja
4,232
1,023
1,756
674
5,621
6,139
0
773
4,848
7,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,981
Gold Earned
62,168
170
Minions Killed
209
5
Camps Cleared
9
842,973
Distance Traveled
920,635
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,239
924
14
1
0
78,120
4
L
Gilgamesh
10,482
1,048
25
3
2
191,787
1
L
Poseidon
11,272
1,127
77
8
2
198,986
2
W
Ra
11,503
1,150
63
6
0
215,761
3
W
Nox
11,095
1,110
41
4
2
165,424
0
L
Apollo
10,291
1,029
43
4
0
172,641
0
L
Bastet
10,697
1,070
11
1
1
201,439
0
W
Neith
16,746
1,675
91
9
4
185,157
0
W
Sun Wukong
11,720
1,172
5
1
2
175,607
1
W
Yemoja
11,104
1,110
9
1
1
178,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role