Player Matchup

Cthulhu
Cthulhu
BiggestBob
Cthulhu
Level 8
God Stats
14W - 13L
1,500 SR
Queue Stats
41W - 72L
1,249 Elo+
Party 1
Baba Yaga
Baba Yaga
Cottagesheep
Baba Yaga
Level 62
God Stats
18W - 15L
1,722 SR
Queue Stats
332W - 401L
1,403 Elo+
Party 1
Chaac
Chaac
Explosho
Chaac
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NicoMico
Tsukuyomi
Level 13
God Stats
39W - 63L
1,500 SR
Queue Stats
119W - 161L
1,281 Elo+
Party 1
Olorun
Olorun
Nolishpromover
Olorun
Level 23
God Stats
13W - 38L
1,208 SR
Queue Stats
222W - 302L
1,311 Elo+
Party 1
Team Averages
Level 22
1,486 SR
1,349 Elo+

VS

Team Averages
Level 19
1,453 SR
1,383 Elo+
Izanami
Izanami
Ari942
Izanami
Level 25
God Stats
87W - 74L
1,415 SR
Queue Stats
94W - 88L
1,382 Elo+
Party 2
Sol
Sol
CookieWitch
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ozzier5
Amaterasu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,303 Elo+
Party 2
Sun Wukong
Sun Wukong
RareHalo Racer
Sun Wukong
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 18L
1,361 Elo+
Solo
Nu Wa
Nu Wa
TrefirlyY
Nu Wa
Level 16
God Stats
4W - 6L
1,350 SR
Queue Stats
29W - 28L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BiggestBob
Cthulhu
18
0 / 5 / 4
11,821
844
12,444
26,612
31,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
Cottagesheep
Baba Yaga
19
2 / 2 / 4
12,784
913
24,024
16,252
6,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Explosho
Chaac
17
2 / 11 / 3
12,092
864
13,219
25,901
28,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
NicoMico
Tsukuyomi
19
3 / 15 / 3
12,729
909
18,048
31,920
13,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
2 / 7 / 4
12,884
920
12,681
22,991
9,182
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ari942
Izanami
20
9 / 1 / 15
13,869
991
20,801
18,065
7,393
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
17 / 0 / 17
16,781
1,199
35,339
14,768
5,869
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Ozzier5
Amaterasu
19
0 / 5 / 17
12,272
877
6,190
23,789
13,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
RareHalo Racer
Sun Wukong
20
8 / 0 / 22
14,299
1,021
19,048
15,749
15,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
TrefirlyY
Nu Wa
20
6 / 3 / 27
14,305
1,022
33,281
13,720
5,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
138
9
Kills
40
40
Deaths
9
18
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ari942
Izanami
9
1
15
16.5
L
Cthulhu
BiggestBob
Cthulhu
0
5
4
0.4
W
17
0
17
25.5
L
Baba Yaga
Cottagesheep
Baba Yaga
2
2
4
2
L
Chaac
Explosho
Chaac
2
11
3
0.32
L
Tsukuyomi
NicoMico
Tsukuyomi
3
15
3
0.3
L
2
7
4
0.57
W
Amaterasu
Ozzier5
Amaterasu
0
5
17
1.7
W
Sun Wukong
RareHalo Racer
Sun Wukong
8
0
22
19
W
Nu Wa
TrefirlyY
Nu Wa
6
3
27
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,416
Damage
114,659
123,676
Taken
86,091
89,036
Mitigated
47,721
13,402
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ari942
Izanami
20,801
15,766
0
3,652
18,065
7,393
0
11,294
6,771
0
48,864
L
Cthulhu
BiggestBob
Cthulhu
12,444
358
0
290
26,612
31,144
0
14,777
11,835
42,421
0
W
35,339
16,301
0
7,543
14,768
5,869
0
7,040
7,728
62,842
0
L
Baba Yaga
Cottagesheep
Baba Yaga
24,024
1,930
0
2,725
16,252
6,426
0
10,964
5,288
67,817
0
L
Chaac
Explosho
Chaac
13,219
2,340
0
2,288
25,901
28,830
0
13,227
12,674
0
30,614
L
Tsukuyomi
NicoMico
Tsukuyomi
18,048
7,360
0
289
31,920
13,454
0
16,974
14,946
0
38,162
L
12,681
7,357
2,651
5,159
22,991
9,182
0
12,802
10,189
57,163
0
W
Amaterasu
Ozzier5
Amaterasu
6,190
889
0
2,162
23,789
13,849
0
14,789
9,000
0
10,493
W
Sun Wukong
RareHalo Racer
Sun Wukong
19,048
3,709
0
680
15,749
15,132
0
6,956
8,793
124
42,116
W
Nu Wa
TrefirlyY
Nu Wa
33,281
7,740
495
3,764
13,720
5,478
0
9,070
4,650
58,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,310
Gold Earned
71,526
286
Minions Killed
270
5
Camps Cleared
5
1,329,337
Distance Traveled
1,381,378
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,869
991
67
5
0
250,789
0
L
Cthulhu
11,821
844
60
4
0
289,951
0
W
Sol
16,781
1,199
88
6
1
273,553
0
L
Baba Yaga
12,784
913
81
6
1
290,513
0
L
Chaac
12,092
864
32
2
0
274,001
0
L
Tsukuyomi
12,729
909
22
2
1
273,517
0
L
Olorun
12,884
920
91
7
3
201,355
0
W
Amaterasu
12,272
877
13
1
0
286,114
0
W
Sun Wukong
14,299
1,021
38
3
3
326,088
0
W
Nu Wa
14,305
1,022
64
5
1
244,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role