Player Matchup

Apollo
Apollo
Altecelder
Apollo
Level 65
God Stats
8W - 7L
1,810 SR
Queue Stats
284W - 328L
1,512 Elo+
Party 1
Chaac
Chaac
Joshyboi343
Chaac
Level 80
God Stats
9W - 16L
1,483 SR
Queue Stats
135W - 187L
1,488 Elo+
Party 1
Scylla
Scylla
Skippermcgipper
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
SugarOrtega
Loki
Level 109
God Stats
2W - 4L
1,339 SR
Queue Stats
916W - 1,027L
1,502 Elo+
Party 1
Fafnir
Fafnir
dylannuggets
Fafnir
Level 74
God Stats
10W - 6L
1,826 SR
Queue Stats
109W - 155L
1,499 Elo+
Party 1
Team Averages
Level 82
1,592 SR
1,500 Elo+

VS

Team Averages
Level 106
1,577 SR
1,578 Elo+
Zhong Kui
Zhong Kui
CalamityYato
Zhong Kui
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 133L
1,591 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Poemoethamofo
Ah Muzen Cab
Level 126
God Stats
10W - 8L
1,741 SR
Queue Stats
294W - 289L
1,590 Elo+
Solo
Tyr
Tyr
RyanQTNH
Tyr
Level 147
God Stats
2W - 6L
1,354 SR
Queue Stats
163W - 157L
1,591 Elo+
Party 3
Sobek
Sobek
rnacg
Sobek
Level 75
God Stats
3W - 2L
1,582 SR
Queue Stats
235W - 220L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
vsjlk
Gilgamesh
Level 69
God Stats
7W - 3L
1,706 SR
Queue Stats
342W - 291L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Altecelder
Apollo
10
2 / 2 / 0
6,169
514
4,040
6,006
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
5,610
468
3,655
9,453
4,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 0 / 3
6,648
554
6,601
2,862
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 4
6,383
532
3,663
8,546
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
9
0 / 0 / 4
6,225
519
1,621
6,482
3,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CalamityYato
Zhong Kui
9
0 / 3 / 1
5,845
487
2,422
6,697
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Poemoethamofo
Ah Muzen Cab
11
1 / 1 / 2
6,480
540
4,473
4,485
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 1 / 2
7,470
623
7,453
9,157
6,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
rnacg
Sobek
9
0 / 1 / 2
5,777
481
2,945
7,665
4,066
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
vsjlk
Gilgamesh
13
5 / 1 / 1
7,414
618
5,308
6,946
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
9
9
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
Altecelder
Apollo
2
2
0
1
W
Zhong Kui
CalamityYato
Zhong Kui
0
3
1
0.17
L
1
4
0
0.25
W
Ah Muzen Cab
Poemoethamofo
Ah Muzen Cab
1
1
2
2
W
3
1
2
4
L
2
0
3
3.5
L
2
3
4
1.33
L
Fafnir
0
0
4
2
W
Sobek
rnacg
Sobek
0
1
2
1
W
Gilgamesh
vsjlk
Gilgamesh
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,580
Damage
22,601
33,349
Taken
34,950
12,742
Mitigated
18,206
11,415
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Altecelder
Apollo
4,040
2,374
0
1,840
6,006
1,423
649
950
5,056
0
35,073
W
Zhong Kui
CalamityYato
Zhong Kui
2,422
102
0
1,835
6,697
4,081
61
3,036
3,661
32,159
0
L
3,655
773
0
3,436
9,453
4,233
0
0
9,453
0
25,855
W
Ah Muzen Cab
Poemoethamofo
Ah Muzen Cab
4,473
2,355
0
2,504
4,485
1,201
0
1,185
3,300
0
38,897
W
7,453
891
0
4,224
9,157
6,177
104
0
9,157
0
42,284
L
6,601
974
0
928
2,862
879
0
1,451
1,411
41,742
0
L
3,663
747
0
3,662
8,546
2,418
0
1,636
6,910
0
32,578
L
Fafnir
1,621
319
0
1,549
6,482
3,789
0
1,330
5,152
16,807
0
W
Sobek
rnacg
Sobek
2,945
213
0
3,737
7,665
4,066
0
2,234
5,431
15,514
0
W
Gilgamesh
vsjlk
Gilgamesh
5,308
1,429
0
927
6,946
2,681
0
1,767
5,179
0
46,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
32,986
321
Minions Killed
371
0
Camps Cleared
0
1,069,072
Distance Traveled
1,133,322
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,169
514
79
7
0
213,141
1
W
Zhong Kui
5,845
487
80
7
0
197,299
3
L
Chaac
5,610
468
52
4
0
195,438
0
W
Ah Muzen Cab
6,480
540
93
8
0
205,458
3
W
Tyr
7,470
623
95
8
0
235,435
3
L
Scylla
6,648
554
82
7
0
204,537
5
L
Loki
6,383
532
82
7
0
216,900
3
L
Fafnir
6,225
519
26
2
0
239,056
3
W
Sobek
5,777
481
19
2
0
229,007
2
W
Gilgamesh
7,414
618
84
7
0
266,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role