Player Matchup

Ymir
Ymir
Gold II
GobulJ
Ymir
Gold II
Level 96
God Stats
10W - 1L
1,934 SR
Queue Stats
38W - 31L
1,574 MMR
Party 2
Anhur
Anhur
Gold II
Jkz_17
Anhur
Gold II
Level 116
God Stats
5W - 2L
1,751 SR
Queue Stats
38W - 31L
1,574 MMR
Party 2
Scylla
Scylla
Gold II
Scorpionpr_12
Scylla
Gold II
Level 109
God Stats
18W - 10L
1,858 SR
Queue Stats
38W - 31L
1,574 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 107
1,848 SR
1,574 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,784 SR
1,560 MMR
Medusa
Medusa
Bronze III
Blank4901
Medusa
Bronze III
Level 39
God Stats
1W - 1L
1,811 SR
Queue Stats
1W - 2L
1,546 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
R KING ANDERSON
Cthulhu
Bronze III
Level 145
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 2L
1,546 MMR
Party 1
Hera
Hera
Masters
SharkBear88
Hera
Masters
Level 128
God Stats
2W - 3L
1,874 SR
Queue Stats
480W - 509L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GobulJ
Ymir
14
1 / 3 / 10
12,631
665
5,333
20,816
23,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Jkz_17
Anhur
16
4 / 4 / 7
12,194
642
11,757
13,312
5,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
6 / 0 / 3
12,204
642
15,030
10,619
4,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshAthenaKumbhakarnaCabrakanAphrodite

VS

Bans
DanzaburouHou YiFenrirCupidSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blank4901
Medusa
14
2 / 3 / 4
11,670
614
9,869
12,902
4,439
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 4
11,095
584
11,333
16,635
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 4 / 2
11,741
618
11,411
10,344
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
11
Kills
7
7
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Blank4901
Medusa
2
3
4
1.33
W
Ymir
GobulJ
Ymir
1
3
10
2
W
Anhur
Jkz_17
Anhur
4
4
7
1.88
L
0
4
4
0.5
W
6
0
3
7.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,120
Damage
32,613
44,747
Taken
39,881
33,461
Mitigated
22,260
13,244
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Blank4901
Medusa
9,869
3,235
0
2,759
12,902
4,439
795
6,824
6,078
0
72,296
W
Ymir
GobulJ
Ymir
5,333
1,149
1,731
3,718
20,816
23,361
77
9,924
10,892
26,374
0
W
Anhur
Jkz_17
Anhur
11,757
4,863
0
3,662
13,312
5,826
2,914
5,730
7,582
0
85,086
L
11,333
559
932
2,449
16,635
13,911
15
6,588
10,047
29,528
0
W
15,030
378
72
4,061
10,619
4,274
416
7,134
3,485
61,763
0
L
11,411
2,523
0
2,182
10,344
3,910
703
7,019
3,325
52,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
34,506
236
Minions Killed
217
0
Camps Cleared
0
1,004,512
Distance Traveled
994,281
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,670
614
99
5
0
331,894
6
W
Ymir
12,631
665
22
1
0
342,459
4
W
Anhur
12,194
642
136
7
0
309,609
4
L
Cthulhu
11,095
584
36
2
0
344,376
9
W
Scylla
12,204
642
78
4
0
352,444
2
L
Hera
11,741
618
82
4
0
318,011
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role