Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ChiefChronick
Ares
Level 156
God Stats
10W - 10L
1,338 SR
Queue Stats
539W - 564L
1,368 Elo+
Party 1
Pele
Pele
Daos
Pele
Level 160
God Stats
1W - 0L
1,566 SR
Queue Stats
22W - 19L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
EsLucky7evin
Sylvanus
Level 26
God Stats
16W - 3L
1,893 SR
Queue Stats
50W - 15L
1,835 Elo+
Party 1
Chiron
Chiron
KRASHx33
Chiron
Level 138
God Stats
1W - 0L
1,367 SR
Queue Stats
251W - 240L
1,539 Elo+
Party 1
Team Averages
Level 128
1,533 SR
1,559 Elo+

VS

Team Averages
Level 77
1,520 SR
1,545 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Kraftiee
Ymir
Level 29
God Stats
12W - 16L
1,501 SR
Queue Stats
27W - 28L
1,415 Elo+
Party 2
Arachne
Arachne
Salty Sully STL
Arachne
Level 35
God Stats
6W - 8L
1,429 SR
Queue Stats
45W - 57L
1,408 Elo+
Solo
Anhur
Anhur
pimpsqueak1
Anhur
Level 24
God Stats
4W - 4L
1,512 SR
Queue Stats
27W - 24L
1,446 Elo+
Party 2
Erlang Shen
Erlang Shen
vAnquiSH889
Erlang Shen
Level 142
God Stats
2W - 3L
1,658 SR
Queue Stats
24W - 7L
1,955 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 1 / 5
8,766
626
7,801
9,129
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 0 / 7
8,176
584
1,538
7,301
6,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
Daos
Pele
12
4 / 0 / 7
7,841
560
5,967
7,412
2,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
EsLucky7evin
Sylvanus
13
5 / 0 / 5
8,125
580
9,969
7,508
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
KRASHx33
Chiron
15
4 / 0 / 2
8,849
632
4,488
7,184
2,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 1 / 1
7,010
501
5,753
8,886
6,372
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
0 / 2 / 1
5,313
380
2,824
6,733
3,842
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 7 / 0
6,035
431
1,317
8,010
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 5 / 1
5,218
373
3,378
4,874
1,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
vAnquiSH889
Erlang Shen
9
0 / 5 / 1
5,736
410
3,231
13,481
7,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
20
Kills
1
1
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
5
7.5
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
W
2
0
7
5.5
W
Pele
Daos
Pele
4
0
7
7.5
W
Sylvanus
EsLucky7evin
Sylvanus
5
0
5
7.5
W
Chiron
KRASHx33
Chiron
4
0
2
5
L
Ymir
0
2
1
0.25
L
1
7
0
0.14
L
0
5
1
0.1
L
Erlang Shen
vAnquiSH889
Erlang Shen
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,763
Damage
16,503
38,534
Taken
41,984
21,882
Mitigated
21,020
15,319
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,801
3,694
0
3,852
9,129
3,185
791
1,969
7,110
0
47,550
L
Zhong Kui
 
Zhong Kui
5,753
222
0
2,963
8,886
6,372
0
240
8,646
53,008
0
W
1,538
114
0
500
7,301
6,526
125
1,117
6,184
27,012
0
W
Pele
Daos
Pele
5,967
1,202
0
2,357
7,412
2,917
1,765
1,258
6,129
0
37,587
W
Sylvanus
EsLucky7evin
Sylvanus
9,969
2,958
1,857
3,539
7,508
6,586
1,600
971
6,287
34,609
5,975
W
Chiron
KRASHx33
Chiron
4,488
1,357
418
2,796
7,184
2,668
2,187
3,262
3,897
0
62,863
L
Ymir
2,824
506
0
396
6,733
3,842
0
3,347
3,386
11,638
0
L
1,317
860
0
482
8,010
2,518
0
1,720
6,290
0
19,107
L
3,378
2,393
0
0
4,874
1,015
0
1,211
3,663
0
21,725
L
Erlang Shen
vAnquiSH889
Erlang Shen
3,231
1,339
0
2,659
13,481
7,273
0
4,380
9,101
0
30,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,757
Gold Earned
29,312
401
Minions Killed
292
0
Camps Cleared
0
1,249,165
Distance Traveled
1,179,008
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,766
626
98
7
0
238,525
11
L
Zhong Kui
7,010
501
119
9
0
245,463
2
W
Ares
8,176
584
39
3
0
261,868
2
W
Pele
7,841
560
64
5
0
267,470
1
W
Sylvanus
8,125
580
79
6
0
219,463
0
W
Chiron
8,849
632
121
9
0
261,839
3
L
Ymir
5,313
380
12
1
0
257,254
0
L
Arachne
6,035
431
51
4
0
228,273
0
L
Anhur
5,218
373
42
3
0
196,661
0
L
Erlang Shen
5,736
410
68
5
0
251,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role