Player Matchup

Athena
Athena
 
Athena
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AEJrock32
Scylla
Level 133
God Stats
2W - 1L
1,880 SR
Queue Stats
140W - 118L
1,588 Elo+
Party 2
Skadi
Skadi
Aeinferno
Skadi
Level 128
God Stats
29W - 11L
1,846 SR
Queue Stats
57W - 32L
1,622 Elo+
Party 2
Pele
Pele
DragonikC
Pele
Level 120
God Stats
6W - 0L
1,739 SR
Queue Stats
53W - 33L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
Himmothy
Gilgamesh
Level 106
God Stats
27W - 15L
1,576 SR
Queue Stats
91W - 74L
1,554 Elo+
Party 2
Team Averages
Level 102
1,708 SR
1,580 Elo+

VS

Team Averages
Level 90
1,610 SR
1,618 Elo+
Neith
Neith
AnnCat
Neith
Level 108
God Stats
11W - 6L
1,775 SR
Queue Stats
139W - 127L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
Rhouston
Guan Yu
Level 10
God Stats
4W - 3L
1,738 SR
Queue Stats
39W - 19L
1,595 Elo+
Party 1
Chronos
Chronos
Stetnasty
Chronos
Level 88
God Stats
1W - 2L
1,328 SR
Queue Stats
172W - 110L
1,619 Elo+
Party 1
Mercury
Mercury
luc7kee
Mercury
Level 125
God Stats
9W - 12L
1,483 SR
Queue Stats
235W - 204L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
munkeynip
Sylvanus
Level 120
God Stats
36W - 17L
1,724 SR
Queue Stats
80W - 38L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 1 / 11
10,060
479
4,995
14,359
10,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
AEJrock32
Scylla
19
9 / 2 / 6
12,494
595
14,405
8,442
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Aeinferno
Skadi
18
5 / 4 / 2
11,107
529
14,580
11,046
4,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
17
2 / 3 / 14
10,679
509
9,564
15,333
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Himmothy
Gilgamesh
19
10 / 2 / 5
12,381
590
13,767
12,971
7,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnnCat
Neith
17
2 / 6 / 3
10,967
522
8,219
14,660
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Rhouston
Guan Yu
14
1 / 7 / 2
8,433
402
3,627
14,256
14,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Stetnasty
Chronos
16
3 / 4 / 5
10,367
494
9,892
14,767
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
luc7kee
Mercury
16
3 / 8 / 3
9,856
469
7,818
17,400
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
munkeynip
Sylvanus
15
3 / 3 / 7
9,424
449
11,007
16,647
17,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
28
Kills
12
12
Deaths
28
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
11
7.5
W
Scylla
AEJrock32
Scylla
9
2
6
6
W
Skadi
Aeinferno
Skadi
5
4
2
1.5
L
Neith
AnnCat
Neith
2
6
3
0.58
W
Pele
2
3
14
3
W
Gilgamesh
Himmothy
Gilgamesh
10
2
5
6.25
L
Guan Yu
Rhouston
Guan Yu
1
7
2
0.29
L
Chronos
Stetnasty
Chronos
3
4
5
1.38
L
Mercury
luc7kee
Mercury
3
8
3
0.56
L
Sylvanus
munkeynip
Sylvanus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,311
Damage
40,563
62,151
Taken
77,730
31,139
Mitigated
50,442
12,255
Healing
20,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,995
977
0
3,257
14,359
10,772
313
6,081
8,253
27,994
0
W
Scylla
AEJrock32
Scylla
14,405
1,896
0
1,319
8,442
2,900
1,870
1,848
6,569
74,566
0
W
Skadi
Aeinferno
Skadi
14,580
7,192
0
567
11,046
4,155
2,051
4,478
6,568
0
93,298
L
Neith
AnnCat
Neith
8,219
2,960
0
3,859
14,660
5,669
421
6,025
8,325
0
78,367
W
Pele
9,564
2,438
0
4,614
15,333
6,208
569
5,162
10,128
0
72,495
W
Gilgamesh
Himmothy
Gilgamesh
13,767
4,308
0
2,498
12,971
7,104
0
2,876
9,870
0
81,221
L
Guan Yu
Rhouston
Guan Yu
3,627
704
770
1,768
14,256
14,313
0
3,525
10,609
0
26,934
L
Chronos
Stetnasty
Chronos
9,892
3,699
0
4,286
14,767
5,429
1,069
2,230
12,497
66,252
0
L
Mercury
luc7kee
Mercury
7,818
2,550
0
4,796
17,400
8,023
423
2,743
14,507
0
61,674
L
Sylvanus
munkeynip
Sylvanus
11,007
2,343
2,043
3,461
16,647
17,008
461
4,155
12,392
33,681
6,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,721
Gold Earned
49,047
621
Minions Killed
485
0
Camps Cleared
0
2,006,586
Distance Traveled
1,919,275
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,060
479
41
2
0
434,862
10
W
Scylla
12,494
595
149
7
0
369,816
2
W
Skadi
11,107
529
162
8
0
370,087
1
L
Neith
10,967
522
154
7
0
333,295
13
W
Pele
10,679
509
117
6
0
399,228
3
W
Gilgamesh
12,381
590
152
7
0
432,593
4
L
Guan Yu
8,433
402
60
3
0
360,566
4
L
Chronos
10,367
494
107
5
0
393,410
4
L
Mercury
9,856
469
94
4
0
443,311
2
L
Sylvanus
9,424
449
70
3
0
388,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role