Player Matchup

Hel
Hel
AFelineFamiliar
Hel
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Antoniochacho
Anhur
Level 29
God Stats
0W - 2L
1,591 SR
Queue Stats
3W - 3L
1,577 Elo+
Party 1
Arachne
Arachne
Dirkdemush
Arachne
Level 48
God Stats
32W - 19L
1,630 SR
Queue Stats
311W - 358L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
MrCowboyy
Gilgamesh
Level 43
God Stats
20W - 20L
1,444 SR
Queue Stats
428W - 459L
1,393 Elo+
Party 2
Ares
Ares
SonOfDurin
Ares
Level 58
God Stats
3W - 2L
1,704 SR
Queue Stats
6W - 5L
1,572 Elo+
Party 1
Team Averages
Level 66
1,574 SR
1,486 Elo+

VS

Team Averages
Level 98
1,477 SR
1,431 Elo+
Fenrir
Fenrir
D7oom99
Fenrir
Level 88
God Stats
3W - 2L
1,569 SR
Queue Stats
30W - 32L
1,507 Elo+
Party 3
Ra
Ra
meshoo1418
Ra
Level 108
God Stats
13W - 7L
1,462 SR
Queue Stats
55W - 46L
1,496 Elo+
Party 3
Baron Samedi
Baron Samedi
schtabilWoischt
Baron Samedi
Level 65
God Stats
1W - 2L
1,763 SR
Queue Stats
221W - 308L
1,342 Elo+
Solo
Artemis
Artemis
xXRobarXx
Artemis
Level 87
God Stats
1W - 6L
1,306 SR
Queue Stats
250W - 254L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
АkeLLa
Gilgamesh
Level 143
God Stats
8W - 10L
1,282 SR
Queue Stats
202W - 205L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 5
14,723
460
7,400
21,237
15,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 8 / 7
15,859
496
21,695
32,216
15,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Dirkdemush
Arachne
20
9 / 9 / 7
16,064
502
20,790
32,588
19,989
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MrCowboyy
Gilgamesh
20
7 / 9 / 5
14,706
460
20,098
35,373
32,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 6 / 8
14,718
460
11,759
30,135
33,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D7oom99
Fenrir
20
8 / 2 / 15
15,805
494
16,745
25,194
25,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 5 / 7
17,398
544
22,430
17,179
8,901
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
schtabilWoischt
Baron Samedi
20
1 / 8 / 18
14,382
449
16,298
26,311
27,700
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
xXRobarXx
Artemis
20
5 / 7 / 14
15,834
495
25,723
18,450
7,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
АkeLLa
Gilgamesh
20
9 / 7 / 17
16,002
500
28,428
29,979
37,128
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
106
29
Kills
35
35
Deaths
29
32
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
6
8
7
1.19
W
Fenrir
D7oom99
Fenrir
8
2
15
7.75
L
Arachne
Dirkdemush
Arachne
9
9
7
1.39
L
Gilgamesh
MrCowboyy
Gilgamesh
7
9
5
1.06
L
4
6
8
1.33
W
12
5
7
3.1
W
Baron Samedi
schtabilWoischt
Baron Samedi
1
8
18
1.25
W
Artemis
xXRobarXx
Artemis
5
7
14
1.71
W
Gilgamesh
АkeLLa
Gilgamesh
9
7
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,742
Damage
109,624
151,549
Taken
117,113
116,799
Mitigated
107,336
57,795
Healing
39,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,400
534
11,917
12,268
21,237
15,209
545
9,321
11,660
84,988
0
L
21,695
9,616
1,075
12,542
32,216
15,468
999
7,115
24,950
0
131,495
W
Fenrir
D7oom99
Fenrir
16,745
3,893
0
8,839
25,194
25,773
982
2,178
23,016
0
107,697
L
Arachne
Dirkdemush
Arachne
20,790
14,416
0
10,178
32,588
19,989
1,790
12,520
19,882
0
130,550
L
Gilgamesh
MrCowboyy
Gilgamesh
20,098
5,580
0
6,102
35,373
32,490
0
9,175
26,120
0
101,869
L
11,759
240
0
3,713
30,135
33,643
379
8,002
21,969
46,739
0
W
22,430
1,878
10,041
8,589
17,179
8,901
2,444
4,674
12,505
160,358
0
W
Baron Samedi
schtabilWoischt
Baron Samedi
16,298
1,274
3,264
5,035
26,311
27,700
886
4,090
22,221
88,920
0
W
Artemis
xXRobarXx
Artemis
25,723
17,588
0
631
18,450
7,834
1,742
3,383
15,067
0
119,366
W
Gilgamesh
АkeLLa
Gilgamesh
28,428
8,308
0
3,142
29,979
37,128
1,224
4,834
25,145
0
92,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,070
Gold Earned
79,421
653
Minions Killed
784
0
Camps Cleared
0
2,922,544
Distance Traveled
2,880,691
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,723
460
159
5
0
586,887
2
L
Anhur
15,859
496
172
5
0
524,530
7
W
Fenrir
15,805
494
142
4
0
650,500
1
L
Arachne
16,064
502
145
5
0
666,253
3
L
Gilgamesh
14,706
460
125
4
0
565,635
1
L
Ares
14,718
460
52
2
0
579,239
13
W
Ra
17,398
544
244
8
0
617,369
3
W
Baron Samedi
14,382
449
108
3
0
470,763
14
W
Artemis
15,834
495
156
5
0
535,462
0
W
Gilgamesh
16,002
500
134
4
0
606,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role