Player Matchup

Ra
Ra
Grim Nosferatu
Ra
Level 135
God Stats
2W - 1L
1,285 SR
Queue Stats
79W - 101L
1,566 Elo+
Party 2
Apollo
Apollo
HighestNut
Apollo
Level 124
God Stats
9W - 10L
1,626 SR
Queue Stats
104W - 126L
1,506 Elo+
Party 2
Da Ji
Da Ji
OlDaveyBoy
Da Ji
Level 69
God Stats
3W - 1L
1,550 SR
Queue Stats
172W - 183L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
dawnofdan
Gilgamesh
Level 109
God Stats
10W - 11L
1,617 SR
Queue Stats
121W - 133L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
moist nick cage
Cthulhu
Level 106
God Stats
4W - 6L
1,708 SR
Queue Stats
80W - 97L
1,493 Elo+
Party 2
Team Averages
Level 109
1,557 SR
1,500 Elo+

VS

Team Averages
Level 112
1,548 SR
1,546 Elo+
Persephone
Persephone
AtömBomb
Persephone
Level 128
God Stats
3W - 4L
1,800 SR
Queue Stats
18W - 9L
1,519 Elo+
Party 1
Hera
Hera
Dinkelflop
Hera
Level 124
God Stats
3W - 9L
1,386 SR
Queue Stats
193W - 174L
1,567 Elo+
Party 3
The Morrigan
The Morrigan
Ickuss
The Morrigan
Level 120
God Stats
4W - 13L
1,163 SR
Queue Stats
258W - 225L
1,572 Elo+
Party 3
Discordia
Discordia
Seoshi
Discordia
Level 103
God Stats
9W - 5L
1,607 SR
Queue Stats
18W - 9L
1,519 Elo+
Party 1
Chang'e
Chang'e
xDarkVisionsx
Chang'e
Level 84
God Stats
3W - 3L
1,781 SR
Queue Stats
143W - 121L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 9
11,918
662
9,938
16,638
9,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
HighestNut
Apollo
20
5 / 3 / 8
15,280
849
10,598
24,286
10,256
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
19
9 / 7 / 3
14,368
798
16,268
23,506
19,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
dawnofdan
Gilgamesh
20
7 / 6 / 16
16,512
917
18,374
31,686
40,331
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
8 / 6 / 11
16,162
898
18,590
25,362
42,095
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AtömBomb
Persephone
18
2 / 5 / 10
13,058
725
14,583
13,199
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 7 / 10
15,001
833
33,288
18,203
9,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Ickuss
The Morrigan
20
8 / 8 / 7
14,467
804
22,016
21,483
11,412
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Seoshi
Discordia
17
2 / 6 / 11
12,094
672
13,133
15,129
6,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
19
6 / 4 / 8
12,980
721
14,209
19,896
8,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
74
30
Kills
28
28
Deaths
30
47
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Persephone
AtömBomb
Persephone
2
5
10
1.4
L
10
7
10
2.14
W
1
6
9
0.92
W
Apollo
HighestNut
Apollo
5
3
8
3
L
The Morrigan
Ickuss
The Morrigan
8
8
7
1.44
W
Da Ji
9
7
3
1.5
L
Discordia
Seoshi
Discordia
2
6
11
1.25
W
Gilgamesh
dawnofdan
Gilgamesh
7
6
16
2.5
W
8
6
11
2.25
L
Chang'e
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,768
Damage
97,229
121,478
Taken
87,910
121,732
Mitigated
40,957
25,672
Healing
28,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AtömBomb
Persephone
14,583
720
108
1,882
13,199
5,367
892
4,379
8,695
44,671
0
L
33,288
8,525
0
3,748
18,203
9,197
1,062
5,437
12,622
73,426
0
W
9,938
765
2,737
4,593
16,638
9,138
756
14,472
2,100
59,106
0
W
Apollo
HighestNut
Apollo
10,598
7,000
0
7,001
24,286
10,256
5,397
19,054
5,114
0
73,481
L
The Morrigan
Ickuss
The Morrigan
22,016
4,868
86
3,299
21,483
11,412
1,027
4,889
16,554
50,234
0
W
Da Ji
16,268
2,595
0
494
23,506
19,912
173
19,824
3,602
0
44,244
L
Discordia
Seoshi
Discordia
13,133
918
0
0
15,129
6,410
0
5,399
9,570
33,466
0
W
Gilgamesh
dawnofdan
Gilgamesh
18,374
4,874
0
2,473
31,686
40,331
827
24,303
7,063
3,454
42,272
W
18,590
220
3,481
4,893
25,362
42,095
395
20,468
4,557
66,120
0
L
Chang'e
14,209
2,642
10,649
8,908
19,896
8,571
1,044
9,332
10,311
36,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,240
Gold Earned
67,600
423
Minions Killed
360
9
Camps Cleared
7
1,669,135
Distance Traveled
1,548,465
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,058
725
84
5
0
351,344
2
L
Hera
15,001
833
105
6
3
304,231
2
W
Ra
11,918
662
94
5
2
340,958
0
W
Apollo
15,280
849
146
8
2
340,062
2
L
The Morrigan
14,467
804
63
4
1
292,312
1
W
Da Ji
14,368
798
39
2
5
320,834
0
L
Discordia
12,094
672
40
2
0
283,018
0
W
Gilgamesh
16,512
917
54
3
0
346,432
1
W
Cthulhu
16,162
898
90
5
0
320,849
3
L
Chang'e
12,980
721
68
4
3
317,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role