Player Matchup

Anubis
Anubis
AlsoUpi
Anubis
Level 64
God Stats
21W - 25L
1,503 SR
Queue Stats
71W - 64L
1,429 Elo+
Party 1
Skadi
Skadi
DanyalCook
Skadi
Level 57
God Stats
4W - 5L
1,563 SR
Queue Stats
32W - 33L
1,439 Elo+
Party 3
Ganesha
Ganesha
Panda iQ
Ganesha
Level 101
God Stats
7W - 6L
1,638 SR
Queue Stats
114W - 114L
1,511 Elo+
Party 1
Olorun
Olorun
UrsaMinor13
Olorun
Level 128
God Stats
1W - 0L
1,865 SR
Queue Stats
27W - 29L
1,466 Elo+
Party 3
Medusa
Medusa
Xeilu
Medusa
Level 56
God Stats
2W - 1L
1,453 SR
Queue Stats
29W - 50L
1,337 Elo+
Solo
Team Averages
Level 81
1,605 SR
1,436 Elo+

VS

Team Averages
Level 95
1,507 SR
1,392 Elo+
Persephone
Persephone
Ixiador
Persephone
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,218 Elo+
Solo
Athena
Athena
Keoki
Athena
Level 145
God Stats
0W - 1L
1,331 SR
Queue Stats
7W - 9L
1,542 Elo+
Party 2
Serqet
Serqet
Kimo11
Serqet
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,424 Elo+
Party 2
Hercules
Hercules
maniacal-cheeks
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,338 Elo+
Party 2
Da Ji
Da Ji
thatonevampire99
Da Ji
Level 41
God Stats
1W - 1L
1,705 SR
Queue Stats
76W - 121L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlsoUpi
Anubis
18
13 / 2 / 25
12,317
1,232
19,380
10,768
5,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
18
12 / 1 / 27
12,319
1,232
18,560
10,647
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Panda iQ
Ganesha
19
0 / 3 / 45
11,663
1,166
11,207
11,086
11,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
19
17 / 3 / 21
13,693
1,369
21,111
10,239
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Xeilu
Medusa
18
4 / 4 / 34
11,094
1,109
11,860
9,352
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ixiador
Persephone
15
0 / 6 / 8
9,603
960
10,650
15,480
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Keoki
Athena
16
3 / 11 / 8
10,372
1,037
15,637
24,999
20,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
Kimo11
Serqet
16
5 / 13 / 7
11,061
1,106
11,005
17,803
6,099
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
16
4 / 6 / 6
10,307
1,031
6,956
15,217
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 9 / 6
8,855
886
4,141
16,722
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
48
46
Kills
13
13
Deaths
45
152
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
AlsoUpi
Anubis
13
2
25
12.75
W
Skadi
12
1
27
25.5
L
Persephone
Ixiador
Persephone
0
6
8
0.67
L
Athena
Keoki
Athena
3
11
8
0.64
L
Serqet
Kimo11
Serqet
5
13
7
0.65
W
Ganesha
Panda iQ
Ganesha
0
3
45
7.5
W
Olorun
17
3
21
9.17
W
Medusa
Xeilu
Medusa
4
4
34
5.25
L
Hercules
4
6
6
1.17
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,118
Damage
48,389
52,092
Taken
90,221
32,036
Mitigated
41,270
17,315
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AlsoUpi
Anubis
19,380
1,125
1,299
5,574
10,768
5,865
0
4,889
5,214
27,273
0
W
Skadi
18,560
9,122
0
2,108
10,647
4,946
0
6,003
4,644
0
32,793
L
Persephone
Ixiador
Persephone
10,650
871
116
1,530
15,480
4,211
0
10,979
4,495
38,730
0
L
Athena
Keoki
Athena
15,637
3,048
0
601
24,999
20,458
0
10,258
14,741
27,719
0
L
Serqet
Kimo11
Serqet
11,005
1,276
0
0
17,803
6,099
0
9,888
7,915
0
21,763
W
Ganesha
Panda iQ
Ganesha
11,207
1,385
0
1,805
11,086
11,305
0
4,999
6,087
18,326
0
W
Olorun
21,111
9,461
2,620
2,897
10,239
5,471
0
6,142
4,097
56,892
0
W
Medusa
Xeilu
Medusa
11,860
5,034
462
550
9,352
4,449
0
4,254
4,816
0
27,500
L
Hercules
6,956
1,515
0
781
15,217
5,625
0
10,125
5,092
0
19,563
L
4,141
399
0
271
16,722
4,877
0
10,442
6,280
0
14,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,086
Gold Earned
50,198
194
Minions Killed
157
3
Camps Cleared
4
825,062
Distance Traveled
842,025
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,317
1,232
23
2
0
159,412
0
W
Skadi
12,319
1,232
39
4
1
163,835
0
L
Persephone
9,603
960
52
5
0
169,458
0
L
Athena
10,372
1,037
24
2
0
164,900
0
L
Serqet
11,061
1,106
30
3
1
181,397
0
W
Ganesha
11,663
1,166
1
0
0
183,232
0
W
Olorun
13,693
1,369
89
9
2
161,462
2
W
Medusa
11,094
1,109
42
4
0
157,121
0
L
Hercules
10,307
1,031
22
2
0
163,104
0
L
Da Ji
8,855
886
29
3
3
163,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role